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Showing content with the highest reputation on 09/18/2021 in all areas

  1. 1 point

    Version 2.3

    41,705 downloads

    Summary Almost everybody on Korriban wears the standard bland Sith officer uniform. This mod alters the look of almost everybody on the planet so they're dressed more appropriately. Czerka workers wear Czerka uniforms, Sith troopers wear Sith armor, Dark Jedi wear Dark Jedi robes. While I was going through all the files I noticed some other oddities and corrected them – things like missing items or misplaced files. See the change log for a full list of changes. Installation Note: It is recommended that you uninstall any previous versions of this mod before installing a new version. Extract files from the downloaded archive. Run Korriban_Back_in_Black_K1.exe. Select which version to install. If you have the KOTOR Community Patch installed, choose the KOTOR Community Patch-Compatible Installation option. Otherwise, choose the Basic Installation option. Click "Install Mod" and select your game directory (default name SWKOTOR). There are additional options for Uthar, Yuthura, and Tariga that you may install after the rest of the mod is installed. Uninstallation Remove the installed files or replace from backups if necessary. Compatibility This mod may be compatible with but will overwrite other mods that alter the appearance or equipment of characters on Korriban. It's safest not to use it with any other mod that alters the same characters. Some of the changes will take effect immediately, but for best results you should install this mod before visiting Korriban for the first time in your game. Credits KOTOR Tool – Fred Tetra TSLPatcher – stoffe, with updates by Fair Strides DeNCS – JdNoa & Dashus ERFEdit – stoffe, with updates by Fair Strides K-GFF – tk102 NWNSSCOMP – Torlack, stoffe, & tk102 Permissions I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason. For any reason. If you would like to include any part of this mod in anything, then please contact me for permission. Disclaimers OBSIDIAN IS THE NEW BLACK. DON'T WEAR BIOWARE AFTER LABOR DAY. Donations If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link. For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire. I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.
  2. 1 point
    Custom Robe for Davik Kang, Crime-Lord of Taris. Ported in the stored head and skin for him from Kotor 2 as well which are a higher resolution
  3. 1 point
    Yes, yes, it is a well-tread path I walk in saying I'm going to reassign and retexture the armors appearing in The Sith Lords. However, no mods of similar design quite go all the way. Enter me. My guiding principle: All descriptions, lore, and textures should carry equal weight. The textures of TSL's armor uti files will be corrected where needed to point toward their K1 appearance. Some of this was just sloppiness on Obsidian's part, some of it was just interesting reassignment choices. For new armors, I intend to do the following: The Light Combat Suit will now take its cues from the Peragus Mining Uniform (so it will basically be just a brown leather suit). The Mandalorian Combat Suit will take its cues from the Cinnegar Weave Armor of K1, to better match description. The Mandalorian Heavy Suit might get Bandon's Fiber Armor recolored, again to better match the item description (although kudos to Obsidian for putting in the bare minimum effort of making the combat suit texture indigo). The Echani Shield Suit I'm considering a recolored version of K1's Baragwin Shadow Armor. Not ideal, but better than the obviously Mandalorian armor from before. The Sith Battle Suit will now resemble a red version of K1's Environmental bastion armor. The Verpine Fiber Ultramesh gets recolored slightly--more gold added to the shoulders and tubes. We don't know where Davik got his armor, but we do know a Verpine color scheme when we see one. The Corellian Powersuit takes its cues from the Powered Battle Suit to better match the item description. M'uhk'gfa is my own attempt using the Battle Armor base with a modified weave over the leather parts to better match the item description. The Iotran Braceman Armor takes its cues from the class eight Mandalorian armor now (what was previously the Echani Shield Suit), better matching the item description which categorizes them as a warrior society. The Fenelar Armor now bares its correct name, and has been recolored to distance it from Jurgan Kalta's Power Suit, although the implication of the identified Fenelar design on the origins of Kalta's armor is up to you. The Matrix Armor is untouched (because I refuse to call it Cassus Fett's armor) but has a modified description which implies a link between either starship plating and beskar or the armor's design and those of the Mandalorians depending on how you take it. They are in various stages of completion, but I'll post images as I get to them. As always, feedback is welcome!
  4. 1 point
    We are actually on the same page with regards to the Verpine tiers, and I like your idea about the Mandalorian tiers. Less work for me at least. Some corrections: it was the Echani heavy armor that was Mandalorian, my mistake. Here's my attempt at the correction: Echani heavy armor, Iotran Bracemen armor Here's a rough version of the Echani Shield Suit. I haven't got the color quite right (aiming for a gold that matches the Echani battle armor). Also I figured Jurgan Kalta's suit and the Fenelar armor was intentional, but there are enough "dark yet plausibly colorful" armors in the game as is. The Light Combat Suit (again, minimalist because it is legit just "better than clothing."