heyorange Posted November 7, 2025 Posted November 7, 2025 Ok, so.... I finished with the creation of all the .uti files for all the robes (23 robes, wow). I added unique description for one of them and I added all the robes to the game and tested that the textures work and look fine (for for male and female NPCs). In accordance with JC's Cloaked Jedi Robes for K1 Mod Resource I created all types of textures for each robe (PFBI/PMBI, PFBIA/PMBIA, PFBIB/PMBIB, PFBIBa/PMBIBa, PFBIC/PMBIC, PFBIJu/PMBIZh), however for now I have only "gloves" texture for all of them. Next step will be to copy all the different hand texture for all the robes for all the variations 5 variations for 23 robes... it will take time xD When I have time. Another thing is that robes icons background does not look good (for most of the icons I can't see the blue border). I'll have to fix this too. For now, this is a screenshot with all of the descriptions of all the robes directly from the game, My achievement for today xD If you are interested in about the descriptions I came up with, you can open and enlarge the image Spoiler 3 Quote
N-DReW25 Posted November 7, 2025 Posted November 7, 2025 On 11/6/2025 at 4:11 PM, heyorange said: I had some time today, I edited existing uti files of the robes: g_a_jedirobe01 — Padawan Tunic - Given in the Jedi Academy g_a_jedirobe02 — Sith Acolyte Tunic - Not placed in the game - Will be present on some sith characters (initiats) g_a_jedirobe03 — Not placed in the game, Ignore g_a_jedirobe04 — Not placed in the game, Ignore g_a_jedirobe05 — Not placed in the game, Ignore g_a_jedirobe06 — Qel-Droma Robe replacement g_a_kghtrobe01 — Jedi Consular Robe: • Kashyyyk, Upper Shadowlands — Jolee Bindo • Korriban, Dreshdae — Dak Vesser g_a_kghtrobe02 — Sith Adept Robe: • Tatooine, Anchorhead — Dark Jedi (ambush). • Kashyyyk, Great Walkway — Dark Jedi (ambush). • Manaan, Sith Base — footlocker. • Korriban, Sith Academy — footlocker. • Star Forge Temple (Main Floor) — Dark Jedi. g_a_kghtrobe03 — Jedi Guardian Robe - will be given to Juhani g_a_kghtrobe04 — Jedi Sentinel Robe: Dantooine Ruins — Nemo’s Remains. g_a_kghtrobe05 — Sith Warrior Robe - Same Dark Jedi Knight spawns/containers as …02 above (color variant of the same placement). g_a_mstrrobe01 — Jedi Knight Robe: • Tatooine, Eastern Dune Sea — Chewed Human Corpse. • Manaan, Hrakert Station — Remains. • Korriban, Sith Academy — footlocker. • Star Forge System, Rakatan Settlement — Wicker Bin. g_a_mstrrobe02 — Sith Lord Robe: • Manaan, Sith Base — Dark Jedi Master. • Star Forge Temple (Main Floor) — Sith Master. • Star Forge Temple Summit — Bastila (DS path). g_a_mstrrobe03 — Not placed Ignored g_a_mstrrobe04 — Not placed Ignored g_a_mstrrobe05 — Sith Marauder Robe: Same Dark Jedi Master / Sith Master / Bastila placements as …02 above (blue variant). g_a_mstrrobe06 — Darth Revan’s Robes, Ignore g_a_mstrrobe07 — Star Forge Robes (Light-only), Ignore Next step is to finish creating utc files for the rest of the robes These additional robes I will add to the characters in accordance with the table I mentioned before and maybe to shops/lockers (if they are not global) All of the unused robes except for the Jedi Padawan class robes are already restored in RC-K1CP (the restored content mod for the K1 Community Patch). Here are the locations of the restored robes: Dark Jedi Robes: Dropped from the Kashyyyk & Tatooine Dark Jedi trio Red Jedi Master Robes: Found in the Manaan Sith Embassy Blue Jedi Master Robes: Found in the Sith Academy Do you think these'll cause any problems with your mod? 1 Quote
heyorange Posted November 8, 2025 Posted November 8, 2025 2 hours ago, N-DReW25 said: All of the unused robes except for the Jedi Padawan class robes are already restored in RC-K1CP (the restored content mod for the K1 Community Patch). Here are the locations of the restored robes: Dark Jedi Robes: Dropped from the Kashyyyk & Tatooine Dark Jedi trio Red Jedi Master Robes: Found in the Manaan Sith Embassy Blue Jedi Master Robes: Found in the Sith Academy Do you think these'll cause any problems with your mod? Hey! I really appreciate this! Thanks! No, no problems. At least now xD I edited the following files of the original game g_a_jedirobe03.uti g_a_jedirobe04.uti g_a_jedirobe05.uti g_a_mstrrobe03.uti g_a_mstrrobe04.uti I didn't make new textures for them, just reused existing ones. If they are used in K1R, then they will show up, if it is the vanilla game, they won't be there. 1 Quote
N-DReW25 Posted November 8, 2025 Posted November 8, 2025 8 minutes ago, heyorange said: I didn't make new textures for them, just reused existing ones. If they are used in K1R, then they will show up, if it is the vanilla game, they won't be there. Not K1R, the RC-K1CP is a different mod though they are similar in that they're both restored content mods. K1R does not restore the robes I believe. 1 Quote
heyorange Posted November 8, 2025 Posted November 8, 2025 4 hours ago, N-DReW25 said: Not K1R, the RC-K1CP is a different mod though they are similar in that they're both restored content mods. K1R does not restore the robes I believe. Ah, I see! That's why I didn't take it into account xD Because it is a different mod Thanks again! In any case, I think it would be better to have fixed utc files for unused robes. If some mods use them, they will have proper textures with JC's robe model port --- Also, a small update, I fixed all the icons of all the robes, now they have a proper display with the blue border Spoiler 2 Quote
heyorange Posted November 9, 2025 Posted November 9, 2025 Guys, hi! Today's update without pictures. I managed to give all robe types (PFBI/PMBI, PFBIA/PMBIA, PFBIB/PMBIB, PFBIBa/PMBIBa, PFBIC/PMBIC, PFBIJu/PMBIZh) appropriate hand textures (took me a while to make it), so if people will use JC's port with open hands, my mod should also show robes with hands (at least I hope it will. It needs to be tested xD) Quote
The_Chaser_One Posted November 9, 2025 Posted November 9, 2025 On 11/8/2025 at 3:08 AM, heyorange said: If they are used in K1R Daaaaamn bro you're a KOTOR modder, you can't not know about K1CP and RC-K1CP ! Stay up to date ! 😜 1 Quote
heyorange Posted November 10, 2025 Posted November 10, 2025 12 hours ago, The_Chaser_One said: Daaaaamn bro you're a KOTOR modder, you can't not know about K1CP and RC-K1CP ! Stay up to date ! 😜 I had a big break in modding over the years xD I will xD 1 Quote
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