Search the Community

Showing results for tags 'override'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kotor Modding
    • Mod Releases
    • General Kotor/TSL Modding
    • Modding Tools
    • Work In Progress
    • Tutorials
    • Game Saves
  • Mod Projects
    • TSLRCM
    • M4-78 Enhancement Project
    • KotOR1 Restoration (K1R)
    • Revenge of Revan
    • KotOR Toolset
  • Jedi Knight Series
    • General Discussion
    • Mod Releases
  • Other Games
    • Other Games
    • Dantooine Theater Company
  • General
    • News
    • Knights of the Old Republic General
    • Star Wars
    • The Old Republic
    • Site Feedback
    • General Discussion

Blogs

There are no results to display.

There are no results to display.

Categories

  • Knights of The Old Republic
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • The Sith Lords
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • Jedi Knight Series
    • Maps
    • Mods
    • Skins
    • Other
  • Game Saves
  • Other Games
  • Modding Tools

Product Groups

  • Premium Membership
  • Modders Account

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 2 results

  1. I've tried to play with 90sk K1 robes mod, but it didn't work properly. The Jedi knight and master robes uses the same 4 textures as Jedi robes, but should use other texture variations, and icons for this robes are from game. Then I've load mod that adds more properties to robes using only UTI files, to see if it will work in game. It didn't, the robes in game have no bonus properties. When open in Kotor Tool, the UTI files are allright with all added properties, so I think Kotor doesn't load UTI files from override folder. Can anybody help me to solve this problem, maybe someone had the same issue?
  2. I have recently started adding mods to my KotOR TSL game (beyond RCM which I've had for some time). I initially jumped in without reading into it and completely FUBAR'd my game, so I restored local content and created a backup of this once I confirmed it was working fine again. I then took it slowly, and found that the first few mods I integrated used the TSL patcher, and upon testing the game was fine. I created an updated backup of the game at a working point with the mods I had so far installed.* I then went ahead and installed some more mods, some of these explained that they just needed to be dropped into the override folder, which I did with no conflicts in file names. When I loaded the game again, it crashed as soon as I went through a loading door to a new area. (When this happens it boots me back to the title screen and the buttons are unresponsive, I then have to end the process through task manager). If I remove just the files I had added for the mod and load the game again, the issue remains. I then have to delete all the items out of the SWKotOR 2 folder and paste in a copy of the backup for this to work. (Even though the files are exactly the same as if I had removed the mod out myself) This, I have found, only occurs with some files, such as a vibrosword reskin mod and an enhanced beams reskin mod. However other mods such as BaoDur's repulsor reskin also add to the override and cause no issues. Is there a reason for this? *BaoDur's Electromesh Armor 2.0 BaoDur's repuslor reskin Aliens redetailed Thanks in advance