Guest Darth Paulus Posted August 19, 2011 It's placed at a location, move too far away (which is very easy to do, it's radius seems rather small) and the sound will get softer. I'm afraid not. It quiets for good and stays that way, no matter where I'm going. Either way, the vanilla didn't do this. That's not really a bug. It depends on how DS/LS points are awarded. There are 2 methods TSL uses, one of them has the sound, the other not. Method 1) Adding a fixed amount of points (usually 1) to DS/LS. Method 2) Adding an amount of points which is variable depending on how good/bad the act is (small, medium, high) and your current alignment. So being high LS a DS act gives more DS points than when you're alreadt heavily DS. I see, but I would swear that I heard those sounds even after the first conversation with Kreia, Atton in vanilla version and now in TSLRCM I don't. A pity... Well, that track is not set in the dialogue, so it must be done by script... in which case it probably works like the prologue thingie... Does it? In vanilla, the sound could be heard DURING the little animation (looking upon the Ebon Hawk in the docking bay) which is triggered by entering the hangar bay (I mean the hangar bay's control room, not actual hangar, of course) with T3 for the first time. You cannot move during the animation, so it cannot be connected with location. Thanks. Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 21, 2011 I've still heard the T3 one for sure... so don't know what would be the case for you. Anyyyyyways... Jinger modified the Rebuild Academy so Jedi Masters auto-died if you had killed 1 or 2. That wasn't the way in vanilla. And since this is a restoration mod. Turned out actually restoring it to the original setting isn't easy to do. So I didn't even tried, but replicated the behavior (yup, re-inventing the wheel... *sigh*), which still wasn't that easy (especially figuring out why the hell Kreia showed up too early, until I found out masters are deemed prematurely dead, which kind of messed up my 'trigger when everyone is dead'). But well, it works now again. Yay! In the process improved Tobin-Nihilus, so it's all good. Still rather had it didn't take 3(!) hours . Share this post Link to post Share on other sites
Guest DragonChild Posted August 22, 2011 I refused to play the abortion that was TSL until I heard about this restoration project awhile back. Good to hear now that it's getting some polish! Looking forward to it. Congrats on the progress thus far. I wouldn't call the 'vanilla' version of TSL an 'abortion'. It gets a lot of undeserved heat because it was rushed out the door before it could be completed resulting in a lot of cut content. Had LucasArts allowed Obsidian to complete the game it would've been worlds better and had more substance to it. This restoration project is a godsend for those who want TSL to be more flushed out though, i'll agree with you there. As for the progress.. played through the game with 1.7 and I must say that it's like playing a completely different game. Can't wait for 1.8. Share this post Link to post Share on other sites
Guest Cair Posted August 22, 2011 * Visas no longer remains hurt after the lightsaber training is over. This is fantastic! The first playthrough with 1.7 I forgot to heal her and, after a while, found her dead and gone... Share this post Link to post Share on other sites
MrPhil 58 Posted August 22, 2011 * Visas no longer remains hurt after the lightsaber training is over. This is fantastic! The first playthrough with 1.7 I forgot to heal her and, after a while, found her dead and gone... Uh? As in dead and not available anymore? Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 22, 2011 That can happen if they have +Constitutions items and you remove them, putting them below 1VP in the Ebon Hawk. It goes accompanied with the known "I AM BROKEN. SO VERY BROKEN." message. So... don't do that! Share this post Link to post Share on other sites
MrPhil 58 Posted August 22, 2011 Uh again? Need to see a pic of that broken thingy lol! Share this post Link to post Share on other sites
Guest wvsnl Posted August 24, 2011 Seeing as that there is already a 1.8 compatibility thread in the forum and that the list is changed to 1.8, does this mean that the new release is very close or still weeks away? Share this post Link to post Share on other sites
Sith Holocron 2,480 Posted August 24, 2011 Seeing as that there is already a 1.8 compatibility thread in the forum and that the list is changed to 1.8, does this mean that the new release is very close or still weeks away? I've been of opinion that renaming that thread and certain contents in it was a bad idea - especially as 1.8 is not available for anyone to play anyway. Share this post Link to post Share on other sites
Guest Luminous Being Posted August 26, 2011 Wow you guys are the best! Thanks to the team for continuing to improve TSL. I can't wait to give 1.8 a run through. Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 27, 2011 Fixed an issue with the log showing every item spawned in a module upon entering. And if you want exactly something like that... I'll see if it can be made into a proper mod . Share this post Link to post Share on other sites
Guest bendarby24 Posted August 28, 2011 good to see you guys are still going Share this post Link to post Share on other sites
Guest ahagner Posted August 30, 2011 So this post should be filed under the many annoying "release date??" questions, but I'll pose it in hopefully a less annoying way: Do you think 1.8 will be 'done' before SWTOR is released (which they say could be roughly holiday 2011)? Like many others, I'm dying to play TSL before SWTOR comes out, and I'm really stoked for 1.8! Keep up the great work! Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 30, 2011 Which holiday? I assume you mean X-mas? Sjeesh, I hope so. It's not like I have anything to do anymore on 1.8 after all... Share this post Link to post Share on other sites
MrPhil 58 Posted August 30, 2011 You mean 1.8 is just about ready? Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 30, 2011 Depends on how long it takes to dot the i's Share this post Link to post Share on other sites
Guest Qui-Don Jorn Posted August 31, 2011 Um,..so we are really really close then right? So I shouldnt release HotOR 1.6? Because I was about to...just wait some more and fix it when 1.8 is out? 1 Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 31, 2011 Probably... Share this post Link to post Share on other sites
MrPhil 58 Posted August 31, 2011 Depends on how long it takes to dot the i's I think I'm about to sound thick again, but whatever... What was that about "doting the I's?" Is that one of your british expressions? XD Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 31, 2011 Crossing the t's, dotting the i's? No? Says nothing? Share this post Link to post Share on other sites
MrPhil 58 Posted August 31, 2011 Aye, but I'd be at a loss to translate this into "the list of what still needs to be done in order to finish 1.8". Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 31, 2011 It means "the final touches"... Share this post Link to post Share on other sites
Guest staticjoe66 Posted September 1, 2011 Well hurry it up will ya? I'm waiting until 1.8 is released to reinstall TSL and play again...although...right now I am hip-deep into Oblivion... It means "the final touches"... 1 Share this post Link to post Share on other sites
Guest Kerk Posted September 2, 2011 I for one am not going to touch tslrcm anymore until the droid planet is ready. I feel that by the time it's ready, they'll have finished the 9th version of tslrcm. Share this post Link to post Share on other sites
Guest HK-47 Posted September 3, 2011 Query: Is there anything else needing to be spliced? Share this post Link to post Share on other sites