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Showing results for tags 'Old Republic'.
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Version 1.1.1
32,771 downloads
This mod replaces the vanilla and/or the installed Republic Soldier texture with the new shade-specularity tweaked version. # Background # The way I see it; the vanilla and/or already present Republic Soldier texture lacks some shading and reflection particularly on its trim, so I thought adding ones would somehow enhance its appearance. # About this Mod # Inside this mod are 6 options of new shade and specularity tweaked Republic Soldier texture in TPC format: [Main] New Shade for Male NPC Republic Soldier [Option-1] Vanilla version for JC's "Republic Soldier Fix for K1" - Male and Female * [Option-2] Vanilla Version Model - Female NPC Republic Soldier [Option-3] New Shade for JC's "Republic Soldier Uniform for PC" - Male and Female * [Option-4] Vanilla version for JC's "Republic Soldier Uniform for PC" - Male and Female * [Option-5] New Shade for JC's "Republic Soldier Fix for K1" - Male and Female NPC Republic Soldier * * Option 1, 3, 4 and 5 requires JCarter426/JC's "JC's Republic Soldier Fix for K1" to be installed first. # Final Remarks # There's always room for improvements - critiques, comments, suggestions, questions and feedbacks for the next update are much appreciated - PM, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: I suggest you to manually removes any TGA/DDS and TXI instances of the relevant files [if there're any] from the 'Override' folder. And then - run the installer [TSLPatcher.exe], and hit the [Install Mod ->] button! Uninstallation: remove the installed files from the 'Override' folder or replaces them with the files stored in the 'Backup' folder [if generated] Compatibility: this option will be compatible with JCarter426's "JC's Republic Soldier Fix for K1" as long as this mod was installed after the said mod has. With any mods that is using the same name for the assets and/or potentially overwrite this mod, no compatibility is guaranteed Redistribution: if you want to redistribute the mod - just go with it. Though less likely I will provide supports to any other place than DeadlyStream. If you are to re-use an assets to a project you will be releasing, you don't have to ask for permission - but your generous intention is very much welcome. I'd love to know what others are up too, particularly if my work are included. And then, make sure to credit BioWare & LucasArts with the release - particularly with the inclusion of the assets. An appreciation to this lil' peasant work here is also a very warm welcome, welcome. Credits: The Almighty Force which gave me chance to finish the mod BioWare & LucasArts for developing one of the best RPG I've played DarthParametric for past-present knowledge which allows me to create customs and for all the outstanding creation that I am a fan of JCarter426 for "JC's Republic Soldier Fix for K1" release; as without his mod - most of these contents would not have been possible Snigaroo/Sniggles for hosting #mod_development on Discord > r/kotor, and especially for making me revisit this mod for an update Salk for the input to include additional before-after screenshots Fred Tetra for the amazing KotOR Tool ndix UR for tga2tpc DrMcCoy for xoreos-tools' "xoreostex2tga" stoffe for the magnificent TSLPatcher, and Fair Strides for later improves it Notepad++team for Notepad++ All the Tool Makers wasn't mentioned - can't make it without y'all! All the inspiring streamers on DeadlyStream All the inspiring modders either active or inactive DeadlyStream for being a home; a place to hangout - to discuss and hosting my work DeadlyStream staffs for tirelessly improving and maintaining the site -eb- 15 comments
- 2 reviews
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- 10
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- specularity
- kotor
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View File [K1] Republic Soldier's New Shade This mod replaces the vanilla and/or the installed Republic Soldier texture with the new shade-specularity tweaked version. # Background # The way I see it; the vanilla and/or already present Republic Soldier texture lacks some shading and reflection particularly on its trim, so I thought adding ones would somehow enhance its appearance. # About this Mod # Inside this mod are 6 options of new shade and specularity tweaked Republic Soldier texture in TPC format: [Main] New Shade for Male NPC Republic Soldier [Option-1] Vanilla version for JC's "Republic Soldier Fix for K1" - Male and Female * [Option-2] Vanilla Version Model - Female NPC Republic Soldier [Option-3] New Shade for JC's "Republic Soldier Uniform for PC" - Male and Female * [Option-4] Vanilla version for JC's "Republic Soldier Uniform for PC" - Male and Female * [Option-5] New Shade for JC's "Republic Soldier Fix for K1" - Male and Female NPC Republic Soldier * * Option 1, 3, 4 and 5 requires JCarter426/JC's "JC's Republic Soldier Fix for K1" to be installed first. # Final Remarks # There's always room for improvements - critiques, comments, suggestions, questions and feedbacks for the next update are much appreciated - PM, write them on my feed or leave any on the mod's page as you please. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: I suggest you to manually removes any TGA/DDS and TXI instances of the relevant files [if there're any] from the 'Override' folder. And then - run the installer [TSLPatcher.exe], and hit the [Install Mod ->] button! Uninstallation: remove the installed files from the 'Override' folder or replaces them with the files stored in the 'Backup' folder [if generated] Compatibility: this option will be compatible with JCarter426's "JC's Republic Soldier Fix for K1" as long as this mod was installed after the said mod has. With any mods that is using the same name for the assets and/or potentially overwrite this mod, no compatibility is guaranteed Redistribution: if you want to redistribute the mod - just go with it. Though less likely I will provide supports to any other place than DeadlyStream. If you are to re-use an assets to a project you will be releasing, you don't have to ask for permission - but your generous intention is very much welcome. I'd love to know what others are up too, particularly if my work are included. And then, make sure to credit BioWare & LucasArts with the release - particularly with the inclusion of the assets. An appreciation to this lil' peasant work here is also a very warm welcome, welcome. Credits: The Almighty Force which gave me chance to finish the mod BioWare & LucasArts for developing one of the best RPG I've played DarthParametric for past-present knowledge which allows me to create customs and for all the outstanding creation that I am a fan of JCarter426 for "JC's Republic Soldier Fix for K1" release; as without his mod - most of these contents would not have been possible Snigaroo/Sniggles for hosting #mod_development on Discord > r/kotor, and especially for making me revisit this mod for an update Salk for the input to include additional before-after screenshots Fred Tetra for the amazing KotOR Tool ndix UR for tga2tpc DrMcCoy for xoreos-tools' "xoreostex2tga" stoffe for the magnificent TSLPatcher, and Fair Strides for later improves it Notepad++team for Notepad++ All the Tool Makers wasn't mentioned - can't make it without y'all! All the inspiring streamers on DeadlyStream All the inspiring modders either active or inactive DeadlyStream for being a home; a place to hangout - to discuss and hosting my work DeadlyStream staffs for tirelessly improving and maintaining the site -eb Submitter ebmar Submitted 09/13/2018 Category Skins K1R Compatible Yes
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machinima Order 66: Jedi Academy Machinima
DarthValeria posted a blog entry in Starıka's Jedi Academy Machinimas
My first Jedi Academy Machinima-
- old republic
- jedi academy
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I just finished TSL again (there were lot's of excellent mods out over the last year). While I'm going to play it through again as a female character (haven't played that story line yet), I was looking at the SW:TOR game a lot more closely. I read the novels that were written based on the game and found them interesting. The Darth Malgus stuff especially. There's a lot more content out there, and now it's "Free to Play" up to level 50. Not fully understanding what that means, or at least if that's actually a deal or not, I thought I would ask this community a few questions to help educate me before dropping any amount of $. Does level 50 even mean anything as far as progression (story and/or character wise)? Nothing would piss me off more than basically just getting started (like say, just getting off of Telos in TSL) and finding out that NOPE - NOW YOU GOTTA PAY The game is a MMORPG - so... is it single-player enough? I just want to play MY character and get lost in the story. Can you play it like you would KOTOR or TSL? If I understand right, the subscription basically means that I have to A: Pay for any/all expansions (obvious) B: Continue to pay just to play a game that I might be happy to purchase outright The Subscription thing is currently the largest factor turning me off to this. I loathe the idea of having to continue to pay for a game after already paying $ for it. Motivating factors that MIGHT make it worth it to ME: - MOST IMPORTANT : Storylines that are at least as good (or at least really complex and interesting) as the ones present in KOTOR and TSL - Enormous galactic map(s) to explore - As "unique" an experience as they promised. Choices are choices, no matter what the outcome (like Light vs Gray vs Dark) - Expansions integrate with the REST of the expansions, allowing for smooth storylines no matter what level and/or point in the story - Gameplay is decent, not super-difficult or complicated, or at least no more than KOTOR & TSL It LOOKS really awesome... but everybody seems to still be disappointed enough to continue to MOD and play KOTOR and TSL. Which tells you something right there. I mean, okay, some of the most compelling Star Wars stories to date, but, gameplay and graphically speaking, it's getting more dated every year. Thank you to anybody taking the time to read it and/or reply. I'm not going to stop playing these awesome mods (I still have to play BOS and BOS:SR !!!) - just looking for some new Star Wars stories to get into. Also - the "motivating factors" are only expressed as the ones that I generally look for first in a game. I'm a sucker for a great story I can get lost in (like Assassins' Creed and L.A. Noir). So, if there happen to be OTHER motivating factors in favor of paying $ for SW:TOR that I haven't considered, please feel free to state them. Might be that it just hadn't occurred to me yet and it may be a really cool reason to play it.
- 116 replies
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- SW:TOR
- Old Republic
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