Mandalore

Moderators
  • Content Count

    792
  • Joined

  • Last visited

  • Days Won

    16

Everything posted by Mandalore

  1. I agree. The HK-51 army needs a bigger part, besides the squad that went to Malachor. And is it a bit weird if I actually agree with HK-47's notions on assassin droid independence?
  2. Mandalore

    Requests

    I will accept the fact that dialogue editing is enjoyable, but I still hold to my belief in scripting. I suppose each modder will have their preferences.
  3. OK, so it's either tomorrow or next weekend I'm doing my next blog (I don't have time today). I do apologise to the readers - if any - about these erratic posting times.

  4. I use everything on the list at the same time, skipping the conflicting bits. For example, there are some problems with Movie-Style Lightsabres and Hi Poly Tin Cans, so I use everything that works, and not the stuff that doesn't. I've also recently discovered that Kill Disciple isn't firing in my game, and I can't see why. Strange considering I made the bloody thing.
  5. Mandalore

    Requests

    Scripting is fun. I'm glad you've joined the ranks of the KotOR modders.
  6. I always used to go lightside until I went to Korriban in one playthrough and decided I should make my cover a bit better by acting like a Sith, then discovered how powerful the dark side was, and gave into it.
  7. I see. OK then. EDIT: I've just started work on the alternative way into the Taris Sith Base (buying the passcard at the Sith party). Things are going pretty well. Not sure how things are going with the Sunry Murder Trial bit, ZM90's working on that and hasn't told me what he's doing :¬)
  8. Massively looking forward to it. And as a matter of fact, did the Thrawn Trilogy not give first mention of Coruscant, and George Lucas ask to make it G-Canon?
  9. Just got an Energy Cell Fixture from lying to Jorran on Dantooine about the laigreks being dead (sending him to his death). Sorry...
  10. Ah, right. I haven't actually tested it, I just assumed from "cut" being in the dialogue name.
  11. Scripting all the easy stuff I can find for the KotOR1 Restoration. Just did the Wookiee Amulet.

    1. Mandalore

      Mandalore

      Currently looking through Kashyyyk modules for dialogue between Canderous and Juhani that never fires due to a glitch.

  12. I know it's on Kashyyyk (although it may have been stolen and taken elsewhere), but which module? And where in that module? EDIT: Never mind. I bothered to look in the .uti file and it says it there, plain and simple. Teaches me to find things out for myself... EDIT2: I notice that there's dialogue for Zaalbar in the Shadowlands. Something else for us to do then... EDIT3: I was right. It was easy to implement the Amulet, and it's been scripted back into where it was meant to be. EDIT4: I've just found what seems to be some more cut content. Yuthura Ban from the Korriban Sith Academy is on Dantooine, having left the Sith.
  13. Where was the Wookiee Amulet lightsabre crystal meant to turn up? Because I could probably script that in pretty easily while Manaan is being done.
  14. HK doesn't follow him, as he appears in Star Wars Galaxies on Mustafar in Galactic Civil War time.
  15. I just got braces put on, now I feel as though I've got a face like Darth Malak.

  16. I plan on doing the next one on Saturday (I know, it's a month late, I apologise). As said by the Mandalorian Zuka, "it is of Malachor".
  17. I've got all of the above plus Full Force Mod and no problem with any of them. In fact, I went through the Jekk Jekk Tar with it about 15 minutes ago. Gand rooms+Deadly Sight=absolutely brilliant!
  18. I plan on doing my next blog on Saturday, if you care. In the words of whichever Mando led the inflitration team onto the Ravager, "it is of Malachor".

    1. Mandalore

      Mandalore

      Thankyou. I now correct my sentence: In the words of Zuka, "it is of Malachor".

  19. I just found out that using KSE to give Bao-Dur Heavy Armour proficiency causes the game to crash. Not a good idea.

    1. Mandalore

      Mandalore

      Probably. It won't have any models for heavy armour+super-arm. Not thatI'm an expert in modelling, I don't actually know anything about it.

    2. Mandalore

      Mandalore

      I haven't tested him with robes, but I think you're right.

  20. Kill Disciple Mod has 100 downloads! Thankyou whoever downloaded it!

  21. Mandalore

    Requests

    I've looked, and I'm sorry to say that there's nothing that can be done. The conflicting scripts are trying to increase the damage, the conflict is in how much damage they want. Since all that's changed is some numbers, I'm afraid it's got to be one or the other. No way around it. Apologies.
  22. I am now an official Modder, with my acceptance into the KotOR1 Restoration. Thankyou ZM90.

    1. Mandalore

      Mandalore

      We're currently working on the cut part of Sunry's muder trial on Manaan. Progress from my end (scripting) is decent, although I'm not sure where it's going next.

  23. That's done, I just can't PM compiled scripts (the forum won't let me, I've asked Doctor about it).
  24. I didn't actually get to use it. It was in my Feats list, and I could read what it did, but couldn't actually use it (this is the K1 Guard Stance, I haven't tried for TSL).