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Showing content with the highest reputation on 04/30/2020 in Posts

  1. 1 point
    View File M478EP Level Fixes NOTE : This is included with the Expanded Galaxy Project already. WARNING : I believe this is bugged and breaks the game, will update when I discover the cause of the issue. It was suggested to me that I release some of the fixes I have made separate from my main project, so here are the changes I made to M478. I combined the level that is usually split into three chunks into one and added some new doors to separate the areas, I also edited the positions of a lot of computer panels that were previously at odd rotations of positions and generally looked out of place on a droid planet, I also adjusted a few of the doors that were slightly out of line with the scenery. Let me know if you have any suggestions for changes worth making to M478. Thor110 Submitter Thor110 Submitted 04/29/2020 Category Mods TSLRCM Compatible Yes  
  2. 1 point
    View File Visibility File Fixes NOTE : This is included with the Expanded Galaxy Project already. It was suggested to me that I release some of the fixes I have made separate from my main project, so here is my first set of fixes for two levels on Nar Shaddaa and two levels on Dantooine. The preview images show what happens before applying these fixes. Let me know if you find anywhere else in the game that this occurs and I will look into fixing it. Thor110 Submitter Thor110 Submitted 04/29/2020 Category Mods TSLRCM Compatible Yes  
  3. 1 point
    I also like green but not this green and yellow https://starwars.fandom.com/wiki/Corellian_Jedi?file=Green_jedi.png I always pretended the Matukai robes could be a precursor to the Corellian robes. There's no signs of anything green on the Matukai wiki, but yet they are in this game like they are. I've played SWTOR for years. Before that, from what I know, the Green Jedi had fairly common robes like the Mutakai robes, just dark green instead of brown. I do like this look: https://starwars.fandom.com/wiki/Corellian_Jedi?file=CorranHorn-NEGTC2.jpg But yeah, that's fairly close to the Matukai robes. As you may know, I also don't do new 3D models. Feel free to throw in any retexturing ideas.
  4. 1 point
    Switching those should do the trick: Blue w_lghtsbr_001.mdl w_lghtsbr_001.mdl w_lghtsbr_001.tga iw_lghtsbr_001.tga Green: w_lghtsbr_003.mdl w_lghtsbr_003.mdl w_lghtsbr_003.tga iw_lghtsbr_003.tga
  5. 1 point
    Yes. I've been using this mod for some time with TSLRCM.
  6. 1 point
    View File HK Factory Cleanup NOTE : This is included with the Expanded Galaxy Project already. This mod lines up the HK-50 and HK-51 droids at the HK Factory on Telos. I felt they looked out of place all slightly out of line so I lined them up with one another. All of these small changes are included with the Expanded Galaxy Project but somebody suggested that I package them separately so here they are. I am also looking for suggestions for things to fix throughout the course of the main game, so if you know of anything feel free to message me. Thor110 Submitter Thor110 Submitted 04/30/2020 Category Mods TSLRCM Compatible Yes  
  7. 1 point
    View File Missing Door - Jekk Jekk Tarr Tunnels NOTE : This is included with the Expanded Galaxy Project already. This adds in a missing door from the Jekk Jekk Tarr Tunnels that is either absent from TSLRCM or was never there in the first place, though I believe it was there in my un-modded playthrough but it was some time ago. Thor110 Submitter Thor110 Submitted 04/30/2020 Category Mods TSLRCM Compatible Yes  
  8. 1 point
    View File Turret Placement NOTE : This is included with the Expanded Galaxy Project already. This mod literally just lines up the two turrets shown in the preview image, somebody suggested that I release all fixes / changes that are not specific to my main project separately so I have even included this. Thor110 Submitter Thor110 Submitted 04/30/2020 Category Mods TSLRCM Compatible Yes  
  9. 1 point
    View File Academy Cleanup NOTE : This is included with the Expanded Galaxy Project already. This mod literally just removes the holographic planet present in the Polar Academy, it is not there in the original game but was added in TSLRCM, so I decided to remove it as I think it looks out of place. Thor110 Submitter Thor110 Submitted 04/30/2020 Category Mods TSLRCM Compatible Yes  
  10. 1 point
    Ah ok, I forgot that you asking for my permission was for this mod, been a while. There's no moderation as far as I know, but it's been a while since I uploaded my first mod, maybe it's a one time thing. I haven't heard others asking about it on the guide page though. Visibility in the vdf gets ignored, I always leave it on "0", so that shouldn't be an issue. I don't really know why the "Public" option is not in your list, strange. A mod becomes visible in the overview of files you've posted right away, but it takes a bit (an hour or something, not too long) before it's visible in the "Most recent" tab. I don't have Steam Guard, had to look up what that is. Possibly related: https://steamcommunity.com/app/255710/discussions/0/611704730322374875/
  11. 1 point
    "Think of how stupid the average person is, and realize half of them are stupider than that." - George Carlin