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Semi-new Mega Retexture Mod KotOR

#1 User is offline   milestails Icon

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Posted 05 February 2012 - 02:03 PM

I was surfing around moddb and came across this http://www.moddb.com.../kotor-ultimate

It is a significant retexture/remodeling mod that deals with a few of the modules, lightsabers, blasters, and adds some new content as well. It looks like the KotOR equivalent of TSLMIM by Drewton.

Anybody ever use it in a playthrough? It kind of makes me want to play KotOR again because I love higher resolution textures in-game.
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#2 User is offline   Zhaboka Icon

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Posted 06 February 2012 - 04:09 AM

I am also interested if anyone has played through this seemingly awesome mod.
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#3 User is offline   Salk Icon

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Posted 07 February 2012 - 04:09 PM

I am now tracking it!

Thanks for the information, milestails.
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#4 User is offline   milestails Icon

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Posted 20 February 2012 - 11:36 PM

So I downloaded the mod and extracted the files without having used them in-game yet...

The size of the individual texture files are HUGE....like upwards to 2048x2048x32!
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#5 User is offline   90SK Icon

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Posted 21 February 2012 - 10:06 AM

The author says there will be a KotOR II version... yay!
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#6 User is offline   Boilpoint Icon

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Posted 21 February 2012 - 07:59 PM

Not sure what I think of the weapons, but the environments look amazing. Can't wait to see more of them finished.

I think Xarwarz's 2012 texture mods look striking, but they definitely take some creative license. These feel a bit more traditional so far (which I like).
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#7 User is offline   milestails Icon

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Posted 23 February 2012 - 08:01 AM

View PostBoilpoint, on 21 February 2012 - 07:59 PM, said:

Not sure what I think of the weapons, but the environments look amazing. Can't wait to see more of them finished.

I think Xarwarz's 2012 texture mods look striking, but they definitely take some creative license. These feel a bit more traditional so far (which I like).


Yeah I just took out the textures I liked from the extracted files and deleted all the rest.
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#8 User is offline   Boilpoint Icon

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Posted 24 February 2012 - 03:08 AM

View Postmilestails, on 23 February 2012 - 08:01 AM, said:

Yeah I just took out the textures I liked from the extracted files and deleted all the rest.


How could you tell what it extracted? It used an odd .exe installer. Did you just know what was in your Override folder before you ran it? Is that the only place the .exe is putting files?
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#9 User is offline   Extreme110 Icon

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Posted 24 February 2012 - 05:07 AM

View PostBoilpoint, on 24 February 2012 - 03:08 AM, said:

How could you tell what it extracted? It used an odd .exe installer. Did you just know what was in your Override folder before you ran it? Is that the only place the .exe is putting files?

Well, it should be pretty obvious from his previous graphics packs what he modifies, but when you run the extractor, it actually creates a new folder with the name of the module/package. I ran all the installers in a temp directory and manually copied over everything into my override folder.
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