Sith Holocron 2,479 Posted October 11, 2017 I've updated one of my blog entries with how one of my proposals would at least sound like. Check it out if you're interested. 1 Quote Share this post Link to post Share on other sites
dg1995 28 Posted October 12, 2017 I Didn't read the possibilities(I don't want to spoil it). But I agree that Bao-Dur really needs a Good Closure. He Just Disappeared in Malachor V without any Explanations. Quote Share this post Link to post Share on other sites
Guest Qui-Gon Glenn Posted October 23, 2017 The blog entries were all interesting! I guess I like the second one best; the first is a nice use of existing VO but having Bao-Dur taken down by machines seems opposite character somehow. Now, if it was a bunch of turrets, and the turrets ignored HK because it was not natural life form... Then I might like it a bit more. But that situation needs a convincing setup, a trap of some sort I dunno. But that's just, like, my opinion, man. Quote Share this post Link to post Share on other sites
Mellowtron11 180 Posted October 26, 2017 The blog entries were all interesting! I guess I like the second one best; the first is a nice use of existing VO but having Bao-Dur taken down by machines seems opposite character somehow. Now, if it was a bunch of turrets, and the turrets ignored HK because it was not natural life form... Then I might like it a bit more. But that situation needs a convincing setup, a trap of some sort I dunno. But that's just, like, my opinion, man. I personally like the first entry the best, at least in terms of the audio splicing. I say that with a bit of bias because I always envisioned HK and Bao Dur fighting alongside together on Telos, rather than on Citadel station. I do agree with Qui-Gon Glenn's hesitation here on the idea of having Bao-Dur get killed by a turret. That idea might need some reworking or more setup. Maybe have a roomful of turrets that take out Bao-Dur, not a singular turret. That would be embarrassing for Bao-Dur and might be a bit anti-climatic. Quote Share this post Link to post Share on other sites
Malkior 476 Posted October 26, 2017 I personally like the first entry the best, at least in terms of the audio splicing. I say that with a bit of bias because I always envisioned HK and Bao Dur fighting alongside together on Telos, rather than on Citadel station. I do agree with Qui-Gon Glenn's hesitation here on the idea of having Bao-Dur get killed by a turret. That idea might need some reworking or more setup. Maybe have a roomful of turrets that take out Bao-Dur, not a singular turret. That would be embarrassing for Bao-Dur and might be a bit anti-climatic. An alternative to turrets could be a pretty easy thing to achieve. My first thought is that Bao Dur becomes trapped either by having emergency doors close around him while he's busy working on something and being thusly shot, or by simply being surrounded by enemies where HK would say something like "Situation Untenable" to reflect how he's still a machine and Bao makes his peace as he's gunned down. (man this is such a downer... ) 1 Quote Share this post Link to post Share on other sites
Mellowtron11 180 Posted October 26, 2017 An alternative to turrets could be a pretty easy thing to achieve. My first thought is that Bao Dur becomes trapped either by having emergency doors close around him while he's busy working on something and being thusly shot, or by simply being surrounded by enemies where HK would say something like "Situation Untenable" to reflect how he's still a machine and Bao makes his peace as he's gunned down. (man this is such a downer... ) These next two options might seem a bit of a stretch, but Bao-Dur could get poisoned by a strong type of gas, considering that there's a ton of gas traps in the Telos Military base and the HK factory. Or have some Sith follow HK and Bao down to the Military base landing pad and have a fight outside the base. But yeah, this is such a grim topic... 1 Quote Share this post Link to post Share on other sites
Guest Posted October 26, 2017 He should die by saving HK IMO, somehow. Maybe overloading the current on his arm to destroy an immense amount of HK-50's. Quote Share this post Link to post Share on other sites
Malkior 476 Posted October 26, 2017 These next two options might seem a bit of a stretch, but Bao-Dur could get poisoned by a strong type of gas, considering that there's a ton of gas traps in the Telos Military base and the HK factory. Or have some Sith follow HK and Bao down to the Military base landing pad and have a fight outside the base. But yeah, this is such a grim topic... I was considering poison gas, but I wanted to avoid confusing the audience as to how lethal it was and forcing a character to act 'out of character' by blurting out what it was. (Similar to Qui Gon's "dioxyn" statement in TPM: basically, if he could tell what it was by smelling/breathing it, then how was he not dying from it? More to the point, what good would it do for Bao if HK tells him what is already killing him?) Quote Share this post Link to post Share on other sites
Mellowtron11 180 Posted October 27, 2017 I was considering poison gas, but I wanted to avoid confusing the audience as to how lethal it was and forcing a character to act 'out of character' by blurting out what it was. (Similar to Qui Gon's "dioxyn" statement in TPM: basically, if he could tell what it was by smelling/breathing it, then how was he not dying from it? More to the point, what good would it do for Bao if HK tells him what is already killing him?) Yeah I know that wasn't the strongest suggestion, but I figured it was worth a shot to mention. He should die by saving HK IMO, somehow. Maybe overloading the current on his arm to destroy an immense amount of HK-50's. I like this idea, considering that Bao-Dur's artificial arm is one of his defining features. And I'm sure he could just overload the power generator in his arm to make it explode. He's a tech expert so he could find a way. Quote Share this post Link to post Share on other sites