-
Content Count
277 -
Joined
-
Last visited
-
Days Won
30
Posts posted by 90SK
-
-
I'm reading the book "Alchemy of Nine Dimensions" which is relevant and fascinating, and probably playing Skyrim and/or Fallout 3. I have other plans but they're not for here.
ps props for making a thread I wanted to post about it! All the theories about evolution of consciousness fascinating and are partly joined by the inevitability of a paradigm shift towards a more peaceful, interconnected and technologically advanced world which is already blatantly apparent in modern culture, so I'm already satisfied with the predictions. The rate of our technology's evolution is also part of this idea.
-
New Bounty Hunters on Onderon
New Bounty Hunters on Onderon
by 90SK
---
Adds bounty hunters to the exit sequence of Onderon.
These NPCs are a fairly high difficulty fight and are placed at the end of the Onderon level. They have credits, weapons, and a new armor as rewards for defeating them. This new encounter is completely TSLRCM compatible.
Those of you who have played my SUPER content mod may recognize this sequence.
This is a TSLRCM compatible addon to the main Onderon quest, complete with credits and a new custom heavy armor reward.
---
Copy Override folder from mod archive to your SWKotOR2 program directory to install.
Please contact the original author for additional use and please use for personal use only.
Contact 90SK via private message on deadlystream.com for any questions.
---
Update 3/7 -- Fixed everything with the encounter, added the armored flight suit disguise reward with custom icon.
Update 5/20 -- Added HD quality to the flight suit skin
---
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
-
Submitter
-
Submitted11/19/2012
-
Category
-
TSLRCM Compatible
-
-
File Name: New Onderon Merchant
File Submitter: 90SK
File Submitted: 09 Nov 2012
File Updated: 12 Nov 2012
File Category: Mods
TSLRCM Compatible: Yes
New Onderon Merchant
by 90 SK
Adds a wealthy merchant to the main square of the Onderon module with the police tower and the news hologram. He will spawn after Vaklu and Tobin confer about the Exile being on Onderon. He is fully voiced by me.
Have fun!
(Update 11/12/12: Fixed merchant spawn glitch)
-
I would be willing to help Beta test, if that's still something that needs to be done.
-
I wouldn't try putting that alien in the game, looks to me like it's a trap.
Nice
-
Cloaked Heavy Armors for TSL
Cloaked Heavy Armors for TSL
---
Contributors:
90SK - Texture collaging, item and material organizing, icons
VarsityPuppet – 3D model workFred Tetra - For KotOR Tool
This modification for Star Wars KotOR II replaces the Jal Shey armor model with cloaked heavy armor.
There are a couple archives of different iterations of the mod. I have categorized them:
Quote- v1 Alternate Version of this mod as a cloaked heavy armor, No cloak on female
Cloaked Heavy Armors for Zeison Sha Armors Mod 2016.zip - Included in the first archive, replaces JS/ZS armors with a new type of armor, cloaked heavy males and default heavy armor females
Cloaked Heavy Armor Females for Loot & Immersion 2.0.5.7z - Patch for Cloaked Heavy Armors for Zeison Sha Armors Mod 2016 that replaces the females with cloaked heavy armors.
- Final Version 2020/2022
TSL Cloaked Heavy Armors.zip
A universal patch for TSL, Edge Of Darkness, and TSLRCM/Loot Immersion Upgrade. It converts all the new Jedi M-Class items into cloaked heavy armors.
Installation:
- Download a version and unpack the mod archive
- Go into its folder
- Copy mod files to Override
- Old versions are still available
This mod may not be reproduced or rereleased without express permission from the authors.
---
Special thanks to Fred Tetra, author of KOTOR Tool, and Obsidian / Bioware for their original material.
Additional and extra special thanks to VarsityPuppet for his modeling efforts here.
For best results, use with a new game.---
Redistribution or reuse of this file in other projects is prohibited without permission from both authors.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
-
Submitter
-
Submitted10/15/2012
-
Category
-
TSLRCM CompatibleYes
-
Perhaps if the Malachor V team released what they have as an open source project so at least it doesn't go to waste. I mean, it seems silly to abandon the project if it can be handed off or completed some other way.
-
Ubese Environment Suit
Ubese Environment Suits
by 90SK
Description: Adds the Ubese Environment Suit as a wearable item, replaces the default item of Ubese Environment Suit.
Codes: a_light_11
Installation: Run TSLPatcher.exe
Ubese Environment Suits.rar - Replaces Jal Shey Armors
Ubese Suits Avaiable.7z - Replaces the Ubese Environment Suit item with Ubese disguise
Legal Disclaimer:
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
-
Submitter
-
Submitted09/30/2012
-
Category
-
TSLRCM Compatible
-
-
This is one of my favorite mods, thanks to all who contributed with making it a possibility this was a much needed edit to KotOR 2.
-
-
KOTOR Ceremony Tunics for Jedi Robes
KOTOR Ceremony Tunics for Jedi Robes
This mod features an originally unused NPC jedi robe, and the Bastila jedi robe model. The new models replace the old four Jedi Padawan robes. There are a total of 12 replacement robes that appear throughout Knights of The Old Republic.
I have also included the old version in the pack in case you want to go on a nostalgia trip.
To Install, place files in the SWKotOR2/Override directory.
Remove the files from Override to uninstall.
-
Submitter
-
Submitted09/01/2012
-
Category
-
K1R Compatible
-
-
Unused K1 Tunics for TSL
Unused K1 Tunics as TSL Jedi Robes
------------
Credits:
90SK
DarthDarkus
Kaidon Jorn
Makers of Knights of the Old Republic 1&2Description:
This mod replaces the Jedi Robe type robes in Knights Of The Old Republic 2 with unused robes featured in the KOTOR 1 Light Side Ending (Jedi Crowd NPCs).
------------
Features:
Unused textures from K1 (also unused in TSL)
All Female and additional versions by 90SK
Additional textures by Kaidorn Jorn and Darth DarkusBonus item: 'giveitem sith001'
------------
Installation: Put the files in your SWKotOR2/Override directory.
Uninstall: Remove the files from the Override directory.
------------
This mod is patchable into the Loot and Immersion Upgrade.
It works great for females and males both. Icons included.
Males use the ceremonial tunics cut from KotOR and TSL. Females use Bastila's robe model.
------------
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
-
Submitter
-
Submitted08/20/2012
-
Category
-
TSLRCM CompatibleYes
-
-
TSL Loot-Immersion Upgrade
TSL Loot & Immersion Upgrade
Version c.01
by 90SK"This is but a taste of the dark side to whet your appetite..."
--------------------------------------------------------------------
Mod Info:
A fresh take on the body items in TSL, with over 60 new skins!
- In-character skins and integration into TSL's world.
- It was created to add life to TSL's selection of armors and robes.
- Requires a new game & start to fully add everything.
-
This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing.
- See changelog for details on latest version and giveitem codes.
--------------------------------------------------------------------
Patches for Loot Immersion Upgrade:
- Ceremony Jedi Tunics Alternate Expansion
- Marauder Tunics Expansion
- Patch/Alternate Version of Loot-Immersion Upgrade c.04
- Default Jal Shey Expansion
Contributors:
90SK
- Skinning, item creation, scripting, ideas/putting the mod together
VarsityPuppet
- Skinning help, Model enhancement: Jedi robe, Master robe, Heavy armor robe, Darth Bandon female armor
Sithspectre
- Heavy Armor Female skin remap to male and model
RGB
- Skinning help, texture parts for M class Items (Darth Bandon model)
Fred Tetra
- KotOR Tool
Silveredge9 & Quanon
- Mandalore mask model and original skin
flying-gg
- Beta Testing
Effixian
- great placement of jedi armor on Geeda merchant idea
L0rdReV@n88 -
Exile darksider robe skin
Sharen Thrawn
- Nar Shaddaa skybox skin
Gsccc
- Tutorial on VO recording
tk102, Stoffe, Darth333
- Scripting tutorials
Darth Nihilus art from prima guide as base for Nihilus mask reskin
Developers of KotOR
- a lot of materials, the games, and making way for my work to be done.-------------------------------------------------------------------
It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL.
Content Overview:
- Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model with new skins.
- Jedi master robes have been reskinned.
- Significant added content focused on armors/robes for Onderon pt1 and pt2, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine.
- Canon and comic book style improved masks for Nihilus and Mandalore.
- Improved Bao-Dur skin (tan, green eyes).
- Korriban and Dxun tombs have improved appearance item loot.
- All unrestrictive items and textures totally overhauled.
- Metallic/improved HK-50, 51, 47 and T3.
- Vacuum mask replaced with an electromesh mask design.
- No-glitch upgrade screens for red space suit and Mandalore Armors + Custom Icons.
- Cheat code "giveitem light_matrix" for blue hypermesh armor.
- Cheat code "giveitem revan" for Darth Revan robe .
- Cheat code "giveitem shadow" Azkul's outfit.
- Cheat code "giveitem 90sk_1" and "giveitem 90sk_2" additional Exile's personal robes.
--------------------------------------------------------------------
INSTRUCTIONS AND DETAILS:
PLEASE READ CAREFULLY***
Step 1.
- Download 7Zip to unpack .7z files (harmless freeware for file packing)
Step 2.
- Copy baseitems.2da to an empty Override
- Install TSLRCM and any Lightsaber mods you want
-
Next, after installing saber mods or TSLRCM, copy this mod's Override from Mod archive to either your
- "Program Files/steam/steamapps/common/Knights Of The Old Republic II" ,
- or "Program Files/LucaAarts/SWKotOR2" if you're not using the steam version
Step 3.
That's it!
To verify that the mod is working, check it in KSE.
You can do a few things to remove the mod if you need to, but it is largely not recommended.
- Use the auto-generated Backup folder to replace files from the mod.
- You can also reset your Override folder (delete your override folder, make a new folder and name it override)
- Manually manage your Override folder
-------------------------------------------------------------------
Misc Information:
SpoilerIn TSL Loot and Immersion Upgrade, I have revised all the appearance items in the game, and added quite a few new armors and robes.
- If you are playing for the first time, please start a New Game to fully play the features of this mod.
Armor designs and culture is largely intact, item descriptions and icons have been filled out, and I tried to hide new items all over the game.
- You will receive an Exile item on the Harbinger, and you will also encounter new models and skins for old items throughout the game.
- Additional items have been created and placed at static loot drop points in the game.
Opo Chano on Telos sells a robust variety of droid parts and all HK parts.
On Onderon, I have fully replaced Gegorrann with a new faction merchant who will go about business as usual selling you Military surplus and rarities, per his agreement with the Onderon Military.
- Beware playing Dark side on Onderon when using this mod.
- There are no glitches per say, but I believe they attack the merchant, vice versa at the end.
- Not to spoil anything, but those guys are riot police.
TSLRCM works functions but I do not know if you can reach the HK factory. But, you can complete the game.
Likewise I heard that the new merchant on Onderon makes an outcome not passable for Dark Side players, but I don't believe this is the case with version 4.4.4.
I explain how to bypass these potential glitches further down the page in the Troubleshooting section.
- If you are using Movie Mandalorians, please install it after installing Loot and Immerison Upgrade.
- This mod largely has every mod I've worked with in it. There are variations to this mod's content in separate, older releases that you can find on my profile.
- The Cortosis armor mod, New Onderon Merchant mod, armored robes mod, and all other mods I've made are currently inside the Loot and Immersion Upgrade in most up-to-date form.
- I did not include Beautified Lightsaber Blades for TSL in this mod.
If you have any questions about the mod, or want to know more about it before you download, feel free to leave a comment or Private Message me (90SK) on DeadlyStream.
--------------------------------------------------------------------
Changelog:
SpoilerI fixed as many glitches and anomolies as I could find, including everything with missing items, KSE, the installer, items, etc.
10/25
- At least one unused armor, unused droid items and several unused crystals have been restored with this mod (attn: Citadel Station, Nar Shaddaa, Korriban, Onderon)
- Opo Chano sells originally unused droid parts and all HK parts
- I redid HK-47's skin for version 3.3
11/3 - 12/10
- I redid the Onderon Merchant's inventory to primarily sell armors. He sells all the best armors of the game, I went into great detail here.
- This 11/3 update only acts on the Onderon Merchant's inventory. You will need him to respawn, aka first visit to get the new inventory.
- I have retroactively added a new Exile item, different loot in the Korriban tomb, and different loot with new armors in Vogga's chamber.
-
Giveitem Codes:
- a_90sk_41 - Armored Verpine HyperFlex Underlay
- a_90sk_42 - Echani MultiFlex Advancement Suit
- a_90sk_43 - Ulic Qel-Droma's MultiFlex Armor
- a_90sk_44 - Aratech MultiFlex Jedi Armor
- a_90sk_47 - Jedi Enforcer MultiFlex Armor
- a_90sk_48 - Keeto's MultiFlex Armor
11/19
- Giveitem "cortosis" - Cortosis Armor
- Giveitem "a_90sk_r02" - Cloaked Fiber Mesh (Jedi Knight Robe)
- Giveitem "a_90sk_r03" - Cloaked Fiber Mesh (Dark Sage Robe)
- Giveitem "a_90sk_r04" - Cloaked Fiber Mesh (Dark Jedi Knight Robe)
12/10
- Giveitem "echo" - Aratech Mk.IV Equipment
- Giveitem "deluxe" - Enforcer Shadow Armor
- Giveitem "a_band_c01" - Exile Item
- Giveitem "matukai" - Matukai Combat Armor
These are giveitem codes
-
TOR Jedi Armor Type
- nomi - Green Jedi Armor
-
Star Forge Robe Tunics
- watchman (Jedi Tunic)
- mod (Tulak Hord Robe)
- a_band_c01 (Exiles Item)
-
Misc New Items
- giveitem "696" (Corsair Body Suit)
- giveitem "tunic15" : Electromesh Armor
- giveitem "jediguard" : Temple Combat Armor
- giveitem "a_band_c01" : Exile's Star Forge Robe
-------------------------------------------------------------------
NOTES:
Compatibility:
SpoilerNo other Star Forge (J class) mods are compatible!
The I (Jedi robe), N (master robe) , J (star forge robe) , and K (armored flight suit) class armors are fully replaced with this mod.
Troubleshooting:
Spoiler- White Box Icon Items :
This version will patch over these Do not interact with these items.
Bypassing them is the best way to continue your game. v.4.4.4 will patch these. Only one is know ("Malak's Robe")
- No DS on Onderon :
If this happens, restart Onderon after removing "npc_gegorran.utc" from Override (After installing the mod, or Before by removing the file from tslpatchdata)
- No HK Factory with TSLRCM:
Before meeting with Kavar, remove "end_mand.dlg" from Override (After installing the mod, or Before by removing the file from tslpatchdata instead).
- Spelling:
Please, have mercy on me!
- Star Forge Robe Items Crashing:
This is because not all NPCs including party members are able to wear this type of item in default TSL. I believe Atton, Handmaiden, Exile, and Disciple can wear.
-------------------------------------------------------------------
COMPATIBILITY & MOD DETAILS:
- Item Classes: This mod replaces:the Jedi robe class, the Jedi master robe class, the Jal Shey / Zeison Sha / Darth Malak's armor class, the armored flight suit class, and the star forge robe class.
Version c.01 is the current version.
This mod is designed to fit in with and improve TSL.
- This mod is not compatible with the STEAM TSLCRM due to directory conflicts
- Please start a new game to use Loot & Immersion Upgrade
- v4.4.4b has not been tested with NPC Overhaul
- Level and weapon mods are compatible with Loot & Immersion Upgrade
- If you have questions about something on this page, feel free to PM me (90SK)
--------------------------------------------------------------------
Additional Credits:
Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors.Explicitly do not release this mod on any site or in any way/shape/form.
Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod.
Special thanks to Flying-gg for some essential beta testing.Extra special thanks to staff of LucasForums and DeadlyStream!
--------------------------------------------------------------------
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
-
Submitter
-
Submitted08/09/2012
-
Category
-
TSLRCM CompatibleYes
-
I love this idea, because I've always hated the vanilla G0-T0. A more interesting droid would be very welcome in my opinion, even though I also really agree with Sith Holocron that the new droid has to fit with the party's descriptions of G0-T0 or else the quality of the mod is hurt. A bigger droid than HK is sensible even though I'm not sure what that would look like. Don't make him so big that he doesn't fit places though, a droid that can move about the Ebon Hawk without clipping is good. But yeah this type of mod has huge potential for success!
-
1
-
-
Yes! Going to download now.
Nice to see this out finally! Downloading immediately.
-
Finally I have found this mod. I have wanted to get a mod like this for ages.
Thankyou for making this mod 90SK
Thank you for thanking me!
VarsityPuppet is responsible for the brunt of the work here, I just made the skins.
-
Nope, but making one should be pretty easy, since it basically only consists of changing skins in 107PER and 005EBO.
(and maybe name too for 005EBO)
If no-one else does one, I'll probably whip one up fast after 1.8's done...
Good call, this kind of mod would be really good IMO because the presence of sith soldiers is somewhat of a plot gap and if they were sith assassins I think things would make much more sense and flow better too. A mod that made the swap would be epic, I've thought about doing one but I don't know much about what's required but Hassat Hunter if you think you're gonna do one , bravo to you definitely go ahead with it if you think it's gonna be easy.
-
I'm running into a bug in the Dantoonine sublevel where after I defeat the last laigrek near where Kaevee comes out the game crashes. I kill the last laigrek and instead of getting Kaevee spawning and running out the game freezes and crashes.
-
So this should be installed instead of your Advanced Armors mod?
Yes. The advanced armor mod really should just be removed, I don't see it's point now that I've released the same content in this one. While I meant well to make the mod installable with the TSLpatcher, it caused more problems than it solved, and with this one any files that cause incompatibility can just be deleted and it will solve the issue (probably Azkul's UTC file and Zherron's UTC though I played through the TSLRCM without issues. The only one that caused problems was Gerevick so that's why he's not in this one).
-
File Name: Heavy Armor Expansion Mod
File Submitter: 90SK
File Submitted: 06 Jun 2012
File Updated: 01 Dec 2012
File Category: Skins
Heavy Armor Expansion Mod
Previously "Advanced Armor Mod"
by 90 SK
---
This KotOR 2 modification adds seven new heavy armors and modifies the textures of the remaining default heavy armors. The modifications on default armors and armor icons are for aesthetic continuity. Aesthetic modifications have been made to medium armors as well. The new heavy armors will replace existing items so as to incorporate them into the random loot system. The items replaced include items that have a specific character name like Bindo's Band, Circlet of Saresh, and Onasi Blaster. These items will now appear randomly as new heavy armors. Other new heavy armors have been added to bad-guy inventories or treasure loot, so as to be encountered by the player at specific intervals in the game's story.
---
INSTALLATION:
Place "Override" folder in your SWKotor2 directory
UNINSTALLATION:
Remove "Armors" folder from SWKotor2/Override
It is best to install before starting a new game.
---
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
-
Canonical Mandalore
This modification changes the default Mandalore appearance to that of a canonical Mandalore, complete with tribal facemask and Portrait icon. To install, copy the "Mandalore" folder into the Override folder within the SWKotor2 directory. To uninstall, remove the "Mandalore" folder from Override.
Credits: Silveredge9, Quanon, 90SK, VarsityPuppet
-
Submitter
-
Submitted05/25/2012
-
Category
-
TSLRCM Compatible
-
-
File Name: Darth Nihilus Mask Fix
File Submitter: 90SK
File Submitted: 23 May 2012
File Category: Skins
TSLRCM Compatible: YesThis mod replaces Darth Nihilus' default mask with a more stylistically accurate version similar to the mask depicted in the KotOR 2 concept art. This mod will change the appearance of Darth Nihilus to the updated version in all in-game appearances he has.
-
Shiny HKs
This modification adds an improved and also shiny look to the current HK-47/HK-50/HK-51 textures, similar to the KotOR 1 HK-47 appearance.
To Install, click the "Install.exe" icon and follow the instructions. To Uninstall, remove all files packaged within this mod from override except appearance.2da.
If you experience issues with the mod, install this mod before starting a new game. This mod may not work retroactively with your saves depending on your pc settings and game settings. I have confirmed that this mod does work from HK-50s first encounter, but it may potentially present with transparent textures, due to necessary changes to appearance.2da not being made with the installer. You must use the exe installer in the mod archive to fully install the mod. Also, if you're installing TSLRCM and M4-78EP, install this mod after and also last.
Please do not release this mod on other sites or use its content without contacting me first.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
-
Submitter
-
Submitted05/22/2012
-
Category
-
TSLRCM Compatible
-
-
File Name: Cloaked KotOR Tunics for TSL
File Submitter: 90SK
File Submitted: 18 Apr 2012
File Category: Skins
Cloaked KotOR Tunics for TSL
by 90SK & VarsityPuppet
Two options with installation, either replace the padawan robe type, or fully replace all robes with cloaked KOTOR tunics. Complete with unique varieties for unique robes, there are a total of 18 options to choose from. Unique robe item icons have been included.
To Install, run TSLpatcher.exe for either of the installation options, and be sure to save your auto-generated backup folder.
Redistribution or reuse of this file in other projects is prohibited without permission from both authors.
Special thanks to Fred Tetra, author of KOTOR Tool, and Obsidian / Bioware for their original material.
Additional and extra special thanks to VarsityPuppet for his modeling efforts here.
This mod is incompatible with other robe mods as it replaces all robe items and structures.
Mods that replace the Jal Shey/Zeison Sha armor type will not be affected.
For best results, use with a new game.
---
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
Rakatan Cloak Texture not loading
in General Kotor/TSL Modding
Posted
Since I added the Rakatan cloak as a replacement to the Exile armband, it seems as though you may be using that mod in conjunction with another mod that utilizes the same equipment slot, maybe something that uses Bastila's robe. Try removing PMBJM and PFBJM MDL/MDX from Override and subfolders. Since the Rakatan robe is armor slot J, anything that acts on the J slot will interfere, including textures though in this case it seems as though there aren't texture problems. Start with looking for PFBJM and if you can find it in Override or a subfolder in Override, delete it.