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KotOR I Tatooine Merchant Mod


This is the first mod I've ever made - hooray!
This is a simple mod which will add in a new merchant to Tatooine and give him a small sidequest. He'll be in the first module of Tatooine (on the wall on the side closest to the door), and for the mod to work it is required you have
never been to Tatooine before.
The enemies you may face are quite strong, by the way.
Oh, and there's also some new poorly skinned robes. They were mainly a test if I could add a new item, and I thought I should at least *try* to make a new skin. Gotta start somewhere though, right?


Put all of the files in to the Override folder.


Remove the files.


You'll need the JRL Merger for this mod to be compatible with other mods if there is already a global.jrl in your override. This mod also won't be compatible with any mod which alters the dialogue when you first arrive on Tatooine or when
you arrive at the Czerka Offices.


Thanks to Fair Strides & Kexikus for helping me out with dlg editing and scripts, and thanks to Rece for his great tutorials on his YouTube channel.




I've also added a save for anyone who doesn't already have one or doesn't want to play through the game to see the mod. Warning: It's just a save warped from the beginning of the game to use the mod, so DO NOT use it to play the rest of the game.

What's New in Version 08/14/2019 08:30 PM   See changelog


No changelog available for this version.

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