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Showing content with the highest reputation on 01/20/2021 in Posts

  1. 2 points
    Because they are obviously not slaves. I didn't say anything about alignment. The deception was too weak to be believable in all three cases. Were I the Master of a Sith academy I would not consider a person with two Force Sensitive "slaves" as impressive or desirable. I would consider it a threat of potential subterfuge or espionage especially during wartime. There can be only one master in the academy. Having individuals present with ultimate loyalty to a would-be subordinate is foolish. I won't to entertain the "Sith Arrogance" counter-argument either. As for the Governor not recognizing Bastila, it's part of the same issue so I'd have no problem with them correcting it. Either all of them should, or none of them. The Ebon Hawk is a different matter. We have no idea whether the Sith patrols are just picketing their zones for unmarked craft (pirates) or actively searching for it specifically. Some are random encounters, others were sent specifically to intercept. Depends on the circumstances. Freighters were coming and going from Korriban all the time. Czerka ran the outpost there and the Sith themselves were contracting ships to ferry out artifacts from the valley. 3 out of 4 times it would be fine, unless you make Korriban the final planet. Personally, I've always thought it made the most sense narrative-wise to run into the Leviathan leaving Korriban rather than anywhere else, so I usually make it second to last.
  2. 1 point
    Thanks. I cant agree more! Compared to todays standards i cant even watch the old Kotor /especially TSL anymore. The levels look so bland and unlike Star Wars, and even modded its harsh when you switch from e.g. Control to K2. To aim for a realistic look i tried to emulate a lot of assets from the Mandalorian series lately , which seems to be the better choice to get a natural looking result than when orienting on games like BF2 & FO. The Trayus Academy will be last on the list, but i dont think it would be more difficult to pull of than the other planets.
  3. 1 point
    2. Because they're armed. Because broken men behave in particular ways. Simpering, avoiding eye contact with their master. Lack of confidence. No backtalk. No signs of harsh physical abuse that would be required for such strong-willed individuals to be broken. Scars, bruises, burns, sheered fingers. All the little cruelties that would be expected from a Dark Jedi intending to become a Sith. That sort of thing isn't required for non-force sensitives. 3a. Individual interest outweighs collective interest in Sith philosophy. Extra converts are not worth being overthown, and that's not how the recruitment process works in the academy anyway. They only pick one student in the end. I agree there are other reasons for Bastila not wanting to go on Korriban, but they're not the primary reason. In that regard for risk of temptation, Juhani shouldn't be there either. 3b. There is no way to anticipate that ahead of time. There is no justification for the PC to take that risk when infiltration is the goal. 4. Related to point 2. Murder is fine among the Sith, however, each of them is desperately trying not to be murdered. Uthar's goal is to remain master. His secondary goal is to replace Yuthura because she's too ambitious. His third is to train new Sith. Yuthura wants to bring in a hopeful with Force Sensitive slaves? Cool, he can leave them in his locker until school's out. 5. I'd have just confined all three to the ship. There's a risk of high ranking Sith being present in Dreshdae and I'd want as few questions coming my way as possible. One unknown fallen Jedi coming to Korriban is nothing out of the ordinary, three travelling together at once stands out like a sore thumb. Calo would not have necessarily divulged info of the Ebon Hawk to Malak. He's a famous bounty hunter with a reputation to uphold so he would not want the Sith beating him to the punch. It was also personal matter to him at that point. No one had ever escaped him before. The Ebon Hawk is recognized in Dreshdae only by Czerka employees and smugglers, not the Sith.
  4. 1 point
    What is your evidence for this? It is by no means said in KOTOR 2 that Malachor is the only place to make Jedi fall to the dark side, or even the first: It seems likely that Lehon had the same property: Malachor is perhaps the most important of these three locations in KOTOR 2, but that is in KOTOR 2, when it is the only one of the three that has not been discovered and attacked by the Republic. If your alternative is that there is no choice and other people should not be allowed to make a choice that you disagree with, in a roleplaying game, then I cannot be convinced this alternative is inherently better. Yes, because it was the source of the infinite fleet. The Trayus Academy was not. Later, the Sith lost the Star Forge, but still had the Trayus Academy. No, this is not true: There is no definitive answer given in the game, and it is speculated that they had already begun to fall before discovering the Star Forge. You said the game gave you no opportunity to counter Kreia's argument, and I showed you a quote in which Kreia literally says "you were right." I don't know what more you want. Do you want another example of Kreia saying you were right? Yes, Canderous attributes the Republic's victory at Malachor to Revan's strategy. So does everyone in KOTOR 2. However, other people were there and did things that Revan personally did not do. There is no indication of any connection between Exar Kun's Sith and Revan's Sith in the game beyond this one line. I think it's a relic from an earlier draft of the game in which Bastila was Vima Sunrider and the game followed up more closely on the events of the Great Sith War, but that is only speculation on my part. On that note, though, you are willing to accept connection between Exar Kun's Sith and Revan's Sith in order to explain this continuity error, but you are not willing to accept a connection between Revan's Sith and the Sith of KOTOR 2 who were explicitly written to be survivors of Revan's Sith?
  5. 1 point
    The implication of the dark side ending is that the Republic is destroyed. Obviously there had to be some semblance of a status quo for a sequel to happen and for the Republic to exist in the films. Revan's disappearance allows for that while also at least giving some recognition of players' choice in the first game. Even if Malak had access to the Trayus Academy, it was not his center of power. The Star Forge was. On the other hand, and I know you take issue with this, the Sith of KOTOR 2 did not have the Star Forge. In the wake of their civil war, their center of power moved. I don't understand what this means. The Sith in KOTOR 2 would not exist without Revan. Of course the Trayus Academy was connected to him or her. The Sith governor you meet was still being trained. Presumably, there, but that is beside the point. There were multiple training facilities. Korriban was not unique. Again, the idea that Revan had multiple masters was established in the first game. Zhar says that Revan had a master other than himself, and we are never told who this is. KOTOR 2, as a sequel, introduces us to a character that must have existed, but that we had never met before. You are given every opportunity to disagree with Kreia in dialogue, and the very nature of the game, with you as the player and Kreia as the final boss, forces you to oppose her ideologically. Kreia herself admits to her hypocrisy and that she has to be stopped: Nobody is forcing you to believe her point of view is correct. Chris Avellone has said that he wrote Kreia to raise questions that he had about Star Wars, but I think you are putting words into his mouth as much as he put into Kreia's. I'm not familiar with other Expanded Universe material relating to the Mandalorians from that time, so I can't comment, but this is a minor reference that players familiar with the films would understand and is irrelevant to the story of the game. I don't know how you inferred so much from a few sentences that say little more than "a battle happened." The Battle of Malachor V is a minor plot point that is barely mentioned in the original and elaborated upon in the sequel.
  6. 1 point
    Peragus looks great. Really makes it feel like a dirty, gritty mining station, while still keeping close to the original feel. Too many vanilla areas are endless seas of grey panels. I'm really looking forward to seeing what you can do with the Trayus Academy (assuming it's on the agenda). It's always been the blandest looking part of the game to me and I've never found any retextures that managed to make it look good.
  7. 1 point
    I took those to be two separate battles, but maybe I read it wrong. Considering info is spare as you say maybe we are both reading it wrong. 1 : Considering the character was on their way to the Star Forge, going to the closest planet to the Star Forge, might have made some sense, rather than darting off to the other end of the galaxy. As for the Star Forge, I don't think it really needs any mention of what happens to it or who might control it, I thought that was all meant to be a part of the end and your own imagination as to where you think the story truly goes from there. It is also made to be quite clear that no one even knew what happened, or only knows vague details that have spread across the galaxy like wildfire but likely remained inconsistent with the truth. From a certain point of view! lol
  8. 1 point
    It is explained that after Revan disappeared, nobody was powerful enough to control the Star Forge: The existence of one academy does not preclude the existence of other academies for other purposes. The Sith have multiple training facilities in the first game: Korriban, Lehon, Manaan, Taris. There is no reason they couldn't have had another on Malachor, assuming it was even active after Malak took over. Chronicles of the Old Republic implies that it was abandoned at some point and reestablished by Kreia after the events of the first game: Although that source is riddled with continuity errors. I don't know where you got this from. The only character in the first game who explicitly mentions having trained Revan is Zhar: And that implies that Zhar was not Revan's primary master, just as in the second game, it is said that Revan had many masters: You disagree with the villain of the story's point of view. And this is a problem how? I thought this was an explicit reference to Jango Fett's death in Attack of the Clones. The only mentions of Malachor in the first game are: This seems consistent with the second game's depiction of the events to me, in as much as it can be consistent with so little existing information.
  9. 1 point
    On one side, sith troopers will probably have a better chance of defeating and capturing Bastila if they attack her on sight. On the other side, a single patrol won’t have much chances against a skilled Jedi Knight and her escort anyway. So, it’ll make sense for Sith Superiors to give orders to patrols such as: a) report about finding Bastila b) Attempt to persuade her to surrender. For example, to say something like “The planet is occupied. You cannot hide. We will execute civilians in the area if you escape; etc”. Then if the patrol is wiped, Sith Superiors can dispatch dark Jedi to the location where Bastila was spotted. From a technical point of view, there are many enemies in the game who first start a conversation when they have clear order to kill player (dark Jedi trio on Tatooine/Kashyyyk, Calo Nord, Darth Bandon, Malak’s apprentices on Star Forge). Therefore, it wouldn’t be out of place if at least one/first patrol that recognize Bastila will start conversation before the attack. Then the player can have a chance to trick patrol in style of ep. 4. Well, this may be beyond your plans, but it may be an interesting idea for the future. Why not just assume that there are Sith Masters on Korriban who can recognize (feel, see, smell, idk how it works) Bastila’s unique signature through the Force no matter what clothes she wears? And on Taris the patrols consist of simple soldiers.
  10. 1 point
    A mask of some kind could work, but I don't know how many Sith would be fooled by something like: If you decide to integrate the Dark Jedi attack seen on the cover art, I guess you could have a small group attack the party if Bastila isn't in disguise, but that's just an idea. Maybe it would be better to stick with attacks from troopers. However the disguise is handled, though, it should definitely be destroyed after arriving on Dantooine.
  11. 0 points
    Armors which are already in your inventory will glitch. However, if you'll give yourself new ones (via cheats or KSE) they will work like intended.