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=Trask Ulgo Without Tutorials=

A KNIGHTS OF THE OLD REPUBLIC MODIFICATION


AUTHOR: Leilukin
FILE NAME: Trask Ulgo Without Tutorials.7z
LATEST VERSION: 1.0.2
CONTACT: E-mail to contact@leilukin.com, or message to Leilukin on Deadly Stream

 

1. DESCRIPTION:

This mod removes the tutorial elements from the game. For the Endar Spire, the removed in-game tutorial elements include:

  • Trask Ulgo and Carth Onasi's tutorial dialogues on the Endar Spire
  • The Security skill requirement to open the second door on the Endar Spire
  • The requirement to equip a melee weapon to enter the bridge
  • The levelling up requirement to exit the bridge
  • The tutorials in the computer and droid repair screens

In addition, this also removes the workbench tutorials on Taris, and the galaxy map tutorial on the Ebon Hawk.

This mod is inspired by darthbdaman's Tutorial Remover mod. However, the key difference is my mod keeps Trask as your party member in the first area of the Endar Spire. My mod is made for players who do not wish to go through the tutorials again when replaying KotOR, but still wants Trask a party member to help them to fight through the first area of the Endar Spire.

In order for this mod to take effect, you need to start a completely new game. For the best experience with this mod, it is also recommended to turn off the tutorial pop-ups in the setting menu.

 

2. INSTALLATION:

Extract the Trask Ulgo Without Tutorials.7z file you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, select your KotOR game folder as your KotOR directory path, click the “Install” button and let the installer do its job.

If you have installed other mods, when you install my mod, you may receive warnings about the installer skipping at least one .mod file because it already exists in your Modules folder. Do not need to worry about those warnings, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods.

When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.

The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.

 

3. UNINSTALLATION:

Run Install.exe and select your KotOR directory where you installed this mod. From the “Tools” drop-down menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod.

 

4. KNOWN ISSUES:

None currently known. If you find any bugs or problems, please let me know.

 

5. MOD COMPATIBILITY:

This mod is compatible with KOTOR 1 Community Patch (K1CP). I recommend installing my mod after K1CP.

If you want to use KotOR 1 Restoration (K1R), you need to install this mod after K1R.

This mod is compatible with Marius Fett's Carth's Republic Uniform and Flight Suit.

This mod is compatible with Revanator's Custom Class Items.

This mod is not compatible with darthbdaman's Tutorial Remover and Jedi From the Start.

Any other mod that modifies Trask's dialogue will likely conflict with this mod.

 

6. PERMISSION:

You may use assets from this mod as part of your mod, but you must credit me as the creator of these assets.

 

7. CREDITS:

Fred Tetra for the KotOR Tool
OpenKotOR for Holocron Toolset and HoloPatcher
tk102 for DLG Editor
Vriff for NeoDLG
JdNoa for DeNCS KotOR Script Decompiler
KobaltBlu for KotOR Scripting Tool

 

 

THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

Edited by Leilukin


What's New in Version 1.0.2   See changelog

Released

  • Replace TSLPatcher with HoloPatcher 2.0 as the mod's installer.
  • Improve dynamic patching of dialog (DLG) files by using NeoDLG to export HoloPatcher instructions to reduce the need of dedicated compatibility install options for other mods.
  • Like 7
  • Light Side Points 1

User Feedback

Recommended Comments

Darthrevan123

Posted (edited)

I am keeping these files in my override folder until I die.

 

Though I must ask where did you get those sith soldier textures?

Edited by Darthrevan123
Leilukin

Posted

1 hour ago, Darthrevan123 said:

Though I must ask where did you get those sith soldier textures?

I didn't use any other mod, including texture mods, when I tested this mod and took the screenshots, so it's just the in-game lightning that made it look that way in the screenshots.

Sandmampfer

Posted

Awesome mod! Works as intended and if you dont know what was cut you wont notice it - thats how smooth its integrated!

Definiteley a permanent spot in my personal 195 mod build!

 

12 hours ago, Darthrevan123 said:

Though I must ask where did you get those sith soldier textures?

I noticed that ultra chromy look as well when i recently reinstalled this masterpiece - no matter if i just use the vanilla install or K1CP or the ultimate Character Overhaul Mod. I found it a bit irritating to be honest so i installed a white sith trooper armor texture and got rid of it.

  • Thanks 1
Sandmampfer

Posted

I am afraid i have to write another comment - i have the suspicion that your mod might mess up the stowaway quest with Sasha on board of the Ebon Hawk.

At first i thought it might be the combination of several different mods that alter things in the ebon hawk modules, but i tried a fresh install with only widescreen mods and nothing else except your mod.

Zaalbar informs me that someone was stealing supplies like usual but i cant investigate them or get the footsteps or Sasha to spawn. 

Trying another fresh install with your mod but overwriting the ebo module with the backup works. Maybe look into this if you or someone else also gets this bug?

Leilukin

Posted

13 hours ago, Sandmampfer said:

i have the suspicion that your mod might mess up the stowaway quest with Sasha on board of the Ebon Hawk.

Thank you for the bug report. I found out the issue was caused by the TSLPatcher installer itself, since the Ebon Hawk is one of the K1 modules that contain files with special characters that older versions of TSLPatcher break. I have updated the mod to fix the issue by replacing the TSLPatcher installer with the version used by KOTOR 1 Community Patch.

  • Light Side Points 2
Sandmampfer

Posted

4 hours ago, Leilukin said:

Thank you for the bug report. I found out the issue was caused by the TSLPatcher installer itself, since the Ebon Hawk is one of the K1 modules that contain files with special characters that older versions of TSLPatcher break. I have updated the mod to fix the issue by replacing the TSLPatcher installer with the version used by KOTOR 1 Community Patch.

Damn - talk about instant customer support - I´m learning mando from a little girl as i am writing this comment;) 

Keep up the good work!

  • Light Side Points 1

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