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Everything posted by Hassat Hunter
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Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
That's because {} is used for developer notes, but aren't shown ingame (but in the editor, for the voiceactors). As such you can imagine there being quote a few. -
Well, can't help much but say the filetype and specific requirements are different per game.
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IIRC... yup.
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You just... get it after the Telos Revisited fight. No big secret :S.
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Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
Because she wields one, and you need to use single, 2x single and unarmed. That's the dialogue, that's the requirements. They should be mentioned in [] after Kreia refuses to train you, no? By Jjo (Reposted here due to topic split. We need a split post option ); This is unrelated to getting your lightsaber back from Atris, but I didn't want to double post and this is a bug I always encounter when leaving the Jedi Enclave as a DS character if I bring Kreia and another party member with me: Kreia and the other party member will be standing in the courtyard, just chillin'. I don't think I can talk to Kreia (I'd have to check), but I can talk to the other party member normally. They're just not in my party and they'll both just stand there until I leave. It's not a big deal and I actually thought it was kind of funny the first time it happened. I was just wondering if anyone else encountered this problem. -
Mod Compatibility with TSLRCM 1.7 (Discussion)
Hassat Hunter replied to Markus Ramikin's topic in TSLRCM
*Probably* causes issues during the Jedi Enclave scene. But you can temporarily delete it then if that's the case. Just make sure you have a save before entering the area. -
No problem. It's just a little easier to find then than megaupload and quite a bit more permanent . Probably reaches more of a crowd than this thread.
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What? Heh, you think I make TSRLCM incompatible mods?
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Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
You aren't running in Administrator mode, are you? That might explain stuff... -
Looks too shiny and plastic to me. Could you add some relief and detail? Or was that your old mod, in which case... link?
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Need to the second program files, see? It's kind of an issue our installer has with Vista and 7 apparently .
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Yup, the second requirement is 000_Prestige isn't set yet. Since that happens during the convo, it shouldn't be set, but check it with KSE. 1 means you had the convo but nicked a choice back then, but you still can choose later during "I have questions". 2 means you have picked an Prestige Class. If it's set, you might want to check which mods you use might have changed that somewhere. It isn't TSLRCM at least.
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Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
Does the USM patch contain globalcat.2da? If so, don't use it. -
Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
What the... It's supposed to be somewhere around july (1.7) or november (1.7 fix) :S. Not the installation date. -
Nope, but re-check if you installed in the correct position.
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Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
{[Mira turns as she says the above line, as if listening.] {A little wary}}Uh-oh... we've got insects. Looks like the Gand colony is out in full force. ??? Don't see anything wrong with it though, but maybe the game can't handle double {{}}... -
Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
Check your override. What's the "date changed" on globalcat.2da? -
Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
Already fixed for 1.8. That one's new. I'll look into it. There are 3. One for when you do not have a lightsaber yet (the quest). One for when you do but do not have Visas (so not to spoil Visas, some people do play this game first time). One for when both of these are met, but the requirements aren't met still. The script for when to show these appears to be a bit buggy though. Not something I can fix, I'll bug Zbyl, but since he's busy with M4-78 no promises it gets changed. There's a LOT of dialogue, so just this info isn't enough. Do you know the dialogue? That's a global not properly initilising. While it usually should do that, for some reason some systems wont when loading a savegame. Hence why we advise everyone to start a new game, since then they are always properly working. -
There is already a mod that does this. Sorry I can't recall what it's called and where to find it. Doesn't a search at Kotorfiles wield it?
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http://www.megaupload.com/?d=GJTLJU0U Still not sure why it happens to you though.
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There's a LOT not in the readme. But you don't get it back during THAT meeting, you will during the one in the endgame.
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You can also host everything here, you know; http://deadlystream.com/forum/files/
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General ideas for KOTOR 2 mods (old or new).
Hassat Hunter replied to Darth Mascany's topic in General Discussion
We are not the creators of TSLRP. So did you really use that, or TSLRCM? -
There is a newer version? Anyways, under "Edit" is "Automatically Apply Changes" checked?
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Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
http://deadlystream.com/forum/topic/553-ravager-bug/ Probably incompatible. Cause for your current issue IIRC. Completely unnecessary (we do the same) This doesn't crash the Visas Introduction scene? Also completely unnecessary. Second likely cause for this issue. And the third.