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Everything posted by ChrisC26
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It seems that I was able to play through the rest of the game at no problem (caused by this). I installed the said files (in earlier post) a bit before going to Malachor. As of right now, I do not have a current setup for the game because 1.8.1 overrided my previous mod set up. I will be waiting a while before doing another play through so I can wait for news mods to come out and to see if another update comes out.
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Yep, for both KotOR and TSL.
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Luckily its no problem. One just needs to remember to remove the clothing/armor before the scene.
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So far it doesn't seem to be causing any issues. I don't see how the UTIs and their textures/models could be a problem.
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I have a NVIDIA 8400GS which I've overclocked a little bit. Any suggestions? Also I'm running Windows 7 and 6 GBs of RAM. Of course I have done all the fixes and installation things for KotOR to work on W7 but I still feel it should be able to run the KotOR games FLAWLESSLY but the game still lags up whenever there is smoke/fog including fire and explosions. Enabling grass also make its run laggy.
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I forgot to mention that when I installed it, I only moved the UTIs, UTCs, UTPs, UTMs, and all the texture and model files over to the override and I didn't let them over write anything. So basically I skipped all the .2da, dialogue, and script files, and anything else I'm forgetting to list.
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One small bug to report which I remember being in previous versions too. When you and Mandalore go to Dantooine to talk to the Mandalorians there, you get the chance for a 1 on 1 fight between Mandalor and their "leader". To do this, the Exile and any other party member are kicked from the party once the fight is over they are back to normal but the Exile is not wearing the same clothing/armor as s/he was before. In my case, the Exile was wearing robes from RedHawke's Exile's Items mod. Once returning to the party those robes had been deleted and were replaced with normal "Jedi Robes".
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Umm... SotOR is for the first game... Not TSL. You can still use USM, you'll just have to cheat all the sabers in or use the Hak Pad along with the USM addon. Obviously when you install it, don't let ANY files over write ANYTHING just to insure maximum compatibility.
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Once you do a full reinstall someone should be able to hook you up with a save at that point in the game, all you'll have to do is edit you character using the KSE to your liking.
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Finish the factory as is on a "extra" save. Then edit that save using the Save Game Editor. You'd should be able to change the quest so that you sided with the 51s.
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I think I remember still being able to apologize in my recent playthrough. I was able to make her a Jedi without needing to leave Nar Shaddaa or anything. Also, a small update on my problem. I was able to play through the rest of the game by warping to the Malachor surface. Still not sure why that one cutscene REFUSES to trigger though. I didn't find any bugs on Malachor. Though, I'll probably be editing the .utcs for the three Sith Lords some time soon because I didn't think they were quite tough enough for my current install of mods.
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I get this too, I figured its because you can't teach him anything else.
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I was finally able to get it to work. The problem was because G0-T0 was not in my party because he glitched out. Someone helped me out with a quick fix to add him again. I'll make sure to update in case I get any other bugs. Thanks. EDIT: Nevermind. Adding G0-T0 seems to only unlock all the dialogue between him, Bao-Dur and Remote. Now that that is all over, loading/warping 003ebo still just takes me to the Hawk's cockpit where it briefly shows Atton standing facing the Exile but then fades/flashes back to where he is in the pilot's seat. For the meantime, is there anyway for me to use the KSE save editor to make the game think that cutscene ran so I can at least get to Malachor? Or something along those lines?
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Any idea what files could be causing this? Neither the .dlg file or the .ncs file are in my override. Could I extract the files from 003EBO.mod and place them in the override. Maybe then what ever was causing the incompatibility would be overrided.
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pcdead2.dlg? I just searched for it in my Override, its not there. Not sure how that happened. Could I download it from somewhere or can I get it out of the 1.8 install? But I'm surprised that stopped the game from working. Doesn't vanilla TSL play a cutscene at that point anyways?
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Weird. Well I tried to cheat using the warp function. The game proceeded to load and autosave again but then it brought me back into the same problem. It loads and it looks like Atton isn't in the pilot's seat, he is standing in front of the other seat facing you, as if some dialogue is supposed to happen, but then the screen fades quickly and he is back in the pilot's seat and the Exile is just standing there. Could I be missing that dialogue file or the scene files that are supposed to happen there? I tried talking to the party members on board the Hawk and they don't realize that we were just at Telos and what not. For example, I can still ask Visas about Nihilus. Now, I don't remember since that last time I played but there may have been no possible dialogue scenarios between you and PMs after Telos since I always remember going straight to Malachor.
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The Autosave is on the Ebon Hawk where the game glitches. I will still upload it just in case it can be fixed.
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pcdead2.dlg isn't there either. I think I have more influence with Visas than Handmaiden. I didn't kill off any characters or anything but like I said early, I can't take Bao or Mandalore off the ship, and HK-47, Kreia are both gone. I forgot to mention G0-T0 is also gone but that was a problem that happened a while back. I wasn't sure whether it was TSLRCM related or HotOR related or what. I got to the point where G0-T0 joins you on the Ebon Hawk but he disappeared after that first chat.
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Unfortunately it's not in my override so I must have deleted it already if the Readme told me to. Hehehe. Any other ideas? For the mean time I could warp to Malachor but I'd be missing a few cutscenes that could mess with the game after that.
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Here is more of a major inconvenience problem I am having. I have just finished the part on the Ravager (I'm playing on LightSide) and have just finished talking to Carth. The Conversation ends with Carth and it loads me back onto the Ebon Hawk. I go to the Map Selection to travel to Malachor V but its not there. I get off the the Ebon Hawk and I am back on Dantooine. Only it appears as if some things have reset, characters are back in there original spawns such as the guy who is working on something by the Ebon Hawk and notices you have a lightsaber. The Quest Journal is empty there is nothing there. I went back to Telos and the TSF in the over view floor says her dialogue from when you first arrive on Telos as if you were coming from Peragus but Lt. Grenn doesn't come down to take you away. HK-47 (Probably because of his part in the HK Factory) and Kreia are no longer available in the party, I can't take Bao-Dur or Mandalore off the ship either. Mods: TSLRCM 1.8 Obviously HotOR 1.6 A decent amount of Force Power mods (I doubt these are causing the issues) Some reskins of weapons (Not the problem) RedHawke's Beginning Items Mod.
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Both should be included. I already have the Goto Fix and I already have a robe mod but both should be included.