Kotor 1 Texture to Kotor 2 Game Bridge 1.0.0

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A friend suggested that I upload these here since finding these darn things is quite a chore, and because the difference is honestly quite dramatic.

It really is what it says on the tin. I took a bunch of Kotor 1 files and collected those that were downgraded for Kotor 2 (Obsidian literally saved them at a smaller resolution for no adequately explained reason other than perhaps to save resources for console release or because the engine was lagging) 

So, it's a quick texture swap. 

 

I've included a far more in-depth explanation for installing in the readme, but the gist is, you drop these in your override to install them and remove them from your override to uninstall them.

 

I obviously take no credit for these nor do I claim any rights/give permissions in their usage.

 

 

If you wish, I can provide a TXT document listing all of the textures for using your own Kotor 1 files instead of these.

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Vogga's coming  up as transparent for me.

I'm running the Steam version of the game. 

Screenshot (39).png

Edited by orange

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There was a topic earlier about the Steam version resetting the TXI data in the 2da files.

 https://deadlystream.com/topic/3604-transparency-problem/?tab=comments#comment-37227

Their solution seemed to be manually editing the 2da files with Kotortool to point to the proper cubemap.

 

However, I could also just edit out the Alpha layer in Photoshop, but you will get no reflection and the bumpmap may not work.

 

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Perhaps. However, in the Hutt's case, the bumpmap info is in the TXI and if I keep it within the TPC, it will cause problems; since this is just a texture replacement and doesn't actually change the models (I believe TSL removed the bumpmap capability of the hutts).

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It's easy enough to remove from the TPC. It can simply be deleted with a hex editor, since it's just a text string appended to the end of the file.

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I have the same problem that @orange

The MOD have 4 files related with hutt (C_Hutt01.tga to 04) and no ".txi's". In my Override folder I've found a "C_Hutt03.txi". Removing the ".txi" file doesn't help (leaving the 4 ".tga" from this MOD). Searching in the folders of the MODs I have installed I've found it in "KOTOR 2 Community Patch-v1.4" (with its ".tga" file, both 03.tga and the 03.txi).

Removing from the Override folder all the "hutt" files helps. Without these files, restoring the files from the Community Patch "C_Hutt03.tga" and "C_Hutt03.txi" helps too but there are transparencies in the mouth and in the tail.

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I noticed another texture that is higher resolution in the original game.

LKO_blast01 in KotOR1 is 512x512

where-as

KOR_blast01 in KotOR2 is 128x128

I suspect there's a bundle more textures in there with different names to work out, just came across this while comparing the textures in both versions of the Sith Academy.

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