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[Request] K1 Dantooine Bridge Lighting UV Mapping Repair


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Posted

Hello to all!! I am requesting a UV mapping repair for 2 of the Dantooine bridges, the bridge lighting texture UV mapping is way off...The first screenshot is the Courtyard bridge with correct UV mapping on the lighting texture, the next 2 screenshots are the bridges in the Grove, and Sandral Grounds, respectively, with the skewed UV mapping. Thanks in advance for your time and help, it is appreciated.😊

2023-12-08 (2).png

2023-12-08.png

2023-12-08 (1).png

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Posted (edited)
13 hours ago, DarthParametric said:

Interestingly both MDLEdit and MDLOps crash when trying to load or compile the exported ASCIIs.

Curious, fortunately KotorBlender didn't have any issues with it.  I have edited the models and uploaded them as a proposed addition to K1CP.  For now, you should be able to download them directly from the K1CP issue page:  https://github.com/KOTORCommunityPatches/K1_Community_Patch/issues/755

1078648711_DantooineBridge-After.jpg.144618fb064c398ebe2bac70b6c1e00e.jpg

Edited by WildKarrde
Added screenshot
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