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  • Submitted: Feb 24 2017 12:27 AM
  • Last Updated: Feb 24 2017 11:40 AM
  • File Size: 340.03KB
  • Views: 3810
  • Downloads: 444
  • Approved by: zbyl2
  • Approved on: 24 February 2017 - 11:17 AM
  • K1R Compatible: Yes

Previous Versions

  • 24 Feb 2017 Download Genoharadan - Light Side

Download Genoharadan - Light Side

* * * * * 4 Votes



Screenshots

Genoharadan - Light Side

Description:
One of the more exciting subplots in KotOR was the Genoharadan, a secret guild of assassins that your player could join and hunt multiple targets across the galaxy. Sadly, you couldn't complete this quest without accumulating a whole lot of Dark Side Points - until now.

 

This mod allows you to spare the lives of Vorn Daasraad, Rulan Prolik, Ithorak Guldar and Lorgal (There's an option to let Zuulan go free in the game already so I've not changed anything there). You'll gain Light Side points for letting them live.

 

Finally, each of the targets you let live will appear during your final battle with Hulas on Tatooine. There you can, if you really want to, kill all of the Genoharadan Overseers at once.

 

Installation:
Run the TSLPatcher and select your KotOR game directory.

 

Compatibility:
Incompatible with any mod that alters the Genoharadan quests, characters or dialogs.

 

Bugs:
Not really a bug but something worth mentioning; if you kill Rulan Prolik on Tatooine he won't transform in to his true form upon death, he'll just die as he is.

 

No others bugs I can think of. If you come across any, please let me know.

 

Sidenotes:
You will need Force Persuade and a high Persuade skill

 

I had a lot of trouble trying to work out how to save Rulan
and the end result is a bit iffy: to do it you have to converse with one of the tachs that isn't him in disguise and kill it pretending it is.



Screenshots

Screenshots Screenshots Screenshots


About time someone made this. Downloading it asap. 

A great idea!

Very good idea!  This will definitely be downloaded in time for my next playthrough!

Very good idea!  This will definitely be downloaded in time for my next playthrough!

Thanks! You know, this mod was actually inspired by your Bendak Starkiller mod.

Nice mod, thank you so much for making it!

 

A question though: Exactly how high of a persuade skill do you need to convince Hulas that you killed Zuulan? I just failed multiple times with a persuade of 20. I really like the mod, but I don't want to keep spending all my skill points on persuade for consecutive levels just to get past that part & would like to know what the magic number is if you know.

 

I do realize you don't need to convince him you that killed both of the first 2 to continue with the quest, and I'll probably have moved on with just convincing him I killed Lorgal by the time this is answered, but for all future people wondering how much it will take it would be nice to have the answer here for them.

 

Thanks again for a great mod!

Nice mod, thank you so much for making it!

 

A question though: Exactly how high of a persuade skill do you need to convince Hulas that you killed Zuulan? I just failed multiple times with a persuade of 20. I really like the mod, but I don't want to keep spending all my skill points on persuade for consecutive levels just to get past that part & would like to know what the magic number is if you know.

 

I do realize you don't need to convince him you that killed both of the first 2 to continue with the quest, and I'll probably have moved on with just convincing him I killed Lorgal by the time this is answered, but for all future people wondering how much it will take it would be nice to have the answer here for them.

 

Thanks again for a great mod!

 

Short answer, I don't know. I didn't edit anything to do with Zuulan because the option to let him go is in the game already. I'll take a look at it though, it's not something I really tried (when testing the mod I just used Lorgal). As it stands, this mod is simply a new option for people who want it - it's not as developed as I'd like it to be and I hope to expand upon it in the future. Until then I'd recommend just taking care of Lorgal. 

 

Thanks for your feedback, it means a lot! 

Nice mod, thank you so much for making it!

 

A question though: Exactly how high of a persuade skill do you need to convince Hulas that you killed Zuulan? I just failed multiple times with a persuade of 20. I really like the mod, but I don't want to keep spending all my skill points on persuade for consecutive levels just to get past that part & would like to know what the magic number is if you know.

 

I do realize you don't need to convince him you that killed both of the first 2 to continue with the quest, and I'll probably have moved on with just convincing him I killed Lorgal by the time this is answered, but for all future people wondering how much it will take it would be nice to have the answer here for them.

 

Thanks again for a great mod!

It is Impossible to Persuade him that you killed Zuulan when you didn't! That's how Bioware made the game!

It is Impossible to Persuade him that you killed Zuulan when you didn't! That's how Bioware made the game!

 

Ah, I didn't know that. I'll change that when I next update the mod. I'll probably change Zuulan completely in that case. Thanks for letting me know!

How about Vorn? How much skill do you need to have in his case? 

How about Vorn? How much skill do you need to have in his case? 

You need Force Persuade to convince Vorn not to fight and a high persuade skill to convince Hulas you didn't kill his agents


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