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Showing content with the highest reputation on 01/13/2020 in Posts

  1. 1 point
    So way back in 2005, there was a turn based tactics game by 2K Games called Shattered Union. It was set in alternate history version of the United States. I own this game and I've never played it to completion. I have this game for one reason and one reason only - the narration provided by Sara Kestelman. Wanna hear some more from the voice of Kreia? If so, enjoy the following... Do be a pal and like the video on YouTube too while you're at it.
  2. 1 point
    You need to change the OdysseyBase's layout type to Room.
  3. 1 point
    "history will list you among the contenders, but how will history remember you?" To think I almost missed this post entirely, wow. She definitely has an enticing voice for harbinger.
  4. 1 point
    That would be my fault, since I was that one that modified the training script to accommodate @Stormie97's robes. The issue is that the mod changes the default fake PC that is used for two custom ones (male and female), and, naturally, there is no provision to properly destroy those once they have fulfilled their purpose. An unfortunate oversight on my part. As luck would have it, the script that controls destroying the fake PC can't be decompiled, so resolving that will take a different approach. I've suggested a fix to Stormie to resolve the problem for future users. But fixing that wouldn't help in your case regardless, since the scene has already been completed. As a temporary measure, try extracting the attached into your Override folder and loading a save in the Hawk (or re-entering it from outside). Stormie_Robes_Fake_PC_Temp_Fix.zip
  5. 0 points
    Yes, that one. Run that installer, then copy the textures from Silveredge's original mod. As the readme states: People were copying across the appearance.2da from Silveredge's original mod, overwriting the one already present in the Override (and already patched by K1CP). This causes the lite commoner appearances to break, amongst other problems. I see now though that the build install order has been changed to put K1CP after the Ajunta Pall mod in order to forestall further occurrences of this. Simply creating TXIs for the textures should be sufficient. Extract the attached into your Override and you shouldn't need a 2DA edit/replacement. I would advise that you delete Svosh's mod from your post. Rehosting/redistributing people's mods without permission is against the rules and will possibly get you banned. Bastila_TXIs.zip