KotOR 1 & 2 Texture Analysis
So, after noticing this mod I decided to have a look around and see if there are any other textures in the game that got smaller in the second game and I came across a few oddities as well.
It seems some actually textures are smaller in the first game and larger in the second game, while some are larger in the first game and smaller in the second.
https://deadlystream.com/files/file/1330-kotor-1-texture-to-kotor-2-game-bridge
Thanks to @Malkior for making a start on this and discovering some of the textures that got smaller in TSL.
The fact that Manaan has a bunch of OLD textures was pointed out by @N-DReW25
Early Access Release
This includes all the textures and bump maps I have found so far.
I also removed the alpha layer from the Hutt textures which was causing the transparency in Malkior's release.
KotOR2
K1-To-K2-Bridge.7z
KotOR1
K2-To-K1-Bridge.7z
I felt like all of this was worth documenting as it appears I will have to go through and compare every texture in both games.
Switch Anomalies
As pointed out by @N-DReW25 there are some anomalies with the Switch version of the game worth making note of.
Textures To Remake - ( COMPLETE )
What I have discovered so far manually by chance.
I get the feeling that going through this will have to be a group effort, there's no way I can compare all of the textures in both games myself, I have automated the majority of the work but the remaining files in "Not-In-Both.7z" need to be compared manually or piped through an AI model if possible.
Textures That Have Bump Maps But Don't Use Them
It seems these textures actually have bump maps which are not assigned to them in the associated .txi file, I have set up .txi files for them.
When I am finished looking through all the textures and comparing everything I will release a mod that updates everything accordingly.
Textures Meant For The Original Xbox
File Analyses Comparison Results - ( COMPLETE )
This is a complete analysis and comparison of all files in both games swpc_tex_tpa.erf packages.
KotOR1 : 3285 Files
KotOR2 : 3275 Files
It does not however take into account things such as the following.
Textures that might exist throughout either game at different resolutions and with different filenames.
In order to determine if any textures exist at different resolutions, the following lists of files must be compared manually or piped through an AI if possible.
Files From K1 Not In K2 ( 1757 Files )
Files From K2 Not In K1 ( 1780 Files )
Files That Are Identical But Have Different Filenames ( COMPLETE ) - [ Left is K1 - Right is K2 ] - [ K1 : 231 Files] - [K2 : 206 Files ]
Identical-Different-Filenames.7z
The following lists of files couldn't be converted to TGA with Xoreos Tools, but could be extracted as TGA using KotOR Tool.
As far as I can tell all that exists that is of interest amongst these lists is an old incomplete version of "LMA_tech01"
Files From K1 That Couldn't Be Converted To TGA And Don't Exist In K2 ( 6 Files )
Files From K2 That Couldn't Be Converted To TGA And Don't Exist In K1 ( 8 Files )
Files That Are Identical In Both Games That Couldn't Be Converted To TGA ( 3 Files )
As for determining if any textures exist in either game at larger resolutions than one another, I think that has to be inspected manually using the same lists, or possibly could be handed off to an AI model.
Files That Are NOT Identical But Exist In Both Games - ( COMPLETE ) - [ 145 Files ]
Not-Identical-Release.7z
These 145 files are some of those that will need inspecting and comparing manually.
Files That Are Identical In Both Games - ( COMPLETE ) - [ 1225 Files ]
Files Not Included.
Files From K1 Not In K2 - ( COMPLETE ) - [ 1757 Files ]
"Not-In-Both.7z" at the bottom of the post.
Files From K2 Not In K1 - ( COMPLETE ) - [ 1780 Files ]
"Not-In-Both.7z" at the bottom of the post.
Files From K1 That Couldn't Be Converted To TGA And Don't Exist In K2 - ( COMPLETE ) - [ 6 Files ]
K1-Didnt-Convert-Xoreos.7z
Files From K2 That Couldn't Be Converted To TGA And Don't Exist In K1 - ( COMPLETE ) - [ 8 Files ]
K2-Didnt-Convert-Xoreos.7z
Files That Are Identical In Both Games That Couldn't Be Converted To TGA - ( COMPLETE ) - [ 3 Files ]
That's everything, now between us all we just need to look through the files that aren't in both games to see if any textures exist at different resolutions like I and others have pointed out that don't use the same filename.
NOTE : I accidentally left "M37aa_02_a0004d.tga" in "K1-Not-In-K2" just delete that one file, saves me reuploading 265mbs.
I found it as I have "Identical" folders for both games, this is also how I found the Extra TXI files listed below.
Not-In-Both.7z
K1 has some TXI files K2 does not, as does K2 which are included below.
Extra-TXI.7z
I believe that covers everything, but let me know if you spot anything I missed!