About This File
This modding toolset is a work in progress and I carry no responsibility to any damage done to your game files or lost work that may occur. Some antiviruses will flag a false positive and prevent you from opening the application. If this happens you will need to configure your antivirus to allow the program to run.
Holocron Toolset is a collection of modding tools packaged in a single application aimed at streamlining modding development for KotOR/TSL, drawing inspiration from Kotor Tool and the NWN Aurora Toolset. There are editors available for nearly every file type used by the game. Also included with it is a 3D module editor and a "Map Builder" which the user can use to create new maps by rearranging existing models already used in the game.
Discord for suggestions + bug reports: https://discord.com/invite/3ME278a9tQ
If you are running Windows 7 or 8 and get a missing DLL error when opening the program you will need to download the Visual C++ Redist from Microsoft.
Toolset source
File parsing source
What's New in Version 2.0.5 See changelog
Released
General
- Editors will show what folder what folder they are stored in on the window title bar.
- Fixed double-clicking localized string textboxes throwing an error.
Main Window
- You are now allowed to open multiple files at once.
File Searcher
- Fixed error being thrown rather than opening the results window.
GIT Editor
- Added a filter textbox for the instance list. This will also filter out which instances are visible on the render screen.
- Added an option to lock all instances to their current position.
- Double clicking one of the instace visbility buttons will hide all but the pressed instance type.
- The buttons found at the top now have tooltips.
- Holding ALT key while dragging an instance will create a copy of the selected instance.
- You can now open the resource editor for an instance through the right click menu.
- You can choose between displaying the ResRef/Tag/Localized Name for waypoint instances.
- Fixed being unable to open GIT files that contained spawn points for encounters.
- Instance dialogs for waypoints, doors and triggers now allow you to edit previously missing data.
UTI Editor
- New properties now default to [None] for their upgrade item.
- The delete key can now be used as a shortcut to remove assigned properties.
- Fixed unable to save items after adding a new property that does not contain a subtype.
Module Editor
- Module windows now exist as their own window in the taskbar.
- Fixed angles saving incorrectly (for real this time, hopefully).
2DA Editor
- You can now customize what text to show for row headers (Row ID, Row Label or any of the columns).
UTC Editor
- Not Reorientating flag can now be set for K1 files.
Help
- Help windows now exist as their own window in the taskbar.
- New Tutorial: Area Transitions
Indoor Map Builder
- Fixed save/load feature.
- With version 2.0.5:
- Download