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About This File

A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 05.7.2016

 

Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder

 

Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder

 

Description:
Davik is the Crimelord of Taris and is a member of the Exchange. During your travels you get to steal his ship the Ebon Hawke and witness his death and
collect the fancy armor he wore and a few other items. Though this armor is good armor near the end of the game it becomes kinda useless but this mod
should fix that. If you were to try out the game cheats you will notice there are 3 cheat codes that give davik's armor.

 

g_a_class6007
g_a_class6008
g_a_class6009

 

The "g_a_class6007" is Davik's armor while the others arn't but there stats suggest Davik's armor was going to be upgradable at one point but it was likely cut
due to it being to strong and it wasn't restored in K1R for probably the same reason or was overlooked since this is a minor thing.

 

So this mod basically makes Davik's armor upgradable so it can be made more useful near the end game.

 

Stats:
Armor reinforcement: 2 Defence Bonus
Mesh Underlay: Damage resistance: Cold 20%
Damage resistance: Fire 20%
Immunity: Mind Effecting

 

Known Bugs:
None that I know of but if their is Just PM me on Deadlystream.

 

Incompatibilities:
Will be incompatible with anything that changes g_a_class6007 or with anything that removes Davik's armor from Davik (Than this mod wouldn't have effect)

 

Permissions:
If you want to include this in your own mod please PM me on Deadlystream first(I will likely say yes)

 

Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.

 

Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 1.0   See changelog

Released

No changelog available for this version.

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Working fine :)


I don't like too much the heavy armors due the limitation with dexterity, even less if they're not upgradeable, so, nice job.

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Not working for me. Only one file in the "For override" folder, the class6007.uti and nothing else. Armor doesn't appear in the workbench.

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On 7/29/2018 at 3:03 PM, tombo89 said:

Not working for me. Only one file in the "For override" folder, the class6007.uti and nothing else. Armor doesn't appear in the workbench.

If u picked up Daviks armor before u installed this mod and saved it the mod wont take affect. Try using the cheat "giveitem g_a_class6007" to gain a second, yet upgradeable, Davik armor.

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Why is this not included in your K1 Gameplay Improvement Mod? Davik wears Verpine Zal Alloy Mesh instead. 

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2 hours ago, JasonRyder said:

Why is this not included in your K1 Gameplay Improvement Mod? Davik wears Verpine Zal Alloy Mesh instead. 

In that mod, I plan to replace the Verpine Zal Alloy Heavy Mesh with TSL "Verpine Ultramesh" which appears just like Davik's armour and is stronger than it. Those mesh armours are meant to be really expensive hence is why Davik uses it.

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