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TSL Loot-Immersion Upgrade


TSL Loot & Immersion Upgrade

Version c.01 
by 90SK

 

"This is but a taste of the dark side to whet your appetite..."

 

 

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Mod Info:

A fresh take on the body items in TSL, with over 60 new skins!

  • In-character skins and integration into TSL's world. 
  • It was created to add life to TSL's selection of armors and robes. 
  • Requires a new game & start to fully add everything.
  • This mod is not primarily compatible with other mods, please know what you are installing and consult files before installing. B)
  • See changelog for details on latest version and giveitem codes.

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Patches for Loot Immersion Upgrade:

Contributors:
90SK 
- Skinning, item creation, scripting, ideas/putting the mod together
VarsityPuppet 
- Skinning help, Model enhancement: Jedi robe, Master robe, Heavy armor robe, Darth Bandon female armor 
Sithspectre
- Heavy Armor Female skin remap to male and model
RGB
- Skinning help, texture parts for M class Items (Darth Bandon model)
Fred Tetra 
- KotOR Tool
Silveredge9 & Quanon 
- Mandalore mask model and original skin 
flying-gg
- Beta Testing
Effixian
- great placement of jedi armor on Geeda merchant idea
L0rdReV@n88 -
 Exile darksider robe skin
Sharen Thrawn 
- Nar Shaddaa skybox skin
Gsccc 
- Tutorial on VO recording
tk102, Stoffe, Darth333 
- Scripting tutorials
Darth Nihilus art from prima guide as base for Nihilus mask reskin
Developers of KotOR 
- a lot of materials, the games, and making way for my work to be done.

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It will add many additional robes and armors, replace many robes and armors, add and improve loot drops, and it is designed to fit in with TSL.

Content Overview:

  • Cloaked Knights of the Old Republic 1 style tunics replace the padawan robe model with new skins.
  • Jedi master robes have been reskinned.
  • Significant added content focused on armors/robes for Onderon pt1 and pt2, Nar Shaddaa, Dxun, Telos, Korriban, and Dantooine.
  • Canon and comic book style improved masks for Nihilus and Mandalore.
  • Improved Bao-Dur skin (tan, green eyes).
  • Korriban and Dxun tombs have improved appearance item loot.
  • All unrestrictive items and textures totally overhauled.
  • Metallic/improved HK-50, 51, 47 and T3.
  • Vacuum mask replaced with an electromesh mask design.
  • No-glitch upgrade screens for red space suit and Mandalore Armors + Custom Icons.
  • Cheat code "giveitem light_matrix" for blue hypermesh armor.
  • Cheat code "giveitem revan" for Darth Revan robe .
  • Cheat code "giveitem shadow" Azkul's outfit.
  • Cheat code "giveitem 90sk_1" and "giveitem 90sk_2" additional Exile's personal robes. 

 

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INSTRUCTIONS AND DETAILS:

PLEASE READ CAREFULLY***

Step 1.

  • Download 7Zip to unpack .7z files (harmless freeware for file packing)

Step 2.

 

  • Copy baseitems.2da to an empty Override
  • Install TSLRCM and any Lightsaber mods you want
  • Next, after installing saber mods or TSLRCM, copy this mod's Override from Mod archive to either your
    • "Program Files/steam/steamapps/common/Knights Of The Old Republic II" ,
    • or  "Program Files/LucaAarts/SWKotOR2" if you're not using the steam version

Step 3.

That's it!

To verify that the mod is working, check it in KSE.

 

You can do a few things to remove the mod if you need to, but it is largely not recommended.

  1. Use the auto-generated Backup folder to replace files from the mod.
  2. You can also reset your Override folder (delete your override folder, make a new folder and name it override)
  3. Manually manage your Override folder

 

 

 

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Misc Information: 

Spoiler

 

In TSL Loot and Immersion Upgrade, I have revised all the appearance items in the game, and added quite a few new armors and robes.

  • If you are playing for the first time, please start a New Game to fully play the features of this mod.

 

Armor designs and culture is largely intact, item descriptions and icons have been filled out, and I tried to hide new items all over the game.

 

  • You will receive an Exile item on the Harbinger, and you will also encounter new models and skins for old items throughout the game.
  • Additional items have been created and placed at static loot drop points in the game.

 

Opo Chano on Telos sells a robust variety of droid parts and all HK parts.

 

On Onderon, I have fully replaced Gegorrann with a new faction merchant who will go about business as usual selling you Military surplus and rarities, per his agreement with the Onderon Military.

  • Beware playing Dark side on Onderon when using this mod.
  • There are no glitches per say, but I believe they attack the merchant, vice versa at the end.
  • Not to spoil anything, but those guys are riot police.

 

TSLRCM works functions but I do not know if you can reach the HK factory. But, you can complete the game. 

Likewise I heard that the new merchant on Onderon makes an outcome not passable for Dark Side players, but I don't believe this is the case with version 4.4.4.

I explain how to bypass these potential glitches further down the page in the Troubleshooting section.

 

  • If you are using Movie Mandalorians, please install it after installing Loot and Immerison Upgrade.
  • This mod largely has every mod I've worked with in it. There are variations to this mod's content in separate, older releases that you can find on my profile.
  • The Cortosis armor mod, New Onderon Merchant mod, armored robes mod, and all other mods I've made are currently inside the Loot and Immersion Upgrade in most up-to-date form.
  • I did not include Beautified Lightsaber Blades for TSL in this mod.

 

  •  

 

If you have any questions about the mod, or want to know more about it before you download, feel free to leave a comment or Private Message me (90SK) on DeadlyStream.

 

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Changelog:

Spoiler

 

I fixed as many glitches and anomolies as I could find, including everything with missing items, KSE, the installer, items, etc.

 

10/25

  • At least one unused armor, unused droid items and several unused crystals have been restored with this mod (attn: Citadel Station, Nar Shaddaa, Korriban, Onderon
  • Opo Chano sells originally unused droid parts and all HK parts
  • I redid HK-47's skin for version 3.3

11/3 - 12/10

  • I redid the Onderon Merchant's inventory to primarily sell armors. He sells all the best armors of the game, I went into great detail here. 
  • This 11/3 update only acts on the Onderon Merchant's inventory. You will need him to respawn, aka first visit to get the new inventory.
  • I have retroactively added a new Exile item, different loot in the Korriban tomb, and different loot with new armors in Vogga's chamber.

 

  • Giveitem Codes:
    •  a_90sk_41              - Armored Verpine HyperFlex Underlay
    •  a_90sk_42              - Echani MultiFlex Advancement Suit
    •  a_90sk_43              - Ulic Qel-Droma's MultiFlex Armor
    •  a_90sk_44              - Aratech MultiFlex Jedi Armor
    •  a_90sk_47              - Jedi Enforcer MultiFlex Armor
    •  a_90sk_48              - Keeto's MultiFlex Armor

11/19

  • Giveitem "cortosis"                      -    Cortosis Armor
  • Giveitem "a_90sk_r02"          -    Cloaked Fiber Mesh (Jedi Knight Robe)
  • Giveitem "a_90sk_r03"          -    Cloaked Fiber Mesh (Dark Sage Robe)
  • Giveitem "a_90sk_r04"          -    Cloaked Fiber Mesh (Dark Jedi Knight Robe)

 

12/10

  • Giveitem "echo"                      -    Aratech Mk.IV Equipment
  • Giveitem "deluxe"                   -    Enforcer Shadow Armor
  • Giveitem "a_band_c01"         -     Exile Item
  • Giveitem "matukai"                -     Matukai Combat Armor 

 

These are giveitem codes

 

  • TOR Jedi Armor Type
    • nomi - Green Jedi Armor

 

  • Star Forge Robe Tunics
    • watchman (Jedi Tunic)
    • mod (Tulak Hord Robe)
    • a_band_c01 (Exiles Item)

 

  • Misc New Items
    • giveitem "696" (Corsair Body Suit)
    • giveitem "tunic15" :  Electromesh Armor
    •  giveitem "jediguard" :  Temple Combat Armor
    • giveitem "a_band_c01" Exile's Star Forge Robe

 

    •  

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NOTES:

Compatibility:  

Spoiler

 

                        No other Star Forge (J class) mods are compatible!

                          The I (Jedi robe), N (master robe) , J (star forge robe) , and K (armored flight suit) class armors are fully replaced with this mod. 

 

 

Troubleshooting:

Spoiler

 

  • White Box Icon Items :

This version will patch over these Do not interact with these items.

Bypassing them is the best way to continue your game. v.4.4.4 will patch these. Only one is know ("Malak's Robe")

 

  • No DS on Onderon :

If this happens, restart Onderon after removing "npc_gegorran.utc" from Override (After installing the mod, or Before by removing the file from tslpatchdata)

 

  • No HK Factory with TSLRCM:

Before meeting with Kavar, remove "end_mand.dlg" from Override (After installing the mod, or Before by removing the file from tslpatchdata instead). 

 

  • Spelling:

Please, have mercy on me! :)

 

  • Star Forge Robe Items Crashing:

This is because not all NPCs including party members are able to wear this type of item in default TSL. I believe Atton, Handmaiden, Exile, and Disciple can wear.

 

 

 

 

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COMPATIBILITY & MOD DETAILS:


- Item Classes: This mod replaces:

the Jedi robe class, the Jedi master robe class, the Jal Shey / Zeison Sha / Darth Malak's armor class, the armored flight suit class, and the star forge robe class.

Version c.01 is the current version.

This mod is designed to fit in with and improve TSL.

  • This mod is not compatible with the STEAM TSLCRM due to directory conflicts
  • Please start a new game to use Loot & Immersion Upgrade
  • v4.4.4b has not been tested with NPC Overhaul
  • Level and weapon mods are compatible with Loot & Immersion Upgrade
  • If you have questions about something on this page, feel free to PM me (90SK)

 

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Additional Credits:
Do not redistribute or release this mod, or use any component of it in your own mods (except specifically for personal use), without permission from the original authors.

 

Explicitly do not release this mod on any site or in any way/shape/form.

 

 

Special thanks to VarsityPuppet and all authors aside from myself credited for use of their work and expertise in this mod.
Special thanks to Flying-gg for some essential beta testing.

Extra special thanks to staff of LucasForums and DeadlyStream!

 

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THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

 


  • Submitter
  • Submitted
    08/09/2012
  • Category
  • TSLRCM Compatible
    Yes

 

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I'm having some trouble with the installation of this mod. I can't get any part of this mod to show up. I installed the TSLRCM mod first and than followed step one with the Patcher and than copied the override to my main TSL folder but I can't get anything to show up.

 

Any help would be greatly appreciated.

 

Best Regards

 

- Chev

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I have updated to a final draft, changes/features listed in description. Fixed cantina glitch, added several new texture things and freed up space for I robes without cloaked K1 robes (available on site).

 

Unique dark jedi tunic - "deluxe"

Various armored robes - "a_robe_06/07/11/16/20/26"

Dark Jedi robe "a_robe_14"

Nomi's Robe "a_robe_30"

Old retexture of Nomi's Robe "onderon_robe"

 

Note to admins: old versions are out of date. The new version "90SKlootimmersion" is current and default.

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How do you make the robes in this mod compatible with other robe mods such as; 

 

 

Dak's Armored Robes (2.2)
Movie Style Jedi Master Robes 1.5
Armored Robes 1.2
Jal Shey-Seizon Sha Reskin

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^ 1,2, and 3 are ok, 4 (the jal shey armor mod) is not compatible.

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Great mod. Hmm, It would be nice to be able to choose which part of mod you'd like to install ;)

 

Hmm, and why doesn't power armor have a cloak? I found one, it's just an armor, without cloak. I think I missed something.... suprisingly this power armor has a cloak when I'm modifiying this in workbench.

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There is both a cloaked and uncloaked version, and the cloak is only on the male.

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I readded the old Calo Nord's armor item texture, improved and now located on Nar Shaddaa, itemcode "verpine".  I also updated the mod info to be a little clearer, and the loot drops on Nar Shaddaa and Korriban have been slightly adjusted.

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I readded the old Calo Nord's armor item texture, improved and now located on Nar Shaddaa, itemcode "verpine".  I also updated the mod info to be a little clearer, and the loot drops on Nar Shaddaa and Korriban have been slightly adjusted.

 

Ah, okie dokie, thanks. 

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^ Install Loot & Immersion, the required mods from that mod (links in the download page), and then that mod, in that order should work fine. 

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^ Same deal, they will replace content in the Loot & Immersion upgrade so install Loot & Immersion, and those two mods after. They may glitch on some new robe items from Loot & Immersion but the default robes will be replaced and work with the Loot & Immersion mod.

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^ Same deal, they will replace content in the Loot & Immersion upgrade so install Loot & Immersion, and those two mods after. They may glitch on some new robe items from Loot & Immersion but the default robes will be replaced and work with the Loot & Immersion mod.

 

Wait, wait- may glitch? That's no good. 

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^ It should be fine now. I updated the archive with a few tweaks that made that compatible, I also fixed some broken textures and modified the Onderon encounter item drop to include a new type of armor I've been working on. Rather exciting, any basic replacement of the padawan or master robes should now be fully compatible with this mod (NOT Jal Shey or Flight Suit replacements), and that includes the 3 you asked about earlier. Mods that only add to the default robes won't work though, only replacement mods.

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Do these two Robe Mods work with the latest update?

 

Movie Style Jedi Master Robes 1.5
Armored Robes 1.2

 

My movie robes will work fine, just be sure that you overwrite all conflicting files.

 

Armored robes will not work - they use default padawan robe model, so they will conflict with cloaked K1 robes.

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^ It should be fine now. I updated the archive with a few tweaks that made that compatible, I also fixed some broken textures and modified the Onderon encounter item drop to include a new type of armor I've been working on. Rather exciting, any basic replacement of the padawan or master robes should now be fully compatible with this mod (NOT Jal Shey or Flight Suit replacements), and that includes the 3 you asked about earlier. Mods that only add to the default robes won't work though, only replacement mods.

That's excellent to know!

Thanks so much, I think I'll use TOR Robes with Jedi Master Robes by Deadman then. (:

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I posted a small update, the description has a memo for 2/17/2017 on how to install it. Forgot to add the alpha channel on the new Onderon encounter armor, fixed now and I also updated the loading screens. 

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I posted a small update, the description has a memo for 2/17/2017 on how to install it. Forgot to add the alpha channel on the new Onderon encounter armor, fixed now and I also updated the loading screens.

Okay, can you name the file for the alpha channel on the the Onderon Encounter Armor- there's a lot of mods I installed after yours.

 

In fact can you give me a list of all the files updated in this most recent update?

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