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Showing content with the highest reputation on 09/20/2025 in all areas

  1. 1 point
    retexture / replacement for PMHA03 any particular face / style / race you'd like to see?
  2. 1 point
    Weequay (video) Weequay player character for KOTOR
  3. 1 point
    Yes. Adding it as an additional head rather than simply overriding an existing head. It requires new rows in appearance.2da, heads.2da, and portraits.2da, plus a uniquely named head model (and textures, which is obviously the primary goal in this case). Possibly compatibility issues, especially for more popular heads (like Mullet Man). While it takes some initial setup the first, a custom head is pretty easy to knock out once you've done it once or twice. You can do this by editing the save with KSE and changing to whatever appearance you want (including the other sex or non-player races).
  4. 1 point
    There's nothing particularly complex, unless you want custom models for alien races. You will need to at least have a custom named model for each added head. Both the filename and the internal OdysseyBase name. This can be done via a hex editor if you don't want to deal with loading up the model, otherwise Blender with the KotorBlender I/O script will do what you need. The base (LS) diffuse texture needs to be specified in the head model directly in K1 (TSL added the option to apply it as an override in heads.2da). Everything else - the DS transitions and portraits, adding it as an additional option in the character creator - is just 2DA and ini setup. Technically you don't actually need to edit any 2DAs. Once you know what you're doing you can just generate the required data in the ini directly. There should be some posts around detailing how to set one up. I thought I posted a template TSLPatcher setup for it at some point. I'll go digging tomorrow.
  5. 1 point
    No, there's no way they left in hundreds, at least i do not think so. Skyboxes are used for a number of various things in the game, most who does retextures will focus on the skyboxes that we see above the planets, but there are others as well. Chat-GPT could actually explain them and without it even having to google it, which is kind of funny to me: So yes its possible that i have a few unused skyboxes, but it wouldnt be too many MB lost due to those.
  6. 1 point
    yes the idea is a pack of player faces. maybe i'll do some more alien races. I need to look up some mods doing player races, see what is needed.
  7. 1 point
    Honestly, they are all great! Could you please consider making them ALL available?