Kainzorus Prime 206 Posted March 10, 2014 Ran into another similar glitch in the Grove. After the initial questioning of Rickard and Handon, Rickard doesn't have the "Did you know the victim" lines of questions, regardless if his utc was replaced or not. Oh well, another module into the Override instead. It's hilarious how merely repacking utcs into rims with nothing else but equipment and apperance change can break the sidequests for whatever bizarre reason. Quote Share this post Link to post Share on other sites
MrPhil 58 Posted March 11, 2014 I would not know a thing about that, but I'll put that out, just in case you didn't think about-it, which you'll probably have. Could this kind of error be related to the tool you use to update the .rim? Or the method? Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 11, 2014 Have you thought about using .MOD files? Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 11, 2014 I use the TSLPatcher, and these two glitches are the isolated incidents in the list of 55 updated modules on the list so far. It's the same method I used for TSL version of the mod, which had no such bugs occuring. Also, I don't think K1 uses mod files, since there aren't any in modules directory. But I might try and check if that works. Quote Share this post Link to post Share on other sites
Hassat Hunter 571 Posted March 11, 2014 K2 doesn't either... they're TSLRCM generated... Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 12, 2014 A little teaser for you all, courtesy of DeadMan. Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 12, 2014 Now with finalized textures. Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 13, 2014 Verily. Also working on an optional replacement for default Revan/Starforge robes using these models to go along with it. Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 13, 2014 And here it is. Quote Share this post Link to post Share on other sites
L0ki194 82 Posted March 13, 2014 First, I wanna say, that this and the first time I've visited this thread, but I've still heard about this mod. The screens showing your stuff in TSL look awesome. I like that some (if not most) of the droids that made an appearance in K1 now making it in to TSL. I love this whole thing. Second, I like the stuff you've done with Kotor. The Sith Officer's Uniforms (I love the textures, they look a lot better than the Originals. Shame that I'm making something that replaces the Officers Uniform. But I can think of something to use both.), Those new Jedi Robes (A, I'm very excited for those, and B, will there be a TSL version of those robes? I know there's one for TSL, but I mean this version without the cloak.), everything about it. Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 13, 2014 Yes, the TSL version will replace the Padawan-type robes. Not sure whether either K1/TSL version will have female variant of these though, it all depends on DeadMan having spare time to tweak the model and switch it to female skeleton. Quote Share this post Link to post Share on other sites
L0ki194 82 Posted March 13, 2014 Alright, cool. Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 14, 2014 Some new shots, as we're nearly done. Saul is surrounded by Elites and two buffed Sith Masters. Elora is now older. Because why would Sunry cheat on a young wife with a young Sith woman? Republic soldiers no longer pointlessly wear helmets, and an officer is arguing with an Elite Trooper. Mystery man wears something a guy with shady connections would wear, instead of raggedy clothes. Sith Master is now in charge of Selkath training in the embassy. Jedi now wear the same robes as the playable characters, and are differentiated. Sith are now differentiated, no longer all-female squad. The fight in the hangar, with new gear for everyone. The fight on the walkway, with differentiated combatants and new gear. Quote Share this post Link to post Share on other sites
MrPhil 58 Posted March 14, 2014 In the sixth pic, the Jedi in the middle looks a lot like Luxa, doesn't-it? Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 15, 2014 Yes. It's the first Asian female PC head in K1. Delicious asset reuse in TSL. Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 15, 2014 Here are the TSL versions of the padawan robe model replacements. 1 Quote Share this post Link to post Share on other sites
Squall Lionhart 81 Posted March 15, 2014 Just throwing this out there, but is it possible for either you or DeadMan to make the tunics for Anakin, Obi-Wan, and Mace's robes from DeadMan's Jedi Master Movie Style mod? Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 15, 2014 Yes it is, there's no change in UV map from the original Jedi Academy mod's model, the textures are simply put together on a single image. Quote Share this post Link to post Share on other sites
Squall Lionhart 81 Posted March 15, 2014 Alright, thanks for the quick reply Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 22, 2014 Good news regarding the K1 Overhaul. packing the changed .utcs into a .mod file seems to have solved all the previous dialogue glitches, like the Taris arena, Grove suspects and irredimable Bastila on the Star Forge. I'm in the process of converting the entire mod to use the .mod format, rather than straight up .rim replacements, and it should be released shortly. Quote Share this post Link to post Share on other sites
Quanon 263 Posted March 22, 2014 Nice work on those robes. Love the look of slik leather in white. Very pretty It's nice to see such bold saturated colors on the robes. Brings a whole other vibe to the visual style of the game. Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted March 24, 2014 Not sure if I've shown this around here. A new unique disguise for the Cassus Fett's Battle Armor. Doesn't affect other Mandalorians. Quote Share this post Link to post Share on other sites
Mandalore 61 Posted March 24, 2014 I like it. Cassus would approve. Quote Share this post Link to post Share on other sites
Kainzorus Prime 206 Posted April 3, 2014 Finalized textures for the K1 robes, and their female variants. Bow down to DeadMan for porting these over, people, the man deserves the highest praise. 1 Quote Share this post Link to post Share on other sites