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Everything posted by bead-v
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Leider kann ich nicht ganz verstehen was du sagen wolltest. Du kannst es auch noch einmal auf Deutsch schrieben, ich denke ich würde es verstehen. Aber ich wollte auch sagen dass Disciple zu der Zeit wenn das Exil dürch die Proving Grounds geht im Gefängnis im Trayus Crescent ist, so wie auch die restlichen Party Members, also können leider keine Ideen die mit denen was zu tun haben funktionieren. Ich entschuldige mich für mögliche Fehler die ich vielleicht gemacht habe, es ist schon lange her dass ich Deutsch gesprochen habe..
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Hmm, I like your idea about facing yourself... How about something like this: Once the exile clears out the enemies in the meditation room, he has the option of meditating. He awakes and finds a copy of himself standing behind him and they fight. Now whatever the result, the exile awakens from deep meditation (I'd actually have him open his eyes and shiver if it were possible). If he won the fight he would get some bonuses, if not no bonuses. What do you think? As for the switches, I can't think of a place where I'd put it. When I was decorating Trayus I tried to make every room of some use to the Sith, so a room that is in itself a defense mechanism wouldn't make sense. Other ideas we've had: - Storm beast pen cutscene - not many details on this one, I'm sure there are lots of cool things we can do here. - The training hall - The heart of the Sith teachings, there would be some of the highest ranking Sith lords here (obviously not Sion and Traya). Big fight after the cutscene. - The Librarian - Someone who knows a bit more about the Sith teachings on Malachor, in the end you'd kill him of course. None of the above are set, those are just some of the suggestions we've had until now. If you have a cool idea about any of the above or your own idea, go ahead and share it with us.
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The chat is okay, except for one big weakness: no sound alerts (for new messages). Is there any possibility of adding them, or maybe a visual signal (though I think it's less likely that this is possible)?
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Passed the test today.. it's not like it was hard, but still..
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You drive such things? =D I have yet to learn how hard reversing is... I'm currently learning for the theoretical part of the driving test, which is on Friday. After that I start driving. =P
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ttlan, I'm guessing you've already found it in the downloads section... About the other planets, I have also corrected the position of m4-78. For any other planet the author of the planet mod must place the planet at the right location. Also if you're using this mod with another planet mod, it's safest to install this mod last (there is still a chance it might not work, but only under the condition that the author removed something in the gui file that was originally there, though that is very unlikely). The other way around might work, but it is not guaranteed.
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File Name: Skip Telos' Surface File Submitter: bead-v File Submitted: 13 Jan 2011 File Category: Mods TSLRCM Compatible: Yes Made this for a friend, but if anyone else wants to use this, go ahead.. This mod gives you the option to skip the entire Telos surface, taking the shuttle directly to Atris. You get an approximate amount of items you'd get if you played through the surface, the approximate amount of experience and Bao-Dur gets added to your party. No problems have yet been found, but if you do find any, contact me and I'll see about fixing them. Any other suggestions are also welcome. For both the PC and Xbox version of the game. Click here to download this file
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7,245 downloads
Made this for a friend, but if anyone else wants to use this, go ahead.. This mod gives you the option to skip the entire Telos surface, taking the shuttle directly to Atris. You get an approximate amount of items you'd get if you played through the surface, the approximate amount of experience and Bao-Dur gets added to your party. No problems have yet been found, but if you do find any, contact me and I'll see about fixing them. Any other suggestions are also welcome. For both the PC and Xbox version of the game. -
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File Name: TSL Galaxy Map Fix File Submitter: bead-v File Submitted: 13 Jan 2011 File Updated: 24 Jul 2011 File Category: Mods TSLRCM Compatible: Yes This mod changes the positions of the planets in the galaxy map to roughly their canonical position. A con is that the planets aren't evenly spread out, which some people might not like. This mod is for the PC version of TSL only. Click here to download this file
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That's exactly what I think. Some may even think it's better to have planets evenly spread out through the map even though it isn't canonical.. I think it's one of those things that should remain optional.
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I have already fixed this, quite some time ago... I will release it as a mod later today then...
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The new 'Bouncy Mail' and 'XBox LIVE' features that have appeared, what are they? The LIVE feature doesn't seem to be working for me currently. And the Terms of Service on the Bouncy Mail page appear to be in Latin, though the translator could only translate half of it.
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Srečno novo leto everyone! =P
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Ideas, improvements and news on kotor 2
bead-v replied to a topic in Knights of the Old Republic General
If you meant M4-78EP, that would be incorrect. WCH is doing his own M4-78 "restoration". -
I saw you thanking Doctor just as I was about to send him a PM asking about it, so I'm guessing you know why we were made to premium members?
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Dunno, you have to wait for someone else to answer that.. As for the member title, it got even funkier: But at least the title now works when I fill in both fields. =D
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Weird, huh? And yeah, I realized that about the linear+... Edit: I just noticed, I can't change my member title, it always puts it back to 'Member'...
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I've seen both settings, wch. Go My settings > Profile > Change Profile Information > under Profile Information there is a box 'Member title'. Edit: Nevermind about the linear+, that's something else, I misinterpreted it...
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Yes, the site is great! One thing though, I can't see the chatbox anywhere around here...
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Ideas, improvements and news on kotor 2
bead-v replied to a topic in Knights of the Old Republic General
Not entirely true, Kreia has predictions for Telos if it's destroyed. -
Ideas, improvements and news on kotor 2
bead-v replied to a topic in Knights of the Old Republic General
Now I really want to know how you calculated those numbers. lol But he's right, the most important thing for the quest is all there: the dialog. We're only lacking the holocrons, we don't know if they were meant to be placeables or just items (I originally thought there were icons for them, but I was wrong). The rest really is minor stuff.