great_exkaiser103

Patch for Sleheyron and Kainzorus Prime's Prequel Robes

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Yesterday I finished work on a retexture of one of Kainzorus Prime's Prequel Robes to make the Green Robe from SAO's Sleheyron mod compatible with it.

I've asked Kainzorus for permission, but I wanted to give the community a look at it in the meantime and see what people think.

This is my first major retexture job, so I hope it looks somewhat presentable!

swkotor 2025-10-04 01-34-49-83-min.png

swkotor 2025-10-04 01-35-01-18-min.png

swkotor 2025-10-04 01-34-56-45-min.png

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Looks incredible! Only thing I’d change is to make her belt just a bit browner. But even if it was released just as it is, I’d definitely put it in my game.

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1 hour ago, SAO1138 said:

Looks incredible! Only thing I’d change is to make her belt just a bit browner. But even if it was released just as it is, I’d definitely put it in my game.

Thanks, I thought the robe was missing something! Added a bit of brown to the belt and cleared away some green-ness from the boots.

swkotor 2025-10-04 23-09-50-63-min.png

swkotor 2025-10-04 23-10-15-14-min.png

New pictures, updated the belt texture.

swkotor 2025-10-05 00-07-49-19-min.png

swkotor 2025-10-05 00-07-37-07-min.png

swkotor 2025-10-05 00-09-29-04-min.png

swkotor 2025-10-05 00-08-53-90-min.png

Edited by great_exkaiser103

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2 hours ago, The_Chaser_One said:

@great_exkaiser103 I saw you posted a pic of Manaan and as we're talking about Sleheyron, did you try playing my Manaan Pazaak Tournament restoration for K1CP with Sleheyron on your installation ? I'd like to know if the new dialogue from Bogga works.

Oh I guess Bogga reacts if you win the tournament or something? That's a really nice touch, but sadly I didn't install it for my playthrough of Sleheyron as I had a bad experience with the K1R version of the tournament back in the day. I'll give it a try on the next build of Sleheyron that comes out so I can supply the most accurate information.

EDIT: Just read that your mod requires K1R, sorry my game's too heavily modded to test it sadly :(

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21 hours ago, great_exkaiser103 said:

Oh I guess Bogga reacts if you win the tournament or something? That's a really nice touch, but sadly I didn't install it for my playthrough of Sleheyron as I had a bad experience with the K1R version of the tournament back in the day. I'll give it a try on the next build of Sleheyron that comes out so I can supply the most accurate information.

EDIT: Just read that your mod requires K1R, sorry my game's too heavily modded to test it sadly :(

It doesn't need K1R at all, I have no idea where you read that. It's even stated incompatible with K1R as it is meant to replace it. It has been made to be compatible with K1CP and RC-K1CP, although it does not need any of them to work properly. Furthermore, if you read my description, I fixed, improved and added a lot of stuff in order to make it more fun. There really is quite a big gap between K1R's version and mine.

Also, for your information, K1CP is the most go-to mod for KOTOR 1 nowadays. We purposefully made the newest version of Sleheyron compatible with it.

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On 10/5/2025 at 2:57 AM, Salk said:

Looks nice.

Reminds me a lot of Reptile from the "Mortal Kombat" game.

 

 

well Reptile is cool. Also i do think many mortal kombat characters could be a good reference for new characters within Kotor Modding Scenes

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9 hours ago, The_Chaser_One said:

It doesn't need K1R at all, I have no idea where you read that. It's even stated incompatible with K1R as it is meant to replace it. It has been made to be compatible with K1CP and RC-K1CP, although it does not need any of them to work properly. Furthermore, if you read my description, I fixed, improved and added a lot of stuff in order to make it more fun. There really is quite a big gap between K1R's version and mine.

Also, for your information, K1CP is the most go-to mod for KOTOR 1 nowadays. We purposefully made the newest version of Sleheyron compatible with it.

Sorry, I was looking through the installer and for some reason assumed RC-K1CP was something else. Does it matter if I install the Pazaak Tournament mod after Sleheyron?

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On 10/5/2025 at 10:03 AM, The_Chaser_One said:

@great_exkaiser103 I saw you posted a pic of Manaan and as we're talking about Sleheyron, did you try playing my Manaan Pazaak Tournament restoration for K1CP with Sleheyron on your installation ? I'd like to know if the new dialogue from Bogga works.

Just tried it out and it looks like post-Sleheyron dialogue for the tournament start works! I'll playtest some more tomorrow and let you know if anything comes up. Sorry if I was difficult earlier, I don't know how I read that so wrong lol.

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21 hours ago, great_exkaiser103 said:

Sorry, I was looking through the installer and for some reason assumed RC-K1CP was something else. Does it matter if I install the Pazaak Tournament mod after Sleheyron?

Alright, lemme be clearer then. I'll be linking the mods I mention in case you want to see what they are.

1) K1R (KotOR 1 Restoration) is the oldest big mod. Its goal is to restore content. It hasn't been updated since 2015 because the team moved on and the work was basically done anyway. 

2) K1CP (KotOR 1 Community Patch) is more recent. Still being worked on. Its main goal is to fix bugs and other issues of the vanilla game, and thus not restoring content. The issue is K1R isn't compatible with K1CP.

3) Thus, someone decided to make RC-K1CP (Restored Content for K1CP) in order to replace K1R. So it's very recent, been updated in July.

4) BUT it does not restore the Pazaak Tournament. So I made it myself in order to be able to play (a fixed and improved version of) the Pazaak Tournament WITH K1CP on your game installation (although you can always play without K1CP, but it's kind of a waste).

To answer your question, yes, the best installation order is Sleheyron then my mod. In general, just start with the biggest mods (K1CP, RC-K1CP, retextures) then go the more medium mods (Pazaak Tournament, Sleheyron, BOSSR, etc.) then to the smaller ones.

16 hours ago, great_exkaiser103 said:

Just tried it out and it looks like post-Sleheyron dialogue for the tournament start works! I'll playtest some more tomorrow and let you know if anything comes up. Sorry if I was difficult earlier, I don't know how I read that so wrong lol.

If you met Bogga and he recognized you then it works. Thanks for testing. And no problem, people often misunderstand what's written, but it's also my fault for putting too much stuff in the description. It is indeed quite massive (but tbf, the mod itself isn't small either). And yes, if you have anything else to say/report, feel free.

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