Qui-Don Jorn's Sabers 4.0 KotOR Conversion 1.1

   (12 reviews)

1 Screenshot

About This File

Author:

Qui-Don Jorn/Kainzorus Prime

 

Mod Name:

Qui-Don Jorn's Sabers 4.0 KotOR Conversion

 

*************************

Under NO circumstances is this, or any of my other,

mod(s) to be posted on ANY site other than by myself.

*************************

 

1. Info

===========

This mod converts the 4.0 version of Qui-Don Jorn's default replacement hilts from TSL to KotOR.

 

2. Installation:

=========

Copy all the files into the Override folder. Overwrite as necessary.

 

3. Compatibility:

=========

Mod is incompatible with other default hilt replacements, obviously.

 

3. Credits:

===========

Special thanks to:

 

Holowan Laboratories - For all the great resources.

 

4. DISCLAIMER:

===============

This Mod is not supported by LucasArts, Bioware or Obsidian.

Please do not contact them for support of this mod.

 

Copyright:

Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks

and copyrights owned by their respective trademark and copyright holders.

 

Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are

trademarks and copyrights owned by their respective trademark and copyright holders.

 

Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their

respective trademark and copyright holders.


What's New in Version 1.0   See changelog

Released

  • Initial release.
  • Like 1



User Feedback

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Valefury

  

a top level essential mod, one of the few.

 

there's some issue with the handles and how they go into the left hand though. since the game doesn't seem to "flip" the hilt model when held in left hand it appears for example the shortsaber and blue saber like you're holding it inside out or backwards or however you wanna describe it. the issue is mainly because the flap at the top of the hilt is facing right, as opposed to the red saber flap facing up which makes it irrelevant which hand its in its always going to be symmetrical facing up. it would be a great idea to rotate the blue saber and short saber models 90 degrees to make the flap face up so that it looks fine in either hand and to do the same with any other hilt that has similar flaps I'm not familiar with them. might be a good idea to look over the double sabers too since it would be from immersion perspective awkward to be rotating the flap around mid combat. my core issue is that the short saber which is meant for the offhand looks improper in the offhand.

 

I realize it's been a long time and author probably isn't working on the mod anymore or visiting the site but anyone who is currently modding should look into this if they can, just a same to see such a blemish on an otherwise perfect mod.

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