th3w1zard1

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File Reviews posted by th3w1zard1

  1. Holocron Toolset

       1,549    19

    I want to extend a heartfelt shoutout to @Cortisol, the mastermind behind this incredible Toolset, and commend your decision to make the entire project open source.

    My contributions to the toolset have consisted of expanding functionality, fixing bugs, providing documentation, refactoring for stability/consistency, and thorough testing across different platforms.

    My recent endeavor to create a **SAVEditor** illuminated the vast amount of work involved in such a project. It was an eye-opening experience where I had to construct entire save/load functionalities from scratch, develop a robust data structure, and design a user-friendly editor interface. Despite leveraging the framework of existing editors, the task is still daunting and has underscored the monumental effort required to complete.

    The sheer complexity and effort required to develop even a single editor are colossal, yet this toolset boasts a comprehensive suite of PyQt-based editors, each demonstrating remarkable functionality. This toolset seemingly took several years of work and was provided to the public for free. A wild thing to see pop up out of nowhere, for a twenty-year-old game.

    A massive thank you to @Cortisol for your invaluable contribution and for making this groundbreaking work accessible to all. Your dedication and talent have not only advanced the KOTOR modding scene but also inspired a community of developers, including myself, to push the boundaries of what's possible.


  2. With mod retextures, it seems like even just adding one retexture causes all the other textures to feel very out of place. So naturally, you go searching for more, as if you're trying to solve the puzzle.

    While you don't see the default hilts in the game very often (hidden by the holder's hands), when you do, they are very bland and boring, and really stick out like a sore thumb in a playthrough with multiple other ai upscales and other various retextures. This mod does a great job of adding yet another piece to the puzzle.

    The screenshots do not do this mod justice, this retexture is great.


  3. These saves have been a great help to me for testing major plot-points for K1. The saves themselves are chosen in decent locations where you aren't hard locked into finishing one event first. It's a very complete list of saves for *all* classes. Everything is remarkably documented and labeled.

    It's a simple release, but one can tell as a end user that some extra thought was put into this. Well done.

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