Guest MaximusLight Posted July 29, 2011 Okay, but the question remains, is there still that much content to restore? *shrug* The impression I've gotten for this thread is that most of the major plot significant things have been put in already and it's more polishing than anything else. Personally I've been holding off on all the the restored content mods until there is a version which restores most of the plot-relevant content that doesn't have any major crash bugs. (1.6 didn't have crash bugs but it still had some stuff to restore and 1.7 was good enough for my liking but then I found out about the black screen issue). I basically just want to be able to play the game with it restored and with no major problems or work-arounds needed. (I could but I don't want to) You know, play it like the game it is kind of thing but with actual endings. (also I'm hoping it's done before The Old Republic both in case I decide to play it and so that it can get some face time before it comes out). Share this post Link to post Share on other sites
VarsityPuppet 1,085 Posted July 29, 2011 Okay, but the question remains, is there still that much content to restore? Not a real large amount, but the stuff I've found is actually some pretty good content. We'll keep hunting until it's all found. You do realize that we've restored more content with each consecutive release, right? Share this post Link to post Share on other sites
OdanUrr 0 Posted July 29, 2011 Not a real large amount, but the stuff I've found is actually some pretty good content. We'll keep hunting until it's all found. You do realize that we've restored more content with each consecutive release, right? If memory serves, I believe I played both versions 1.6 and 1.7 and, yes, I did notice tons of content restored as opposed to the standard retail. In my last playthrough, however, Kreia vanished from the game altogether, but that might have been a conflict with a different mod (I was playing a female Exile and had both the Handmaiden and the Disciple). On that note, will mods compatible with 1.7 be compatible with 1.8 also? Share this post Link to post Share on other sites
Hassat Hunter 571 Posted July 29, 2011 No, it's not guaranteed. Share this post Link to post Share on other sites
Guest Luminous Being Posted August 8, 2011 Ty for the update and please continue the good work. Share this post Link to post Share on other sites
Guest Kerk Posted August 9, 2011 No, it's not guaranteed. So I take it, in order to avoid any glitches or crushes, instead of installing 1.8 over 1.7, you recommend reinstalling the whole game with the fresh clean 1.8 on it? Good enough for me. Don't want to play this great game with 1.7 untill M4-78EP commes out. Initial game + TSLRCM 1.8 + M4-78EP = glorious resurrection of kotor 2 Share this post Link to post Share on other sites
Guest Sceptrum Posted August 10, 2011 Any rough information when 1.8 will be released? Like how many months? I don't mean to whine just curious.. Thanks. Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 10, 2011 Nope, when it's done... No idea yet when that will be. Only took 2 1/2 week of constant mucking about with him, but FINALLY that damn Tank Droid on Telos does what it's supposed to do. Atleast, it does for me now... let's hope that's not a one-time fluke (like my Pc-only 0_o) I am including as fix... Share this post Link to post Share on other sites
Guest Dark_Ansem Posted August 10, 2011 HH, can you fix vrook's lightsaber going off during the pause within the fight (when kreia makes the PC learn his style)? EDIT: actually, this happens during all master fights... Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 11, 2011 Drop this file in your override, see if that fixes it. If so, it'll be in 1.8. If not, more work to do! Recent fixes (like, 5 minutes ago); Now properly heals Bao-Dur after the Academy (even if you send him to the hawk) and Visas after lightsaber training... a_master_half.ncs Share this post Link to post Share on other sites
Guest Dark_Ansem Posted August 11, 2011 thanks will have to post in a bit tho, no savegame near a master! Share this post Link to post Share on other sites
Guest Allison Lightning Posted August 11, 2011 Is there any chance that 1.8. will undo the glitch of the game refering to Revan as the wrong gender, despite your preselection at the begining? I mean, this game with TSLRCM feels so much more complete but that glitch with Revan is just frustrating and makes the game feel buggy. (There's been a one time ocassion where my female Exile has been called a guy) I know the original game had a glitch right around the Leviathan torture scene but the only wrong gender bug. I don't blame Obsidan- I blame Lucas Arts and the infamous phrase 'released in time for Christmas' Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 11, 2011 1.7 fixes all fixable cases within limits of VO. 1.8 goes beyond that, but no, not *every* single one is fixed yet. Bother/Complain with our voice-splitter (Sith Holocron ) Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 11, 2011 The "fix" wont work, I accidentily uploaded the base script instead of my modification. Which didn't work either, so it's not like you miss a lot. I BROKE DANTOOINE. I unbroke it too, so not too bad... Share this post Link to post Share on other sites
Sith Holocron 2,472 Posted August 12, 2011 1.7 fixes all fixable cases within limits of VO. 1.8 goes beyond that, but no, not *every* single one is fixed yet. Bother/Complain with our voice-splitter (Sith Holocron ) E-mail me the list of what remains to be fixed to my gmail account. Share this post Link to post Share on other sites
Guest HK-47 Posted August 12, 2011 Nope, when it's done... No idea yet when that will be. Only took 2 1/2 week of constant mucking about with him, but FINALLY that !@#$%^&* Tank Droid on Telos does what it's supposed to do. Atleast, it does for me now... let's hope that's not a one-time fluke (like my Pc-only 0_o) I am including as fix... Query: What is that droid supposed to do anyways other than patrol around, which is/was broke by the way, and shoot you/ throw grenades at you? 1 Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 12, 2011 Hmmm, should he have a bigger purpose than that? But well, you cannot shuttle off till he's dead. You mean something like that? @ SH: Check both your mail and PM's Share this post Link to post Share on other sites
Guest HK-47 Posted August 12, 2011 Answer: I don't know. It is KotOR 2 after all. Statement: I always put out as many of the sonic mines that I pick up from Peragus II in front of the door as I can. That usually kills it and I don't have to deal with it. Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 13, 2011 Progress is being made. The Onderonians follow again (yay!) and all seems good. Enemies are slightly more aggressive in trying to kill you, but that's hardly a weak point. I think. Let's hope it doesn't give issues. Can't spot any myself though... Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 14, 2011 Oh my... modified the Onderon Royal Palace without any bugs! Certainly didn't see that coming. To celebrate I fixed Kavar walking back to his console and using the "typing" animation when talked to in the Throne Room . 1 Share this post Link to post Share on other sites
Sith Holocron 2,472 Posted August 14, 2011 Is there any chance that 1.8. will undo the glitch of the game referring to Revan as the wrong gender, despite your selection at the beginning? I mean, this game with TSLRCM feels so much more complete but that glitch with Revan is just frustrating and makes the game feel buggy. (There's been a one time occasion where my female Exile has been called a guy) I've submitted 5 separate splices for instances where there wasn't an alternate line for a female Revan. After HH reviews it, it should be sent up the chain. For those interested in which characters were corrected for: 4 lines for Disciple, one for Bao-Dur. If any other examples have been noted by any of you for other characters (or you you've noted more than the number I've stated for Disciple and Bao-Dur), please PM me the following information: name of Character and the full quotation of the line. If you know the actual file-name of the sound file, that will speed up matters but it isn't a requirement. Please help us make sure Revan remains the same gender through out the game! Share this post Link to post Share on other sites
Guest plasma890 Posted August 14, 2011 Thanks for the hard work guys! Its nice to see an active modding community for KOTOR, you guys have way more patience than I do haha. Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 14, 2011 For those interested in which characters were corrected for: 4 lines for Disciple, one for Bao-Dur. Also 2 Goto, 4 HK-47, 3 "Coruscant lines" and of course a 'she' version for the Polar Academy. Also, found a new line for you (exile, not Revan though)... 0_o Share this post Link to post Share on other sites
Guest HK-47 Posted August 15, 2011 Oh my... modified the Onderon Royal Palace without any bugs! Certainly didn't see that coming. To celebrate I fixed Kavar walking back to his console and using the "typing" animation when talked to in the Throne Room . Exclamation: THANK YOU! Statement: I know of an instance during the Kreia Atris scene. I can't remember which person's (Revan or Exile) gender is mentioned wrong (I think the Exile's) and which gender it is. There was also the instance when Kreia is talking to Atton on Citadel Station while under house arrest. That one mostly happens when Male. Consolation: If I was about to get to the last point, I'd go ahead and play it to see if it happens and be specific. But I'm afraid that's all I've got. I'll try to be more specific if I can. Share this post Link to post Share on other sites
Hassat Hunter 571 Posted August 15, 2011 That first one is the "found a new line for you" in the previous post . Don't see any issues with the conversation at the window. Share this post Link to post Share on other sites