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  • Submitted: Jan 08 2018 03:23 AM
  • Last Updated: Jan 10 2018 04:12 AM
  • File Size: 18.08KB
  • Views: 973
  • Downloads: 87
  • Approved by: Sith Holocron
  • Approved on: 08 January 2018 - 03:30 AM
  • K1R Compatible: Yes

Previous Versions

  • 08 Jan 2018 Download Improved Grenades 1.00

Download Improved Grenades 1.20

* * * * * 1 Votes
JC2 Grenades Improved Hardcore Difficult Boom!



Screenshots

JC2 Improved Grenades

 

The idea has been around for a while, but I haven't seen a mod, other than FairStrides [TSL] Fumble Grenade mod, attempt to edit the effects of grenades.
So by editing the k_sup_grenade.nss, I've reworked the grenades to increase their potency.

 

Beware! This works both ways!

 

Demolitions now affects how much damage a grenade can do, the more demolitions a character has the more damage they can cause with a grenade. This was originally GGT89 idea from this thread > http://deadlystream....ade#entry59186

 

Special Thanks to Bead-v for the advice on another thread about editing the k_sup_grenade script.
Thanks to FS for teaching me most of the script I know!

 

This mod improves the potency of grenades to a higher and more effective but possibly game-altering level.
I lost the .nss for the normal install, which is annoying decompiling did not work..
However, a full documented change list is included so that will make it somewhat doable to replicate for future bug fixes or updates.

 

Second option for hardcore enthusiasts, the grenades instantly kill groups of people and are quite lethal!
I recommend only installing this with JediShemL's Super Enhancement Mod or other realistic lightsaber/blaster mods.
Source script is included for the second option

 

Third option is for vanilla lovers, that only adds demolitions skill as a damage bonus and increases the explosion radius slightly.
Like before, a detailed log of the changes exist inside the folder!

 

INSTALLATION: Copy and paste the k_sup_grenade.ncs file into the override.
You will have to decide which one you want. There are two folders, each with a different version.
It will take effect immediately, and can be removed, at any time, without causing any issues.

 

Copy and paste grenade UTI files if and only if you want to, it only affects their description to match/remind the PC of what I've changed.
However, the Hardcore Version doesn't have corresponding UTI's.

 

As always, this mod may update pending feedback.
Hope you enjoy!
-jc2


What's New in Version 1.20 (See full changelog)

  • Initial Release:
  • 1.20 Included a more balanced version that would work with vanilla game, which only slightly increases the radius of grenades and only adds demolition skill as a damage modifier


Screenshots

Screenshots


Looks nice! How much did you decrease the explosion/stun radius?

Looks nice! How much did you decrease the explosion/stun radius?

Only for the Xtreme Version was anything changed, in the normal version the Radius remains the same as vanilla.

 

decreased by :frag by 1.0 unit, sonic by 1.0 unit, 

 

increased by: poison by 2.0 units, adhesive by 1.0,

Xcom did something like this for TSL, and I'm glad someone did this for KOTOR 1. 

I'll try this out on my next playthrough.


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