Karmanaut
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Karmanaut last won the day on July 29 2012
Karmanaut had the most liked content!
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-1 Sith TrooperAbout Karmanaut
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Jedi Apprentice
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Same goes for me!
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I've had this problem too. Not sure what is causing it.
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Well I don't have any of his mods but I was able to find this. I'm sure you were already aware of that though. Sorry :\
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MOD:Extended Kreia Party Scene (Atris VO)
Karmanaut replied to Hassat Hunter's topic in Mod Releases
Interesting. I knew there was cut content related to Atris being on Malachor V, but I didn't know they actually had recorded dialogue for that at all, let alone all of the lines. -
I also support this idea.
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The difficulty of the HK factory is inconsistent with the difficulty of the rest of the game. Why not make the Ravager or Malachor more difficult? As they are, they are much easier than the HK factory, and they occur after the level. It's not that hard for the casual player to reactivate HK-47 and, in time, go through three HK-50 encounters. However, once you do this, you're locked into starting that quest. Correct me if I'm wrong, but there's no way to back out of the quest, right? Maybe somebody could make an independent, optional patch specifically aimed at lowering the difficulty of the level? I know you guys are busy enough as it is, but I, along with the others, would appreciate it.
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My HK-47 (note that I have the Droid Enhancement mod): Level 32 Strength: 14+2 Dexterity: 29+8 Constitution: 21+5 Intelligence: 12+1 Wisdom: 12+2 Charisma: 10 608 HP Defense: 48 Fortitude: 31 Reflex: 19 Will: 12 All three toughness feats, Master Rapid Fire, All precise shots, Weapon Specializations in both blaster pistols and Assault Rifles Repair is at 41 with bonuses Inventory: Armor: Droid Energized Armor Mark III Head: Droid Battle Upgrade Upgrades: Droid Systems Upgrade, Droid Scavenger Upgrade Shields: I alter between Droid Unity Grid and Droid Deflector Mark III Weapon: Droid Assassin's Rifle (Damage:Unstoppable, 2-11. Damage Bonus: +7-21 Energy. On Hit: Slow 50% Chance, 9 seconds, DC 18. Attack Modifier +6.) Secondary: Zersium Rifle (Damage upgraded to 7-57, Attack Modifier +4, Critical Threat: 19-20,x2) This is probably not the best build out there, but I did not aim to make the best one because I wasn't anticipating I would need an awesome one for the HK factory. The difficulty throughout the factory was hard, but acceptable. At least up until the part where I entered the giant room at the end with ~10 HK-50s. I almost wanted to start cheating.
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I recommend HotOR. It was removed from this site but can still be found on filefront. Just be sure you don't use the optional character that comes with 1.6 because that will likely cause problems. I ran through the game with 1.5 with absolutely no noticeable problems.
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No, USM is definitely not compatible with 1.8. Take a look at the list here.
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Yes, it is extreme. And difficulty is fine, but if it doesn't match with the rest of the game, then it feels partially out of place. If I wanted a difficult game, I'd get a mod that'd do that, and/or raise the difficulty in-game. I'm doing both on my next playthrough actually, but that is for fun. They don't compare. Honestly, I didn't even find the Dxum Tomb to be very challenging. You have three party members fighting those battles, whereas HK-47 is solo in the HK factory. Although the fight back to the Ebon Hawk with Atton, Mira, and T3-M4 was admittedly hard... I still didn't find it nearly as difficult. I'm not trying to imply that I want party members accompanying HK-47, although that would make it less annoyingly difficult, I understand that wouldn't be true to the game. The enemies simply need to be nerfed. This pretty much.
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I activated many of my shields, but they went by quickly when the ~10 HKs started firing on me at once. I'll post specs later, but I had high-level items equipped.
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Agreed. Fighting all of those HKs at the end was horrible. The fact that the door behind you became locked made it worse. I would not have survived that if I didn't utilize the workbench. I don't mind challenges, but that was simply too hard.
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Have you tried leaving the area? I killed all the guards and could not complete the quest too. When I gave up and left, the journal updated right before I left the area. Aaida then finally recognized that the guards were gone and I completed the quest.