DarthParametric Posted June 8 Posted June 8 31 minutes ago, WildKarrde said: I'm half tempted to add a similar ship on the ground somewhere else to show off the rest of it... The original intention of the model (which shows how old it is) was for it to replace the G-Wing on Dxun/Onderon in TSL. You could do that, although that raises the issue of take-off/landing videos. Or you could maybe put a hangar next door with it in on Onderon. 1 Quote
Dark Hope Posted June 8 Author Posted June 8 3 hours ago, WildKarrde said: Try the attached TXI. I added the line "bumpyshinytexture mycube", and that made it work for me. My guess is that the game didn't know what to do with a mesh that had a lightmap and a bump map but no reflection, so it just shrugged and didn't draw anything. Fantastic work on the texture as usual! I'm just sad that you won't be able to see half of it because the ship is up high away from the player. I'm half tempted to add a similar ship on the ground somewhere else to show off the rest of it... DP_I-Wing.txi 51 B · 0 downloads Spoiler You're all doing great work. You should publish everything together. It will be easier for everyone. 1 Quote
Dark Hope Posted June 9 Author Posted June 9 On 6/8/2026 at 9:03 AM, WildKarrde said: Try the attached TXI. I added the line "bumpyshinytexture mycube", and that made it work for me. My guess is that the game didn't know what to do with a mesh that had a lightmap and a bump map but no reflection, so it just shrugged and didn't draw anything. Fantastic work on the texture as usual! I'm just sad that you won't be able to see half of it because the ship is up high away from the player. I'm half tempted to add a similar ship on the ground somewhere else to show off the rest of it... DP_I-Wing.txi 51 B · 1 download The only place in the game where he would fit in adequately is an empty platform. Spoiler 1 Quote
WildKarrde Posted June 12 Posted June 12 On 6/8/2026 at 1:44 AM, Dark Hope said: You're all doing great work. You should publish everything together. It will be easier for everyone. Will do, thanks for your hard work! I will package it up and submit it very soon. On 6/7/2026 at 10:41 PM, DarthParametric said: The original intention of the model (which shows how old it is) was for it to replace the G-Wing on Dxun/Onderon in TSL. You could do that, although that raises the issue of take-off/landing videos. Or you could maybe put a hangar next door with it in on Onderon. On 6/9/2026 at 4:19 AM, Dark Hope said: The only place in the game where he would fit in adequately is an empty platform. Onderon could be a possibility, but the ship would nearly fill the hangar, so I would probably need to either shrink the ship or enlarge/remodel the hangar. That empty platform on Taris could work, but it might not be the best view if the purpose is to show off the new texture and model. So far the only other convenient space I’ve found is in the Leviathan hangar, although I’m not sure if it makes the most sense to have a second civilian (?) ship in there. Here’s a screenshot of a quick mock-up, what do you all think? Spoiler 1 Quote
Salk Posted June 12 Posted June 12 In my opinion it looks a little out of place there. Taris seems the only place that I can think of at the moment where it could make much sense. I would also suggest in line of theory Manaan. Quote
DarthParametric Posted June 12 Posted June 12 15 minutes ago, WildKarrde said: the ship would nearly fill the hangar Yeah, it's a bit of a squeeze, but it works: Quote
WildKarrde Posted 1 hour ago Posted 1 hour ago On 6/11/2026 at 8:34 PM, Salk said: In my opinion it looks a little out of place there. Taris seems the only place that I can think of at the moment where it could make much sense. I would also suggest in line of theory Manaan. Well, I think I'll circle back to the question of a suitable/available place to showcase it at a later date. In the meantime, I have published the final edited Dantooine model with Dark Hope's texture, pending moderator approval: https://deadlystream.com/files/file/2998-high-quality-sandral-ship/ Thank you all for your input! 2 Quote
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