TOR Ports: Pureblood Sith Male Player Head for TSL 1.0.0

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About This File

This mod adds the head model of a Pureblood Sith from The Old Republic MMO as a selectable player head for male characters.

A few notes:

  • While aligned as closely as possible, the neckline probably won't match perfectly. Expect some visible gaps on body models that don't hide the join.
  • The TOR head models use separate textures for the face, eyes, and hair. In order to allow for DS transitions, these had to be merged together (and the UVs adjusted to match). The eyes are the big loser in this. They went from having their own dedicated 256x256 texture to being shrunk down to a corner where they could be squeezed in.
  • An additional consequence of the texture merge is no normal maps, due to the hair requiring alpha masking.
  • TOR heavily relies on tint mapping textures for variation - skin tone, hair colour, eye colour, etc. Unfortunately, while the tint colours are available in the material files, the specifics of their shaders are currently unknown to me, so the best I can do is experiment with various blend modes to approximate the look. It may require some further experimentation and kludging.
  • Not even having specularity, much less the advanced (by comparison) graphical features of TOR, expect textures to look pretty flat by comparison to the originals.
  • KOTOR has a maximum bone limit per mesh of 16. This creates a problem for TOR meshes, as adding the eyelids to the face bone array pushes that to 18. I had to drop 2 bones to make it work. I chose the two nose corner bones, as they seemed the least important. I don't know what effect this may have on various facial animations though.
  • Dark Side transitions are included, but they are relatively mild. I'm not a big fan of the zombie look.
  • A unique underwear model is included, but the join line between the body and head is very apparent. I gather TOR is doing something to blend the join seamlessly, but I’m not able to replicate it.

Installation:

If you are using TSLRCM or the hybrid TSLRCM + M4-78 from the Steam Workshop, make sure to choose its Workshop folder as the installation location, not the main game folder.

Acknowledgements:

  • Original models and textures ported from The Old Republic MMO
  • Thanks to @bead-v for KOTORMax and MDLEdit
  • Thanks to @ndix UR for TGA2TPC and normal map normalizer tool
  • Thanks to zaramot on the Xentax forums for the TOR GR2 Max import script
  • Like 5
  • Thanks 1
  • Light Side Points 1



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Cool PC mod head, 

And it's brillent to see a Sith Pureblood for KOTOR Mods I am most happy to see one. :D  

I have also told a story about a Sith Pureblood in the Republic as a soldier during the Mandalorian Wars as well by the name of Private Icarus Finwej whom is the only pureblood sith in the Galactic Republic and the Republic Army, he serves with 1st Lieutenant Hugo Gurragann and 2nd Lieutenant Tommkeys Pruhig in Gramma Squad during the Mandalorian Wars prior to the Battle of the Charros system, he would fight on all the way to the Battle of Dxun and the Final Battle of Malachor V, he had a girlfriend a Defel female species named Private Ginovae DeMarakesh whom was like a wolfbread species that's all the background I'd be giving you. 

I always fave the purebloods shame though we never had them in Canon as of yet. 

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Guest Which folder

Posted

Which folder does it need to go in exactly if using TLSRCM? Ive tried selecting the workshop folder and while it says the installation was successful it does not show up at all. Can you tell me exactly where it needs to be or do I need to remove TSLRCM altogether? Thanks.

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Your problem is likely due to using other Workshop mods that add 2DAs. I would guess you have another head mod from there that adds a portraits.2da.

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Guest Guest1356

Posted

Always loved the Purebloods. Now, I just need to hope someone picks up on this and makes a female. Good work!

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Hey DarthParametric, I was wondering if you'd ever consider uploading some of your mods to the steam workshop? I know me and quite a few others aren't really able to access a lot of the great mods on here because we play on the steam Mac versions, and it's always great when mod authors upload their stuff on the workshop. This mod is awesome and I'd definitely love to play a run with it if possible, the face has such great detail from the port. Thanks for taking the time to read this and for continuing to mod this phenomenal game!

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Fair enough, it's just the only option for a lot of not so tech savy mac players like myself, appreciate the reply regardless

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