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4 NeutralAbout JediKrusader24
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Awesome, cheers for that!
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Hey guys, Happy Holidays and a Merry Christmas to all! Not really a mod request per se, but I figured this would be the best place to post this - I'm preparing to do my latest run of TSL with TSLRCM installed of course and was wondering if there's any straightforward way to switch to Suulru's Vanilla quest line on Dantooine instead of including the Kaevee restored content, which (honest feedback) I've always found to be kind of superfluous with the material available to restore. I also think that removing Joraan as Suulru's mystery thief robs the player of one of the best dialogue choices in the game:
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K1 Taris Escape Sequence Adjustments
JediKrusader24 replied to DarthParametric's topic in Work In Progress
Really enjoying these small immersion fixes and addons you've been releasing and working on recently, DP. Keep up the good work! -
Thank you both for your replies, I also remembered that jonathan7’s Force Fashion 2 adds unique robes for the Masters. Will see which avenue I take before my next playthrough, just finished my latest one a couple of days ago.
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Any mod out there that specifically reskins the Jedi Council Members' robes only to something more unique than the generic 'Jedi Master' ones they wear?
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Revan: Rogue Jedi Fan Film Trailer
JediKrusader24 replied to Jenko's topic in Knights of the Old Republic General
All Men Must Hype, you guys! Watched the trailer several times now, really like the new things you guys got working in-game, especially the flying drexl, Mandalorian jetpacks and last but not least, Revan's lips. The K2 Basilisks look really badass as well. One quick question I have - was there ever a point were you considered changing Revan's appearance, given the fact that this is a prequel? Like maybe removing the goatee or giving him a mullet or something? -
Project C8-42 Comics: 10th Anniversary
JediKrusader24 replied to JCarter426's topic in Knights of the Old Republic General
That Battle of Malachor V sure was something, JC. Thanks for sharing all these, for the shoutout and for your additional commentary, it's nice to see all these stories compiled together after all these years. I'm glad to have been part of it and I had no idea DarthRevan789 was Jenks all along, haha. I feel kind of sorry that all of the team's ideas and stories never made it to completion, but like you said there's a lot of valuable lessons to learn from the experience. As mentioned previously, I haven't given up on my own comic adaptation, because I love these games, the story and I'd like to put some of the crazy ideas I have in this format. Still really really want to see your Last of The Jedi, starting it off with the first Atris conversation on Telos was an interesting and bold choice. -
Making Comics with KotOR models
JediKrusader24 replied to Kreia's topic in Knights of the Old Republic General
Yeah, sounds like there's a reason nobody really seemed to care about them, since I recall the Wookieepedia pages for the individual issues not being updated with almost any info whatsoever for a loooong time, while the main KOTOR comics had pages full of details and info. -
Making Comics with KotOR models
JediKrusader24 replied to Kreia's topic in Knights of the Old Republic General
It was a really good and pretty tight, self-contained story, that of Zayne Carrick and Co. I think they had an additional 6-issue story arc called 'War', set after the end of the original timeline, did you get a chance to read those as well? -
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Cheers again for your time with this, DP! About to give it a try. EDIT: Working like a charm.
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Making Comics with KotOR models
JediKrusader24 replied to Kreia's topic in Knights of the Old Republic General
Haha, cheers, just something I found while doing a quick Google search. As mentioned, I'm still interested in getting at least one of my KOTOR concepts off the ground in comic form. Just need to find some time. Got plenty of whacky ideas in the tank, though. And thoroughly agreed on TOR, it's a crushing disappointment and I'm very pleased and encouraged to see that there's still such a passionate community around the two original games, both modders of course and the guys working on the KOTOR movies. Btw, have you tried the KOTOR comics set before/during the Mandalorian Wars? -
As per my exchange with DarthParametric in the General Modding section (link to thread here), we have identified a bug with Admiral Cede's appearance in TSLRCM - instead of the generic Republic Officer uniform (the one worn by the Harbinger's Captain), he appears in the regular attire of a Republic Mook/Soldier. 1) When did the problem begin to occur? First Harbinger Module 2) Did you install the latest version of the mod? Yes 3) What version of the game do you have? (Steam, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? Steam 4) Did you update your game as required by your game's region? No 5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file? Fresh 8) What other mods did you have installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) - admiral onasi reskin, Silveredge - JC minor TSL fixes, JC Saber Workshop, JC Handmaiden Sisters - Malak with hair - Droid Enhancement - Visual Effects - Improved Party Outfits - Widescreen Fix - Animated Monitors - TSL HQ Blasters - TSL Backdrop Improvements 9) Can you be more specific about the error? At what point did it happen? Hologram of Admiral Cede talking to Harbinger Captain. 10) Have you tried re-downloading the mod? No 11) Have you tried using a different save game? No 12) Have you tried starting a new game? No, but I have noticed this issue on previous TSLRCM playthroughs. 13) What Operating System do you use? (List Virtual Machines as well if you are using them.) Windows 7
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Wow, thank you for taking the time to look into this, DarthParametric. I'm pretty sure the Ebon Hawk 'instance' of Carth is supposed to be the message he stored on T3, so logically it should be his K1 look. I'll give the Beta you posted a spin, is there any way to apply the changes just to Cede? I'd installed Silveredge's Admiral appearance for Carth after Admiralty was not working.
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Thanks for the reply. I've just checked in-game and it looks like Cede's dressed as a regular Republic mook by default, see pics below for comparison: Additionally, KotorTool is not picking up my TSL folder. I'm guessing this is because I'm running the Steam version.
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