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Everything posted by Hassat Hunter
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Pretty sure influence has nothing to do with it. Just wheter or not Atton lives or dies.
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And TXI files are... ???
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Also, I'll see what I can do about the weird camera stances in that cutscene .
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Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
The "solution" has been posted many times here. Use KSE to put Global-Numerics 101PER_Revan_End to 0 (from 1). -
Odd, I check the file and see all my modifications bar Handmaiden switched for Mical when being female (it just doesn't show these 2 lines, I was kinda missing them checking your screenshots). Guess Zbyl deleted them for compatibility with non-english versions though. Still a shame .
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Pfff, there are more endings than the mere 3. Although it's kind of a shame "living" hostile HK-51's don't haunt you down. Something for 1.8 or the Malachor V mod?
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Don't install it in PROGRAM FILES/PROGRAM FILES. You only need one of them, not both.
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Mod Compatibility with TSLRCM 1.7 (Discussion)
Hassat Hunter replied to Markus Ramikin's topic in TSLRCM
Incompatible. We do our own tweaks/fixes there. -
Mod Compatibility with TSLRCM 1.7 (Discussion)
Hassat Hunter replied to Markus Ramikin's topic in TSLRCM
Linkie? -
Yeah, they never went around to properly make the wall collision/detection perfect. And I don't think we can modify it ourselves. So we have to live with it...
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Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
Did you see all the fight scenes on the Ebon Hawk. For the fight to appear you NEED to go negative on Atton (influence under 30, or better, lower). -
Because they work together (remember "Kreia's Fall"). There is a cutscene with Zez in the JJT. So not sure what you talk about... And instead of Exchange the GenoHaradan had control of the JJT. "I'll leave to the Smuggler's Moon myself". Doesn't leave much doubt it's NS, not Korriban.
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Guess I'll unsticky "1.7 released" then, since it's pretty obvious .
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Yeah, what you "wish" is already in. It's just incompatibility which makes it work different (ie. not at all) for you...
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Mod Compatibility with TSLRCM 1.7 (Discussion)
Hassat Hunter replied to Markus Ramikin's topic in TSLRCM
Sure. But M4-78 itself ain't so... what's the point? -
Nar Shaddaa (JJT) AND the Academy.
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Yeah, it adds stuff when first started. You use Kotor1's binkw32.dll?
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1.7 was supposed to fix that, but the file was left out of the installer by accident *sad* But since we already did fix that, it's in 1.8.
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You probably updated to a newer version of TSLRCM. That was in an older version...
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If you're using Vista/7 turn off that User Control thingamabob. UAC I believe it was. Also, if the cutscenes don't work properly for you you might want to try Bink and Smacker (google it!) to resize them to the appropriate size of your monitor instead of 1600x1200. That *should* work.
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Remember with TSLRCM there is no DS/LS ending, just Remote lives/Remote dies. And the HK-50 ending was in 1.4, but it didn't really make sense for HK to team up with them seeing how he goes down there to murder them all in the first place, so it got scrapped when we updated the factory in a later version.
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Bugs and minor inconveniences with TSLRCM 1.7
Hassat Hunter replied to gangster1337's topic in TSLRCM
Give yourself a third party member (before the fight). This only happens if your party is You + Mandalore. -
Do you have 1.0b?
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I would say FULL 1.5 only here would be best.
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Not always, so it would still be welcomed when added. Also, I think it should be "is racing" instead...