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Found 6 results

  1. View File Wookiee Redux A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 15.08.2024 Installation: Please install the K1 Community Patch FIRST before this mod! It is advised you install Party Model fixes and HD Bastila and Party Model Fixes For K1, Part II as these mods improve Zaalbar's unique model which is used as a base for the Wookiees found in this mod. Simply click on the HoloPatcher.exe, click install and sit back and watch the HoloPatcher do its magic. Description: Wookiee Redux is a remaster of RedRob41's Wookiee Reskins which were made for SpaceAlex's K1 Enhancement Pack. In the K1EP mod, many of the unique Wookiee NPCs have unique appearances based on Zaalbar's texture and model. This means NPCs like Chuundar use Zaalbar's unique model, but the Zaalbar texture was heavily modified to make it look like a different character. Because these Wookiees were made by RedRob41, this was the only part of the K1EP you couldn't freely use as they weren't SpaceAlex's to give away. Whilst I am unsure what one was made first, RedRob41 also made a mod called Playable Wookiees x5 1.1 which added five Wookiee player characters which he released under his own name. Now, almost a decade since SpaceAlex released his K1EP mod to the public, I've used my own connections in the Revenge of Revan mod team to secure RedRob41's permission for me to use his Wookiee assets so that I could make a 'redux' version of what the K1EP intended to do with the Wookiees. This mod adds 30 Wookiee variants that change all of the generic male Wookiees. Since most of the Wookiee NPCs are seen fighting something in some capacity, many of these Wookiees are wearing chainmail armor and are differentiated with different coats of fur and bandolier designs making every Wookiee you met on Kashyyyk unique. Named NPCs also have unique appearances, characters like Chuundar and Jaarak use their original K1EP appearances whilst other Wookiees like Worrroznor have reworked appearances. Since these Wookiees use Zaalbar's unique model, they all share Zaalbar's unique animations. This can result in alternative animations being used in both fights and dialogue cutscenes. Known Bugs: This mod shouldn't have any bugs but if there are please report them to me on Deadlystream. Incompatibilities: To be added! Permissions: You will need permission from RedRob41 if you wish to use any of these assets. Thanks to: RedRob41: For making the amazing Wookiee textures to begin with, without you this mod wouldn't exist! SpaceAlex: For kickstarting this idea with the original K1EP mod! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! th3w1zard1: For HoloPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 08/14/2024 Category Mods K1R Compatible No  
  2. N-DReW25

    Wookiee Redux

    Version 1.0.0

    97 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 15.08.2024 Installation: Please install the K1 Community Patch FIRST before this mod! It is advised you install Party Model fixes and HD Bastila and Party Model Fixes For K1, Part II as these mods improve Zaalbar's unique model which is used as a base for the Wookiees found in this mod. Simply click on the HoloPatcher.exe, click install and sit back and watch the HoloPatcher do its magic. Description: Wookiee Redux is a remaster of RedRob41's Wookiee Reskins which were made for SpaceAlex's K1 Enhancement Pack. In the K1EP mod, many of the unique Wookiee NPCs have unique appearances based on Zaalbar's texture and model. This means NPCs like Chuundar use Zaalbar's unique model, but the Zaalbar texture was heavily modified to make it look like a different character. Because these Wookiees were made by RedRob41, this was the only part of the K1EP you couldn't freely use as they weren't SpaceAlex's to give away. Whilst I am unsure what one was made first, RedRob41 also made a mod called Playable Wookiees x5 1.1 which added five Wookiee player characters which he released under his own name. Now, almost a decade since SpaceAlex released his K1EP mod to the public, I've used my own connections in the Revenge of Revan mod team to secure RedRob41's permission for me to use his Wookiee assets so that I could make a 'redux' version of what the K1EP intended to do with the Wookiees. This mod adds 30 Wookiee variants that change all of the generic male Wookiees. Since most of the Wookiee NPCs are seen fighting something in some capacity, many of these Wookiees are wearing chainmail armor and are differentiated with different coats of fur and bandolier designs making every Wookiee you met on Kashyyyk unique. Named NPCs also have unique appearances, characters like Chuundar and Jaarak use their original K1EP appearances whilst other Wookiees like Worrroznor have reworked appearances. Since these Wookiees use Zaalbar's unique model, they all share Zaalbar's unique animations. This can result in alternative animations being used in both fights and dialogue cutscenes. Known Bugs: This mod shouldn't have any bugs but if there are please report them to me on Deadlystream. Incompatibilities: To be added! Permissions: You will need permission from RedRob41 if you wish to use any of these assets. Thanks to: RedRob41: For making the amazing Wookiee textures to begin with, without you this mod wouldn't exist! SpaceAlex: For kickstarting this idea with the original K1EP mod! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! th3w1zard1: For HoloPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  3. Version 1.0.0

    120 downloads

    This is a modder's resource containing Twi'lek textures from SpaceAlex's K1 Enhancement Pack that have been modified for compatibility with Better Twi'lek Male Heads. Textures are included in both TGA/TXI and TPC formats (the latter is recommended). Models for both the slim neck and original neck variants are included in ASCII format, so you can edit the model name and/or texture then convert to binary for either game. If BTMH is updated in the future with changes to the model, so will this. (Current model version: 1.3.X) Usage If you want to use these files as part of an external work, contact me first to receive my permission. Permission to use the K1 or TSL versions of BTMH automatically extends to this resource. Both SpaceAlex and I should be credited accordingly. This modder's resource should only be found on Deadly Stream, no user may upload it to another modding site. This restriction does not apply to any external works using these files. It should be noted that some of SpaceAlex's Twi'lek textures are upscaled variants from the base game. See readme.txt for more details. Credits Fred Tetra, Kotor Tool bead-v, KOTORmax & MDLedit ndix UR, tga2tpc Autodesk, 3ds Max The GIMP Team, GIMP Darth Parametric, Upper teeth no-clip fix (K1) SpaceAlex, K1 Enhancement Pack's male Twi'lek textures NDrew-25, prompting the creation of these textures for K1 Gameplay Improvement Disclaimer This modder's resource is not supported by LucasArts, BioWare, Obsidian Entertainment, or Electronic Arts. It is intended to be used by other members of the KOTOR modding community and intends no copyright infringement. Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like.
  4. View File Better Twi'lek Male Heads for K1EP (Modder's Resource) This is a modder's resource containing Twi'lek textures from SpaceAlex's K1 Enhancement Pack that have been modified for compatibility with Better Twi'lek Male Heads. Textures are included in both TGA/TXI and TPC formats (the latter is recommended). Models for both the slim neck and original neck variants are included in ASCII format, so you can edit the model name and/or texture then convert to binary for either game. If BTMH is updated in the future with changes to the model, so will this. (Current model version: 1.3.X) Usage If you want to use these files as part of an external work, contact me first to receive my permission. Permission to use the K1 or TSL versions of BTMH automatically extends to this resource. Both SpaceAlex and I should be credited accordingly. This modder's resource should only be found on Deadly Stream, no user may upload it to another modding site. This restriction does not apply to any external works using these files. It should be noted that some of SpaceAlex's Twi'lek textures are upscaled variants from the base game. See readme.txt for more details. Credits Fred Tetra, Kotor Tool bead-v, KOTORmax & MDLedit ndix UR, tga2tpc Autodesk, 3ds Max The GIMP Team, GIMP Darth Parametric, Upper teeth no-clip fix (K1) SpaceAlex, K1 Enhancement Pack's male Twi'lek textures NDrew-25, prompting the creation of these textures for K1 Gameplay Improvement Disclaimer This modder's resource is not supported by LucasArts, BioWare, Obsidian Entertainment, or Electronic Arts. It is intended to be used by other members of the KOTOR modding community and intends no copyright infringement. Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. Submitter Ashton Scorpius Submitted 01/17/2021 Category Modder's Resources  
  5. Version 1.0

    2,271 downloads

    So, not too long ago, SpaceAlex released his long-awaited K1 Enhancement Pack to the public as a modder's resource. However, for those wishing to use it as just a mod, not a resource, it was frustrating to discover that some heads had been rendered invisible by some head models being missing. With this little fix (installed by the TSL Patcher) I have corrected the missing head problem.
  6. File Name: SpaceAlex's K1EP - Invisible Head Fix File Submitter: Fallen Guardian File Submitted: 09 Apr 2014 File Category: Mods So, not too long ago, SpaceAlex released his long-awaited K1 Enhancement Pack to the public as a modder's resource. However, for those wishing to use it as just a mod, not a resource, it was frustrating to discover that some heads had been rendered invisible by some head models being missing. With this little fix (installed by the TSL Patcher) I have corrected the missing head problem. Thanks to SpaceAlex for doing literally all the work with the Enhancement Pack, and allowing people to modify and release as they pleased! ReadMe: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » SpaceAlex's K1EP - Invisible Head Fix ReadMe ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ AUTHOR: Fallen Guardian AUTHOR OF ORIGINAL MOD: SpaceAlex NAME: SpaceAlex's K1EP - Invisible Head Fix TYPE: Modified Content VERSION: 1.0 SIZE - Unzipped: 24.0 Megabytes, Zipped: 10.9 Megabytes DATE RELEASED: April, 7 2014 RELEASE THREADS: 2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » DESCRIPTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SpaceAlex released his long-awaited K1 Enhancement Pack not too long ago as a modder's resource. However, there were some head files missing that made many of the NPCs in the game show up headless. This mod adds the files needed to correct that problem. NOTE: THIS MOD NEEDS SPACEALEX'S K1 ENHANCEMENT PACK IN ORDER TO WORK PROPERLY! INSTALL IT FIRST! DOWNLOAD HERE: https://onedrive.live.com/?cid=af290b5e544ebb56&id=AF290B5E544EBB56!121 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » LIST OF CHANGES - Adds in modifications to the heads and appearance.2da files, as well as model and texture files to make the previously invisble heads visible. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An installation which involves the TSL Patcher has been made ready for your use and is the simplest and easiest way to carry out installation. If you wish, for whatever reason, to not use TSL Patcher it will require you to manually copy and paste files from the tslpatchdata folder into the specific folders they need to be placed in. Note: I am not responsible for any incompatibility issues that may arise (whether the mod was installed with TSLPatcher or manually) from the use of this mod in conjunction with other mods. Though I will do my best to fix any legitimate bugs. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » TSL PATCHER INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Double click K1EP Head Fix Installer.exe found in the main directory of the "SpaceAlex's K1EP - Invisible Head Fix" folder. 2) Click the button labeled "Install Mod." 3) Click yes to the box that'll pop up... if you wish to proceed with installation. 4) Watch as all the little file names and progress reports scroll by and wait until the installer is complete. (NOTE: This will replace any files that have the same names as the ones being installed.) NOTE: THIS MOD NEEDS SPACEALEX'S K1 ENHANCEMENT PACK IN ORDER TO WORK PROPERLY! INSTALL IT FIRST! DOWNLOAD HERE: https://onedrive.live.com/?cid=af290b5e544ebb56&id=AF290B5E544EBB56!121 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » MANUAL INSTALLATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) Go into the tslpatchdata folder. 2) Copy all files not named info.rtf, heads.2da, appearance.2da and changes.ini into the Override folder found in your KotOR 1 main directory (Default path on Windows 7 is C:\Program Files\LucasArts\SWKotOR\Override). 3) Look up various tutorials on how to modify .2da's, and make the appropriate .2da edits to the heads.2da found in your override (in reality this step may be unnecessary for the most part. If not done, it will - at most - cause one or two heads to be invisible). NOTE: THIS MOD NEEDS SPACEALEX'S K1 ENHANCEMENT PACK IN ORDER TO WORK PROPERLY! INSTALL IT FIRST! DOWNLOAD HERE: https://onedrive.live.com/?cid=af290b5e544ebb56&id=AF290B5E544EBB56!121 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » KNOWN BUGS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ None. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » BUG REPORTING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are 3 ways to report bugs. 1: Post your issues in the release thread found in the Taris Upper City Emporium (the thread will be named Weapon Model Overhaul Texture Rework). 2: Post your issues in the release thread found in the Deadly Stream Mod Releases section (the thread will be named Weapon Model Overhaul Texture Rework). 3: PM your issues to me (Fallen Guardian) at either Deadly Stream or Lucas Forums. TO REPORT THROUGH TARIS UPPER CITY EMPORIUM 1) Go to the Taris Upper City Emporium section of the Knights of the Old Republic branch of LucasForums (http://www.lucasforums.com/forumdisplay.php?f=645) and either create an account or login to your existing one. 2) Find the thread called "SpaceAlex's K1EP - Invisible Head Fix". 3) If the bug has not been reported already, post a VERY DETAILED description of what is occurring in your game. I will likely report back to you within a week. TO REPORT THROUGH THE DEADLY STREAM MOD RELEASES SECTION 1) Go to the Mod Releases section in the Knights of the Old Republic modding branch of Deadly Stream (http://deadlystream.com/forum/forum/17-mod-releases/) and either create an account or login to your existing one. 2) Find the thread called "SpaceAlex's K1EP - Invisible Head Fix". 3) If the bug has not been reported already, post a VERY DETAILED description of what is occurring in your game. I will likely report back to you within a week. TO REPORT THROUGH PM 1) Go to DeadlyStream (http://deadlystream.com/) or LucasForums (http://www.lucasforums.com/), sign into/create your account, and search for the user Fallen Guardian (http://deadlystream.com/forum/user/8932-fallen-guardian/) or (http://www.lucasforums.com/member.php?u=167390) 2) Send me a private message with a VERY DETAILED description of what is occurring in your game. I will likely report back to you within a week. The options listed above are the ways that are guaranteed to reach me in a timely manner. Posting comments on ModDb or Nexus Mods (or sending me PMs there) will most likely be responded to, but it will take longer. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » SPECIAL THANKS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A huge thank you to SpaceAlex for creating, and releasing, his K1 Enhancement Pack. He did all the work, he just forgot a few head files. Thanks SpaceAlex! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » REDISTRIBUTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Redistribute this mod however you want - just give me (Fallen Guardian) proper credit. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » LEGAL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSORS/SPONSORS/OWNERS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES/LICENSORS/SPONSORS/OWNERS AND THE AUTHOR(S) ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » FINAL WORDS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thanks for installing. STOP! Before you install this fix, you need to download and install SpaceAlex's K1 Enhancement Pack from here. Click here to download this file