Recommended Posts

Extended Enclave Patch


Extended Enclave Patch
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.0.0 Release Date: 26.06.2020

INSTALLATION:
(It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.) 
As this is an add-on for TSLRCM, TSLRCM 1.8.6 is REQUIRED. It will not work otherwise, so have that installed first.
As this is a patch for Extended Enlcave, Extended Enclave 2.5.1 is REQUIRED. It will not work otherwise. So have that after TSLRCM and before Extended Enclave Patch.

M4-78EP appears to be fully compatible with Extended Enclave, so no compatibility patch for M4-78EP and Extended Enclave Patch exists at this time.
The M4-78EP compatibility patch for M4-78EP checks to see if Master Vash is present amongst the Jedi Masters, this is impossible to achieve in M4-78EP so therefore this mod won't break with M4-78EP.
But REGARDLESS, please leave feedback if you play with M4-78EP of both ANY BUGS you may encounter or if your game WORKED with M4-78.


To install, extract the Extended Enclave Patch folder to anywhere you like, as long as it is not the SWKotOR2 folder. When you run the installer, it will present you with two options, the option "Main Installation" is REQUIRED base mod and "CARTH FIX" is OPTIONAL, select "Main Installation" and run it.

"CARTH FIX" can be installed after "Main Installation", this option fixes an inconsistency with Carth's armor as seen in TSLRCM. DO NOT USE THIS OPTION if you use DarthParametric's "TOR Ports: KOTOR Comic Republic Uniforms Admiralty Patch"

Uninstallation:
Depends on what you've chosen to install
Copy the files within the generated "backup" folder and place the file inside your modules folder, make sure you overwrite.

Description:
This is a patch for the Extended Enclave mod which extends version the Rebuilt Enclave sequence with new restored dialogue, scenes and other missing content. 
The following scenes have been modified:

1. "Tobin's Message"
Previously in TSLRCM and Extended Enclave, Tobin's scene with Nihilus was totally unskippable. Presumably as this scene harboured important information regarding the games plot, specifically how Nihilus came to discover Telos and why he chose to attack it. This patch makes it so that the player can skip through most of Tobin's dialogues and get back into the action.

2. "Admiration"
Scenes in the Jedi Enclave where the dialogue shows an animated fly-by camera have now been made unskippable for the duration of the camera, this was done to allow players to admire the scene for a brief moment rather than mindlessly skip it like you can in vanilla

3. "Disciple's Choice."
The "Disciple's Choice" restored content has been moved from the Ebon Hawk to the Enclave. Once inside the Enclave, Kreia telepathically goads Disciple into telling the Republic what's happening but in doing so, he'd endanger the Exile.

3. "Disciple's Distress Call"
Knowing that Kreia is a Sith and that the Exile and Jedi were in danger, the Disciple instead contacts Atris for help who in turn sends her Handmaidens to Dantooine.

4. "Alternate Lines."
A handful of 'alternate lines' exist within the Enclave files including:

2nd takes like:
Extended Enclave: "Including Master Zhar. Master Vandar." -> Patch: "Including Master Zhar... Master Vandar..."

From alternate lines like:
Extended Enclave: "And at last, you saw." -> Patch: "And at last, you saw the truth."

To totally expanded lines like:
Extended Enclave: "Yeah... I know." -> Patch: "Yeah... and she knows it. She's known it all along. She's used your own ability to form connections against you."

5. "Reaching Out."
The Exile, believed to be deceased, will now be taken back to the Ebon Hawk where they will lie unconscious in the medical bay as the party believe them to be dead. The subsequent mind reading scene shall have additional lines.

6. "A bridge?"
A plot hole has been covered up, kinda. Once Kreia outs herself as a Sith to the party, she takes the Ebon Hawk to Telos with Handmaiden/s and once she departs the crew, with their leader seemingly dead, return to Dantooine just in-time for the Exile to recover.

7. "I have to do this, or I will die inside, just as I died at Malachor V."
Bao-Dur's mind reading scene will now include the famous TSLRP style animated camera.

In my opinion, this patch is a very small mod at the current time. In the future, I shall further update the mod with new content which I hope will touch upon the scenes including the Jedi Masters, Kreia, Visas, Sion and more!
 

Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.

Incompatibilities:
Report any incompatibilities to me on Deadlystream.com

Permissions:
This mod may not be modified or distributed without the explicit permission of the authors.

Thanks and Credits:
danil-ch & Darth Hayze: Extended Enclave mod and associated files
Zbyl2: Help with getting it ready for TSLRCM 1.8.6
Sith Holocron: The Awesome logo and screenshot edits
JCarter426: TSLRP Inspired Camera
Exile007: Sion related files
LoneWanderer: Extensive Beta Testing
TSLRCM Team: TSLRCM 1.8.6 and associated files
Team Gizka: Creating the original Ebon hawk camera
Bioware: For such an amazing game
Obsidian: For such an amazing sequel and for keeping the cut content in the files
Fred Tetra: For Kotor Tool 
Everyone who downloads the mod!

Extended Enclave Credits:
Thanks:
----------
Thanks go the entire TSLRCM team; your work has been outstanding.

8. Credit:
----------
AUTHORS:
danil-ch and Darth Hayze: Pretty much most stuff, this included lots of scripting, vo splicing, picking up slack when one of us disappeared, etc...

CONTRIBUTORS:
Hassat Hunter; for help with getting it ready for TSLRCM 1.8.2
Sith Holocron; for suggesting a mod collaboration and the cool logo
zbyl2; for help with getting it ready for TSLRCM 1.8.3
Exile007 -  for contributing his early work on the Sion scenes

TESTERS:
Loki147
Malkior

Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


  • Submitter
  • Submitted
    02/25/2021
  • Category
  • TSLRCM Compatible
    Yes

 

Share this post


Link to post
Share on other sites

From what I recall from the Ravager, you could tell Tobin to assist with helping with the proton cores.  (I think there may have been a check to see if you could convince him.)  It would be nice to see a follow up on that and seeing as this mod already covers Tobin on the Ravager and you plan to do updates, it would niuce if something like this was included.  You could even it so that the proton core that inevitably explodes takes Colonel Tobin out? 

Just a thought.

Edit: This page should remind you all of the conversation with Tobin aboard the Ravager.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this