Daniele Posted April 24, 2017 Posted April 24, 2017 Hi guys, what's up? My problem is, I can't see the models under KotOR 1 (in the KotOR Tool), or actually I can see that folder but it appears empty (as you can see in the lower part of the attached image). Instead I don't get any problem with KotOR 2 and I can open them normally. Quote
Kexikus Posted April 24, 2017 Posted April 24, 2017 Are The other Files shwoing correctly? If not, is The KotOR file path correct? Quote
Daniele Posted April 24, 2017 Author Posted April 24, 2017 Yes, the path is right and I manage to export the items.bif with textures, the lightmaps also, and I guess also the other files. Quote
bead-v Posted April 24, 2017 Posted April 24, 2017 I've got the same thing going on. I just assumed that the files can be found elsewhere, and a lot of them can (in items.bif, player.bif, party.bif, RIMs > Rims> ..., etc.). But I can't find placeable, door and area models anywhere. I'll try a few things to see if I can get it to work and report back later. Quote
bead-v Posted April 24, 2017 Posted April 24, 2017 Here we go: There's an option 'Build Model BIF node in Tree' under Tools > Options, checking that will make it work (I needed to also restart Kotor Tool before it did). Quote
N-DReW25 Posted April 24, 2017 Posted April 24, 2017 I used the compatibility mode to get my models.bif to work Quote
Daniele Posted April 24, 2017 Author Posted April 24, 2017 Here we go: There's an option 'Build Model BIF node in Tree' under Tools > Options, checking that will make it work (I needed to also restart Kotor Tool before it did). I used the compatibility mode to get my models.bif to work Thanks guys, the 'Build Model BIF node in Tree' worked great. 2 Quote
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