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[TSL] eb's Holo-Overlays


 

This mod changes the hologram-overlay texture used by TSL [mostly] for the holo-logs. It is mainly inspired by combination of movie-style and SWTOR's.

 

Preview

Blue - Movie-style [STATIC]

Spoiler
  • Description
    • This version uses a static-texture sized at x512.
    • It has an alpha-channel used for scanline effects, which diffuse used mainly for diffuse-color.

Blue - Movie-style [ANIMATED]

Spoiler
  • Description
    • This version uses an animated-texture sized at x256/frame
    • It consisted of 25 frames to a 5x5 layout sized at x1280
    • It is set to cycle procedurally in-game at 12.5 FPS
    • It has an alpha-channel used for animated-scanline effects, which diffuse used mainly for diffuse-color.
  • Disclaimer

 

Requirement

 

Compatibility

Compatible with any mods and builds -- long as not affecting `holotex`. It is advised for user to remove any instance of TGA, DDS, or TXI format of the said file in their `override` folder before install.

 

Installation

Install `holotex.TPC` to the `override` folder. Overwrite when prompted.

 

Uninstallation

Remove `holotex.TPC` from the `override` folder.

 

Known Issues
N/A

 

Final Remarks
There's always room for improvements; reviews, critiques, comments, suggestions, questions and feedbacks are much appreciated. PM me here, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and using this mod. Hope you enjoy the mod as much as I do!

 

Redistribution
Do not redistribute this mod or re-release it on any websites. I'd love providing direct support to my work, which wouldn't be possible if they're scattered in the Unknown Regions. If you are to re-use the assets to a project you will be releasing, please be kindly to ask for permission first -- that way I know what's up.

 

Credits

  • The Almighty Force.
  • BioWare, Obsidian Entertainment, and LucasArts for "The Old Republic" video-game franchise.
  • DarthParametric for past-present knowledge, and all his creation that I learn from.
  • JCarter426 and Inyri Forge for all their work that I look up to. I learned a lot from their mods and been approaching a lot using their method.
  • Fred Tetra for KotOR Tool.
  • ndix UR for tga2tpc and tpcview.
  • Cortisol for Holocron Toolset.
  • All the Tool Makers wasn't mentioned -- can't make it without y'all! :respect:
  • All streamers of DeadlyStream.
  • All modders either active or inactive.
  • DeadlyStream for being a home -- a place to hang-out, to discuss and hosting my work, and all their staffs for tirelessly improving-maintaining the site.
  • DeadlyStream's #modding [Discord's] channel.

-eb


  • Submitter
  • Submitted
    03/04/2023
  • Category
  • TSLRCM Compatible
    Yes

 

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[Updated to v1.0.1: April 16, 2023]

What's New in Version 1.0.1?

  • Includes the animated version:
    • Each frame sized at x256
    • Consisted of 25 frames to a 5x5 layout sized at x1280
    • Set to cycle procedurally in-game at 12.5 FPS
    • Has an alpha-channel that used for animated-scanline effects, which diffuse used mainly for diffuse-color

 

Preview

Blue - Movie-style [ANIMATED]

Spoiler
  • Like 1

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