Hassat Hunter

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Everything posted by Hassat Hunter

  1. Other mods? One of the rebalance ones did this IIRC.
  2. You must have made a typo here. My 19" LCD has a native res of 1440x900. 40" is gigantic, I doubt your monitor is that big...
  3. No, but you could try activating the cheats then use the cheat "WARP 650DAN".
  4. If these are inserted (not in override), yes. The installer pretty much replaces the modules, and in our ones the VP stuff isn't included. So you would have to run the TSLPatcher again to re-insert them... So, install it *after* TSLRCM.
  5. Well, you have to install VP's *After* TSLRCM obviously, otherwise it'll just be overridden...
  6. You could only ask this once during the opening conversation, but by that time you couldn't have possibly seen T3 in the fuellines. So now you can ask it properly after seeing him. Technical reasons actually, though I have to agree with it being awesome .
  7. Hassat Hunter

    Fixes

    Pretty much the same. It didn't work at all in 1.4 though (like vanilla), so there was a difference there . I had a good idea, but the need for translation ruined that. So, it's still the same old... Can you get any vaguer, please? Yup, apparently.
  8. You can get it from the downloads section, or if you're too lazy for that just click here: http://deadlystream.com/forum/files/file/13-tslrcm/ If you want you can also get my unofficial fix for 1.7 there (or, more quickly, here) http://deadlystream.com/forum/files/file/12-tslrcm-17-unofficial-fix/ 1.7 contains, aside from the well-known bugfixes some nice other additions, like the Visas-Nihilus movie ingame, Kreia's Battle for Telos Mod integrated, the low-res movies of Dantooine battle replaced with in-game ones, and the improved dialog.tlk mod integrated and improved upon for the English version... Another big change would be the fixes of Peragus. Ulic did a fine job in this regard, but a few bugs sneaked in, like T3 not appearing occasionally or the well known HK-50 bug on Telos, aside from some other minor bugs. While he showed interest to update his mod after the release of TSLRP, that never happened, and he seemingly got away from modding. As such, in order to not keep said issues lingering and have some up-to-date support of Peragus, we fixed issues of Peragus ourselves. Obviously this means this mod is no longer compatible with Ulic's fixpack. Because we couldn't contact him despite trying we had to make everything from scratch instead of building on his base as we hoped for, so some issues he fixed might still be present, if we missed them. If you find any, do report it here. And now, without further ado, the fix lists... CHANGELOG - VERSION 1.6 --> 1.7 ---------- EBON HAWK: * Battle music will keep playing after escaping Peragus until you jump into hyperspace * Fixed facing problems in conversation between Handmaiden and Atton * Tweaked Bao-Dur's Jedi training * Removed fadeout in the middle of Goto-HK conversation * Added missing animations in Kreia - Atton conversation, after Atton becomes a Jedi * Removed Mira from cockpit after landing on Dxun * Restored cut dialog lines for Atton and Kreia * Fixed animations after defeating Visas * Fixed some skipped lines in Handmaiden's dialog * Lowered the required quest state to ask Bao-Dur about lightsaber * Added some XP rewards in Mira's dialog * Fixes to Mira's dialog * Fixed disc4.dlg blocking cut-scene that was supposed to be played next * Fixed infinite INF issue for Disciple * Fixes to T3-M4's dialog * Tweaked HK torture scene * Tweaked Mandalore's dialog PERAGUS: * Emergency lockdown overridden can no longer be repeated indefinitely * Fixes 2 awkward looking "jumps" in HK-50's dialog * Added an option to ask about T3 in the fuel-lines in the main question branch of HK-50's dialog * Fixed medlab dialog file * Fixed some overlays lasting too long. * Fixed an issue with the journal being set to "got 1 part of the splice" without having a sonic sensor * Maintenance officer console: added a missing check and journal skill set action for failure of that check when having the sonic sensor, like with the same option without sonic sensor. * Fixed an error in the "Rescue T3" mission and one in the "Turbolift Lockdown". * Admoff.dlg: Made first half of second holo skippable now, and added camera overlay once the gas comes in * Fixes long pause before Sion gets taken down by Coorta. * Fixed incorrectly shown amount of parts needed to fix healing droid * Rmedoff.dlg: Fixed incorrect animation used during 3rd holo * emerstat.dlg: Made the switch off animation of the force field non-skippable to prevent the game stopping bug of exiting and saving before it's registered to be 'down' and being unable to try again at the console. * Med-logs: Mouth moves with the warning. * Restored Kreia's line after Sion's arrival * HK-47's door sealed during Sith boarding Ebon Hawk part * Broken terminals no longer becomes active when interacted with * Coorta's assassin droids no longer get stuck while leaving * 3C-FD doesn't stay irreperably damaged in 103PER * Fixed bug, where the droid that spawns to take down the door does not 'suffer' the effects you gave all those droids with the droid controller * Made "Coorta? Coorta? Are you dead yet?" line non-skippable * Restored 3C-FD's dialog to prologue * Fixed script to remove prologue items TELOS: * Door will now close during your "meeting" with two bounty hunters for Luxa * Fixed possibility of playing Pazzak with Mebla "for credits" with no credits left * Tweaked camera angle in one of cutscenes in Atris' secret academy * Restored Atton and Bao-Dur's lines * Fixed some skipped lines in Riiken's conversation * Added planet information to "False Batu Rem" quest * Restored more conversations with Atris * Added missing skill checks * Fixed Kreia's animation when crashing in restoration zone * Fixed some missing movies after meeting Carth * Fixed skipped line when talking to Green after helping mercenaries on Dantooine * Fixed persuade skill check in Lorso's dialog * Fixed Falt's dialog and restored his quest * Restored some more lines in Luxa's dialog * Restored a wave file for broken HK-50 (removed by Obsidian's 1.0b patch) NAR SHADDAA: * Removed influence hit on current party member after helping Chano * Fixed Atton jumping to the other side of the module when fighting bounty hunters as Atton/Mira/T3 * You can no longer ask refugee near the Tienn's shop about Zez-Kai Ell after finishing the planet * Made some Visquis' lines skippable * Added missing clairvoyance effect when learning Force Breath * Fixed bug, when escape tunnels door would open after exile entered Visquis' stronghold * Fixed some facing problems in cantina * Some overall changes to the part where Atton, Bao-Dur and third party member have to run to Jekk'Jekk Tarr * It's no longer possible to have HK-47 shoot HK-50s on Nar Shaddaa * HK-50s will no longer spawn on Goto's Yacht if HK-47 is a party member * Restored some Zhug's lines referring to their brothers on Dxun * Fixed Zez-Kai Ell referring to Revan as male when set to female * Some other fixes to Zez-Kai Ell's dialog * Fixed kaalanah taking your money when not supposed to * Restored "welcome back" line in bartender's conversation in cantina * Fixed infinite DS points issue in bartender's dialog * Fixed incorrect credit checks * You don't get any XP for lying to Sullustan anymore, you get more DS points now though and a proper journal entry is added for this instance * Fixed some skipped lines in Hussef's convo * Fixed possibility of Kreia talking to "servant of Atris" when playing female, before Visas joins the party * Fixes Red eclipse issue DXUN: * Restored some Zhug's lines referring to their brothers on Nar Shaddaa * Changed camera angle when Tobin talks to his soldier * Fixed Kreia's line "and who else" getting skipped every time. ONDERON: * Fixed Terlyn's dialog ending too soon * Fixes to Kavar's dialog when playing as Jedi Guardian * Disabled possibility of killing Bostuco after meeting Kavar in cantina * Fixes to Panar's dialog DANTOOINE: * Fixes to Vrook's dialog * Fixes to Pato's dialog * Improved militia's dlg * Fixed incorrect journal entries RAVAGER, MALACHOR V AND ENDGAME: * Added missing lipsync for Disciple on Malachor * Fixed Sion's animations when reporting female exile's arrival * Fixed some facing issues in Kreia vs party members scene * Tweaked Handmaiden's dialog * Fixed the "press 1 to proceed" issue * Blocked option about Handmaiden during Atton's death when playing female * Tweaked camera angle when talking to Atton at game ending to avoid bad looking camera change CHANGES FOR NO-ENGLISH VERSIONS OF TSLRCM: * Kaevee's dialog fully translated into French if you choose French version during installation CHANGELOG - VERSION 1.7 --> Fix * Fixed an instance where the "Lost Shadows" quest on Dantooine couldn't be completed. * Restored an additional line during the Dxun arrival and added a Ebon Hawk cut-scene that was missing, which will only play while Atton is doing his 'repairs'.
  9. I'll just unsticky this now we have the comp. patch..
  10. So I guess this means we wont fix the last bug then, or the Dxun scene? Well, I guess I could add them myself, once I know how to add globals... anyone? EDIT: Think I already found it... That was easy.
  11. My thoughts exactly. Oh, anyways... I don't really have time to test 1.7, so if you want to test it feel free to see if we didn't create any glaring gamestopping bugs with the new content that got restored...
  12. Well, all I get is a black screen after the HK-cutscene, version incompatibility. I did notice you had HK-50's though, instead of 51's... that shouldn't be possible in 1.6a... :? So, sorry, can't seem to help you here .
  13. Yeah, it's new for 1.7. For the record; I don't like it. T3 never speaks throughout the game, I don't like that he suddenly does so here, only part in the game now. But VP did, and apparently Stoney and Zbyl.
  14. Nope. Should have been in the readme...
  15. Hmmm... that's what we work with, I didn't knew it was deemed 'ready' yet though...
  16. Hassat Hunter

    Fixes

    It depends on your level, there is no solid number... and no idea.
  17. Hassat Hunter

    Fixes

    There is a cap to denfensive boosts gained as such. Speed and Armor by itself work just fine...
  18. Hassat Hunter

    Fixes

    It's listed under Force Powers however, and not Feats. And gets disabled when wearing armor. So...
  19. Hassat Hunter

    Fixes

    Yeah, you're better off with robes as high WIS char (and/or high DEX). It definitely looks like a bug but I wouldn't even know where to start to begin searching how to fix it... @ Markus; what stuff did you bring up? Recently, I mean? :?
  20. Well, thanks for all the suggestions.
  21. Well, it does if the planet stays intact. Otherwise not.
  22. Yeah, but that by itself isn't easy, since both DS and LS acts give +INF. And the -INF options in conversation aren't a whole lot. So you pretty much have to disband him from your team (and Kreia while you're at it) when doing such acts on Telos. Or leave them for later when you got partymembers who do care (HK or so ). EDIT: And also, obviously, you shouldn't do the same then with Disciple, as I stupidly did my last female playthrough...
  23. No, since it's not a TSLRCM issue. I did hear someone mention something like this before (Onderon cantina missing patrons), he fixed it by doing a full re-install and then re-adding TSLRCM and his old mods... was apparently some leftovers from removed mods (well, for him).
  24. Sorry, you gotta use mods for that, it wont be in TSLRCM. They should be compatible.