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Posted

I am registering an interest in maybe a Citadel Station Attack enhancement that would consist of members of the party traveling to a republic ship that is being manned by corrup Republic soldiers secretly working for Sion. The party members would have to take control of the ship before it destroys Citadel station and the Harbinger alike.

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Posted

It would be much like what happens on Dxun where you choose your party members (only the ones that are still there) to go to the defender to seize control before it destroys Citadel Station, like say Atton, HK and GOTO go to the Defender to stop them

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Posted

Is it just me or does this sound more like just a fight, purely for a fight's sake? 

I personally think that, while a neat idea, it'll disrupt the already tenuous flow of the TSL endgame.

Posted

It wouldn't just be a fight for fights sake it would also have a lot of dialogue and strategic decisions that could make or break the level for you. I also believe that there is only one side quest in that portion of the game, so I think it needs to be fleshed out to have a break from the action (like a nice massage in Davik's Estate)

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