Sithspecter

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Everything posted by Sithspecter

  1. I've decided to extend the deadline two more weeks. I may extend it more, it's pretty negotiable.
  2. Sleheyron's gonna be a pretty tough mod to turn out for whoever decides to tackle it. I would know because I worked on it for years and I don't have anything to show for it anymore.
  3. Try reinstalling a couple times. I think I've had this issue before and that cleared it up.
  4. I'm doing somersaults of my own!
  5. Hooray for the .pth file editor!!!

    1. Sithspecter

      Sithspecter

      What did you mean by edit walkmaps? Do you mean walkmeshes or lightmaps? Because we can do both of those.

    2. Malkior

      Malkior

      I meant .wok files. I tried to edit them a time ago and never could get them to work. Perhaps a look through the tutorials is in order..

    3. Fair Strides

      Fair Strides

      @Malkior: Do you mean to edit the walkmap coordinates, or the walkmap type(dirt, sand, metal, .etc)? If it's the second one, PM me.

       

      If it's the first one, use KAurora to load the .wok, and then export it as an ascii model. Then open it in 3DSMax or GMax and edit accordingly.

    4. Show next comments  75 more
  6. Does anyone know anything about it at all? Specifically how to create one from scratch? Edit: Nevermind, I found this little gem that takes care of it all for me: http://deadlystream.com/forum/topic/1583-pth-editor/
  7. Thanks very much! My NPC now does a continuous patrol thanks to you.
  8. Does anyone know how to correctly implement NPC waypoint walking in K1? I've looked over the tutorials in Holowan labs, and I can get the NPC to walk the waypoints, but once he walks them all once, he just stops. Anyone know how to fix this issue?
  9. Glad you got it figured out! Have fun on your playthrough.
  10. Here's my entry all modeled. Now to get it in-game...
  11. I've got a custom modeled door that's pretty wide. So wide that it disappears before the camera clears it. When I turn the camera, the door "hides" when it should still appear to be there. Anyone know how to fix this?
  12. Looks excellent! Keep up the good work.
  13. Placement of placeables and doors is SO much easier when you get the coordinates in 3DSMax.

  14. Fine by me! Remember that you have most of July to work on it as well, so don't feel rushed at all.
  15. Oh, the joys of sizing minimaps in the .are file.

  16. You're really taking the Knights of the Old Republic thing pretty literally huh?
  17. I felt that it was a good place to begin. Or pick up from.
  18. Lightmaps are a go!

    1. Sith Holocron
    2. Malkior

      Malkior

      Great to hear! Looking forward to the results :)

    3. Sithspecter

      Sithspecter

      Well, right now it's a small rectangular room that's completely saturated with blue.