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Posted

so guys I'm making another character overhaul, (and a skin for those who don't want the other stuff)

basically to make Mandalore look more like his predecessors, and giving him something to make him strategically worth while

to have in-party. (don't get me wrong, Mandalore is one of my favourite chars in tsl.)The mod started out for me as a way to explore 3d modeling and use some new-found photoshop techniques. the screens will give you a hint on how he will be more  interesting, the texture and model aren't final. but just to get you all excited...

mandalorecapesbladesbac.jpg
mandalorecapesbladessid.jpg
mandalorecapesblades.jpg
mandalorecapesbladesiso.jpg
mandalorecapesblades2.jpg
 

Posted

Mandalore looks a way more badass :D

 

However, I don't think those blades are necesarry. There will be too much clipping with the weapons.

Posted

Lol, it might grow on you :) the reason I chose to have it was to increase the similarity between  the previous mandalores and this one, without adding too much to him, I guess I could always give him a cape but this felt more in line with Mandalore to me.

Posted

You know, I like the design, but I have a few reservations about "jazzing up" Mandalore. My chief concern is that in most game dialog, people only sort of notice he's wearing a unique mask and nothing else out of the ordinary. In the game setting, if Mandalore was wearing anything as royally conspicuous as a full-fledged kama and full regalia, he would be singled out as either a warlord or royal entourage.

While personally I like the color scheme and how it perfectly matches his persona as the "Preserver", I just think his travelling attire would more likely reflect a mercenary sergeant or someone to that effect; if only to preserve the nature of how other Mandalorians approach him in his conversations with them. ...perhaps alternate options for his look?...

  • 4 weeks later...
Posted

Looking forward to it - I've known Canderous to wear a kama during the Wars when he was feeling particularly self-centred, so I think it suits him.

Posted

my skin does look like his, but mine, when it is done, will hopefully 99% completely replace the vanilla texture.

it seems like drewton was enhancing the base texture rather than recreating it.

 

 

new screen for today:

 

post-9663-0-59568600-1371146107_thumb.jpg

 

 

Posted

I definitely like your retextures! Is there any chance you could make a tutorial on the technique you use to get that realistic metal effect?

 

Otherwise, it looks great!

Posted

once I get the right set up, I hope to do a series of tutorials. basically I use the emboss and dodge/burn tool in Photoshop. the hardest part is knowing your way around Photoshop. of course having the model right in Photoshop makes it easy to experiment.

  • 5 months later...
  • 2 months later...
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