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The gears are turning for 2.0...
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I've got the new UV maps built out. That was a pain in the add, but will pay off in the end. It'll be nice to cut down on such much pattern repetition in the current model.
If I wanted to be really hardcore (I dunno, we'll see), I could make each individual arm and leg have it's own texture. Though that nearly... double the amount of work... 😝
But yeah, we'll see. We'll see. I'm going to post in the thread about new ideas, so stay tuned!