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  1. 1 point
    Are you going to share your solution with the forums?
  2. 1 point

    Version 1.2.0

    2,067 downloads

    Back in 2022, I was asked by a user in a discord server I am in if I could add lightsabers well early into peragus, before fighting any of the mining droids. This mod will you give the equipment of a dark jedi or jedi you could need, as well as some medpacs. 1 Red LS, 2 Yellow LS, 1 Yellow DBLS, 1 Yellow SHRTLS, a Padawan Robe, and a Dark Padawan Robe. After downloading the .zip file attatched, you will open Holopatcher and find your directory where TSL is located. You will then press install, and the mod will install in ~2 seconds. If you get any errors, send me a PM about the error and with the install log attatched. Tools Used: Change Edit Holocron Toolset Holopatcher I ask that my mod is not reuploaded somewhere by other users. If I feel this mod belongs somewhere, I will upload it there. Should be compatible with most mods. Any mod that makes hard edits to gencrps004.utp should be installed before this mod.
  3. 1 point

    From the album: Odds and Ends

    Going through and giving a unique appearance to each of the guards in the Sith Academy on Korriban, using a Sith Trooper body model I modified and a mixture of K1 and TSL heads for a bit of diversification. The lite models used in the original game were awful, so hopefully this looks a bit better. Should be fine to use with K1CP too, which is nice.
  4. 1 point

    From the album: Odds and Ends

    Going through and giving a unique appearance to each of the guards in the Sith Academy on Korriban, using a Sith Trooper body model I modified and a mixture of K1 and TSL heads for a bit of diversification. The lite models used in the original game were awful, so hopefully this looks a bit better. Should be fine to use with K1CP too, which is nice.
  5. 1 point

    From the album: Odds and Ends

    Going through and giving a unique appearance to each of the guards in the Sith Academy on Korriban, using a Sith Trooper body model I modified and a mixture of K1 and TSL heads for a bit of diversification. The lite models used in the original game were awful, so hopefully this looks a bit better. Should be fine to use with K1CP too, which is nice.
  6. 1 point

    Version 3

    3,606 downloads

    ---------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ---------------------------------------------------------------------- TITLE: Lore Keeper's Robes AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam. ------------------------ INSTALLATION ------------------------ Unzip. Copy the extracted files from the subfolder your override folder. ----------------------- DESCRIPTION ----------------------- This mod adds 4 robes, inspired by Atris' textures and Jedi librarian Jocasta Nu. They all have the same stats. The merchant will only work with a savegame from before you enter the area where the merchant is located (before that area is loaded, first area on Onderon). Not compatible with other mods that change Margar's inventory, or any mod that happens to use the same item names (a_robe_80, a_robe_81, a_robe_82 & a_robe_83). - Jedi Lore Keeper's Robe (Cheat code: giveitem a_robe_80) Defense Bonus: 3 Attribute Bonus: +2 Wisdom Regenerate Force Points: 2 Damage Immunity 10% vs. Dark Side Damage Immunity 10% vs. Light Side Upgradable: yes, as robes Cost: 9500 Merchant: Margar, Iziz Spaceport (Onderon) - Sith Lore Keeper's Robe (a_robe_81) - Jedi Archivist Robe (a_robe_82) - Sith Inquisitor Robe (a_robe_83) White + Gold version (Jedi Archivist) requested by Epicuris on Steam. --------- BUGS --------- None known. ------------------------- UNINSTALLING ------------------------- Remove the following files from your Override folder: a_robe_80.uti a_robe_81.uti a_robe_82.uti a_robe_83.uti ia_JediRobe_080.tga ia_JediRobe_081.tga ia_JediRobe_082.tga ia_JediRobe_083.tga margar_store.utm PFBI80.tga PFBI81.tga PFBI82.tga PFBI83.tga PMBI80.tga PMBI81.tga PMBI82.tga PMBI83.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply you ask me. ---------------- Thanks to ---------------- Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
  7. 1 point

    Version 1.2

    2,032 downloads

    TSL - ULTIMA DUEL ROOM MODIFICATION ____________________________________ maded by Aneeryrlue ----------------------- 1, Installation 2, Uninstallation 3, Compatibility 4, Description 5, Special Thanks ---------------- 1, Installation: ---------------- copy Modules/dr_arena.mod -> your xyz/kotor2/modules/.. copy Override/medlog.dlg -> your xyz/kotor2/override/.. copy Override/secsys.dlg -> your xyz/kotor2/override/.. copy Override/dr_arenaenter.ncs -> your xyz/kotor2/override/.. ------------------ 2, Uninstallation: ------------------ delete file from your xyz/kotor2/modules/dr_arena.mod delete file from your xyz/kotor2/override/medlog.dlg delete file from your xyz/kotor2/override/secsys.dlg delete file from your xyz/kotor2/override/dr_arenaenter.ncs ------------------ 3, Compatibility: ------------------ TSLRCM COMPATIBLE This is a lore-friendly mod, it's should be compatible with everything EXCEPT, if you have medlog.dlg/secsys.dlg in your override folder, if you overwrite them, you can't access to the UDR Arena. ex: medlog.dlg -> Medical Terminal at game starts on Peragus ex: secsys.dlg -> Security Camera System on Ebon Hawk --------------- 4, Description: --------------- Here is 340+ enemy with some personality Dialogues has some level restrict for unlocking them. Well, the most of the enemies are OVERPOWERED, but they are BEATABLE! I maded this mod for that reasons if you overbored by the story, or just want to chillin' on an another way Q: How to access to the Arena? A: 1, Start New Game-> Go and talk with Medical Terminal after 25secounds gameplay, choose Load Ultima Duel Room option. A: 2, While storyline is goes, on the Ebon Hawk go to Security Camera System -> choose Load Ultima Duel Room option. Q: xyz A: If you enter to the module, there is an information terminal for another questions. Q: xyz2 A: write me a message at anytime about anything on deadlystream.com, i'll answer i promise ----------------------------------- 5, Credit List & Special thanks to: ----------------------------------- -Kexikus for NSS Source Scripts -Antonia for NSS Source Scripts -Fair Strides for all-time helping me -Real Rece for some Robes -Varsity Puppet for some corporate -Stoffe because his premission and many thanks for it -Kainzorus Prime for Clone Armors(future relases) -Jorak Uln for original ideas, and hopefully for some corporate in future relases -Small Chicken -djh269 for some tests -for you if you download/ed this modification
  8. 1 point
    Very cool definitely worth checking out if you wanna try something new
  9. 1 point

    Version 1.0

    3,238 downloads

    ====================================================== A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION ====================================================== AUTHOR: Darth Shan NAME: K1 and TSL Difficulty Options CREDITS: FILENAME: K1_and_TSL_Difficulty_options.rar FILE SIZE: 4 KB DATE RELEASED: 3/30/2007, revised 31. May 2016 DESCRIPTION: If you try to rebalance your modded Kotor games, this really comes in handy. Boss too strong? Crazy rebalance? Change your options in game, even while fighting! Tired of messing with your config.ini? Some think, correctly, that both KotORs are fairly easy games. Especially when it comes to replaying them, this may become annoying. But you are ill advised to reset difficulty setting manually in your configuration files. Why? Because 3 (highest in K1) and 4 (highest in TSL) set difficulty to default, i.e. more easy than in ingame difficulty. This mini-mod brings a solution: Set your difficulty level in-game! All you need is a simple 2da.file. INSTALLATION INSTRUCTIONS: Drop the corresponding files manually in the folders where they belong. Recommended: "Normal". If you are an elite gamer OR like to use heavily modded Override folders for your Kotor games, then you have the option to use the "hardcore" settings which tweak all levels one step, i.e. easy becomes normal, normal difficult and so on, see below for details. Regarding compatibility: the files employ a simple trick, they use dialogue.tlk-lines from the standard tlk.file, to be precise: "Choke" and "Horror" from the Force Powers entries. So compatibility is universal. COMMENTS Here are the stats: Kotor, normal difficultyopt.2da [cfg.ini] descr. multiplier 0 Easy 1.00 1 Normal 1.75 (I tweaked this one, default was 1.5) 2 Difficult 2.75 3 Horror 3.50 Kotor, hardcore 2da [cfg.ini] descr. multiplier 0 Easy 1.50 1 Normal 2.50 2 Difficult 3.50 3 Horror 4.50 (The last should be near to insane.) TSL, normal 2da [cfg.ini] descr. multiplier 0 Easy 0.50 1 Normal 1.00 2 Difficult 1.50 3 Choke 2.00 4 Horror 2.50 TSL, hardcore 2da [cfg.ini] descr. multiplier 0 Easy 1.00 1 Normal 1.50 2 Difficult 2.00 3 Choke 2.50 4 Horror 3.00 (TSL is more b*tchy than its predecessor, in some areas 4 is still ridiculous, in others - for instance 804DRO or 152HAR you are going to have a hard time.) If you still find the game too easy, get Beancounter's Hardcore mod. In conjunction with this mod you should have every opportunity to become one with the Force. A final remark, if you are a fervent modder, I added one additional line respectively (Choke / Insanity), but you can do nothing with it, setting the difficulty level in the cfg.ini to 4, 5 or higher will mar the AI (yes, that is still possible with Kotor). My thanks go to Fred Tetra, master tool creator. BUGS: None, I hope. PERMISSIONS: You may use this mod in every way you wish. Don't forget to curse me when you die on Peragus. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Updates will only come, when I am able to provide savegames (I am stuck after the Citadel, because I have not had time to go through the game twice.)