given how helpful Sith Holocron has been in motivating me to get my hands on all these different iterations of Scrapyard Games, I figure it's only fair that I showcase some of his (work in progress) upscaled textures. Of the ones he's done so far, the main ones he's upscaled that show a vast difference on my 1080p monitor are the textures for the Barracuda, which are miles ahead of the old ones.
BEFORE
AFTER
The results here really speak for themselves. I'm not someone who typically uses texture upscales, as most of the vanilla textures in these games are good enough for my standards, but this here is just leagues ahead and will definitely be included in the modder's resource.
...If you're wondering why the HUD looks so blown out in these screenshots, its because for whatever reason when I take screenshots in these modules, they come out with extremely low exposure, which I've corrected in an image editor to reflect how it actually looks in game. Here's what it looked like before.
Zack Snyder's Scrapyard Games much? Again, no clue why it only does this in screenshots, regardless of my brightness setting. Sith Holocron says its probably an issue with the way the lighting is baked and that I should ask for some assistance with having it rebaked in here, so if anyone has any insights on that be sure to sound off.
I'll also say that its very cool that the takeoff and landing cutscenes have been found, major props to @Stoney for that. Sith Holocron and I had all but accepted they were lost to time and that they'd have to be remade from scratch. Insofar as using the 3ds Max files as a base to re-export in higher quality as per Quanon's suggestion, that's not something in my area of expertise but if anyone would like to take a crack at it, that would also be fantastic.
I'm far more active in the OpenKOTOR discord than in here, so if you're interested in collaborating on the modder's resource or something else Scrapyard Games related, you'll get more timely responses over there. I'm currently in the process of asking if its allowed to post discord invites in public threads, if I get the go ahead I'll edit an invite into this post.
To leave things off, as a fun little bonus to show some of the other stuff you can expect in the modder's resource, here's one of Quanon's (and seemingly Glovemaster's too, if the suffix QGM is anything to believe) Aqualaris modules, specifically 501QGM, the Recreational Zone. This one absolutely took my breath away when I first loaded it, and the screenshots really don't do it justice, I highly implore you to download the zip titled "Aqualaris" in Quanon's original post here and walk around there yourself. I'd love to know what the story behind this mod is.