Hassat Hunter

Administrators
  • Content Count

    4,753
  • Joined

  • Last visited

  • Days Won

    125

Everything posted by Hassat Hunter

  1. First: Update from 1.6 to 1.8 as you're using a very outdated TSLRCM. Second: After you do... DON'T use the following mods either; Ebon Hawk Hidden Compartment Fix Nihilus-Visas In-Game Cutscene Tweak Starport Visa Trade Fix [Telos] Escaped Criminals Quest Fix
  2. Well, it's supposed to load pcdead2.dlg, which it does for me. Are you using the english TSLRCM? And yes, something must be wrong on your end if it loads the scene just fine for me, but not for you...
  3. No, it's intentionally done that way, since with your suggestion it'll be... 3. show rocket hitting and crash on plateau 4. Have Atton, Bao and Kreia perfectly fine inside the shuttle on fire AFTER crashing 5. Have them suddenly be outside only 2 seconds later This *really* is the best way to implent the cutscenes between the movies.
  4. Very odd, can't find anything wrong. And infact as soon as I typed "warp 003ebo" the proper cutscene ran and I landed up at Malachor. Have you tried exiting and entering the Hawk? Does it work? There are restored convo options to talk about something else, yes. Not sure what you mean with the last 2 be reversed? First have the rocket hit and have it fire afterwards? That sounds weird...
  5. Could you zip or rar your auto-save (should be the Carth talk) and upload it here (savegame section) so I can check it out? It's pretty much always been that way. Going to assume that's an issue with the Italian .dlg file then, since it's not happening for me. It does that sometimes, engine issue, can't really fix it. If you exit and enter the inventory they probably stacked again properly like they should have... Perfectly possible. Not sure what level up bug you're talking about though. Well, that can indeed explain it. For the Visas scene you go to the Ravager, than back to the Ebon Hawk. So it doesn't act like loading a save but actually entering the module (which it is infact) giving said results. Yeah, found that too. One of the Mandalorians has it, and drops them when dying. I however didn't find the Mandalorian in question, and figured they rarely died anyway, so it was okay to let it slip... 0_0 You know which Mandalorian it was. Guess not either, eh?
  6. Can't really exclude TSLRCM being the cause, since I have no idea how the Italian version works, or what's modified on our side for the Italian version :/. Did they start after loading a savegame on the hawk? But yeah, something really strange is going on, with those Kreia/Atton convo's. Did you remember exactly what they talked about? Got pcdead2.dlg then? Or have killed off any team members you shouldn't have? Like having neither Handmaiden nor Disciple? Come to think of it, that may actually happen if you get the Visas-Handmaiden rivalry thing going on... hmmm... got Hanharr and that scene? If so, probably a bug our side, which should be easy to fix.
  7. Remove k_003ebo_enter.ncs from your override... as stated in the readme, it does make your entire game unsolvable. Odd you got to the factory despite it though. Or did you install a mod with it after that? Or cheat to the factory? @ Kimberas; Hmmmm, I would have expected the Admirality Mod there... try removing 222TEL.mod (moving it elsewhere to place it back later obviously) from your modules folder.
  8. No QA. Because, like the entire Corrun Falt quest, it was pretty much an error with the wrong globals being checked and writen rather than being cut on purpose.
  9. Well, no one knows the reason for sure, but you can load your save fine apparently after first starting a new game... Annoying, I know... but maybe if everyone with the issue reported here we might find the cause.
  10. Nope... but sounds like the conversation fast-forward issue... does it happen again if you reboot the game?
  11. Are you using the KOTOR1 and 2 bundle? Since it apparently doesn't change the launcher (but does everything else)...
  12. From what I gather, that's with the full game as well... so not missing much.
  13. Mods? It's obviously an issue with one of them or a combination of them, since it's perfectly usable vanilla/TSLRCM.
  14. Did you sprain them from their cells? It's right next to the console with the flash code. If it's not there, it must be related to your Peragus Tweak Mod (Varsity Puppet's? Or an other mod? Not Ulic's I hope...) As stated, this is an issue with USM (one of several). There is no "Goto rewarding you for Telos"... sadly enough. Seems OE forgot about it. As you found out, you can now only ask it on the Ebon Hawk, no longer immediately on Citadel Station as before. And that's no bug... Ehm... you're not supposed to get ANY Ebon Hawk cutscenes till after you have finished Telos. Not before even going to Telos.
  15. I never did find a way to fix this... Yeah, looks like it's a blank. Fixed it for a potential patch... thanks! It's been mentioned several times, but no one knows the reason so far. Apparently first starting a new game, then loading your save works, but of course that's less than ideal. It's found on Peragus, yes. But not in that container. TSLRCM adds it much much later... If you found it there in the past, it had to be another mod... (not Ulics, since it places it later up too) Well, that is for an entirely different issue, which is Atton being stuck in Visquis Lair. As it loads the Docks instead of talking with Mira obviously something else is at play. Other mods (before re-install)??? It no longer being available that early is not a bug... Other mods? As stated, that's Varsity Puppet's Peragus Tweak, and was never part of TSLRCM. Also that's just rubbish. There are no issues from using the movie and/or music patches. If those people had problems, it was for a different reason than using those. Well, if you beat 1, then load, not beat them, then beat another, you obviously beat 1. Not sure what's the issue. Passive HK's on Telos seem to insinuate you don't use 1.8 but an older version though... :/
  16. He's only on Nar Shaddaa if you told him to flee (so not resolve it on Telos itself). And obviously didn't murder him.
  17. Plenty. Easiest, from the tutorial; talking to 3C instead of saying "beep beep" and such. From Peragus; The vibrocutter, Kreia saying "Ebon Hawk"...
  18. Apparently the launcher doesn't update with the bundle. Check for ingame differences instead.
  19. Well, the Bao dialogue is there, since Bao's required... can't miss it due to not having him on the team.
  20. Handmaiden mod updated... please update, and again, any issues do mention!

    1. t3-m1

      t3-m1

      It is working for me now!

       

      -I was able to pick her up on the save I made of a new game when I first installed the mod.

       

      -I'm about halfway through nar shadda, the first planet I've visited

       

      -the only bug I've noticed is that upon leaving the academy an entering the ebon hawk, the screen goes black, but you can still see text, and it comes back when t3 plays the video of the exile's trial, happens every time.

       

      -I'll post again wh...

  21. Thanks.

    The download has been update with a fix. Please download it, then try again (from before telling Handmaiden to feel free to ask more).

    And please do mention if you find more issues, again, thanks!

    -HH

  22. As stated, update to 1.0b. For now, use KSE to put to 0; FORFEIT_SWOOPRACE GBL_Quit_Swoop and you're back in the game...
  23. Sooo many posts. Well, you all obviously noticed me not posting in a week, kinda busy, not really able to check ingame or through the files for fixes, which is kind of needed here (but not for other topics so I could reply here). I should be able to look into these again tomorrow though, hopefully resolving several!
  24. Once she's pissed, she's pissed. Once the flags set... it cannot be undone for Malachor (well, with KSE you can, but you get the point)...