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0 NeutralAbout HoboKingNiklz
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HoboKingNiklz started following MOD:Kinda Sorta Transmog by HoboKingNiklz
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MOD:Kinda Sorta Transmog by HoboKingNiklz
HoboKingNiklz replied to HoboKingNiklz's topic in Mod Releases
Glad I could fill a need! You can follow the mod if you wanna get notified of the updated versions, I've been cooking up some improvements. -
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View File Kinda Sorta Transmog by HoboKingNiklz Kinda Sorta Transmog v1.1.2 Ever found a new armor that has great stats but looks awful? Ever downloaded a mod that gives your companion cool new clothes, but then it's wasted because you equip better armor on them anyway? Then this mod is for you! These armbands, when equipped, will make the character look like they're in their default outfit, no matter what armor they actually have equipped. They also give a thematically-relevant buff just so they're not completely useless stat-wise. How to get the items: - They'll be equipped on the characters by default when you recruit them, and you can also use the console to get them if they get lost. Codes: - giveitem bastilaband - giveitem canderousband - giveitem carthband - giveitem joleeband - giveitem juhaniband - giveitem missionband Install: - Just run the HoloPatcher! Uninstall: - Move everything from the backup folder into your override, and delete bastilaband.uti, canderousband.uti, carthband.uti, joleeband.uti, juhaniband.uti, and missionband.uti from your override. *** Please do not use my mod in other mods without permission. You can message me on DeadlyStream to discuss it. Thank you! *** Compatibility: - The mod uses HoloPatcher to dynamically add rows to appearance.2da instead of overwriting anything, so I don't foresee any compatibility issues with appearance.2da. Anything that modifies p_bastilla.utc, p_cand.utc, p_carth.utc, p_jolee.utc, p_juhani.utc, or p_mission.utc may conflict, but all this does is add lines to their Equip_ItemList. Send me a message if you discover any conflicts! Future Plans: - Add variants that have just the transmog or just the buff, for folks who feel the buff is too good or want to have the buff while seeing the equipped armor. - Player Character version, to allow the player character to always be in their default clothes too. This is gonna be a ton of extra work due to the way disguises work, so it might be its own mod instead of an update to this. - Re-theme the items for each character, i.e. give Mission a memento from Griff to equip instead of an armband. - Patches for clothing mods from other developers. Send me a message if you want one and I'll try! Thanks: - JC, Thor110, 91.90'sK, and everyone else in the Discord - All the wonderful people who developed and honed these amazing modding tools that let us tear the game open and mess with it - BioWare for creating peak Star Wars - Obsidian for somehow improving on peak Star Wars Changelog: - 1.0.0 - 3/22/2025 Initial Release - 1.1.0 - 3/23/2025 Each character will now have their band equipped when first recruited. Added unmodified relevant .utc files and appearance.2da into tslpatchdata in case enduser's override folder doesn't already have them. - 1.1.1 - 3/23/2025 Fixed some stuff in the readme, broke a bunch of other stuff. - 1.1.2 - 3/23/2025 Fixed some stuff in the readme, this time without breaking a bunch of stuff. Submitter HoboKingNiklz Submitted 03/22/2025 Category Mods K1R Compatible No
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HoboKingNiklz started following Kinda Sorta Transmog by HoboKingNiklz
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Version 1.1.2
4 downloads
Kinda Sorta Transmog v1.1.2 Ever found a new armor that has great stats but looks awful? Ever downloaded a mod that gives your companion cool new clothes, but then it's wasted because you equip better armor on them anyway? Then this mod is for you! These armbands, when equipped, will make the character look like they're in their default outfit, no matter what armor they actually have equipped. They also give a thematically-relevant buff just so they're not completely useless stat-wise. How to get the items: - They'll be equipped on the characters by default when you recruit them, and you can also use the console to get them if they get lost. Codes: - giveitem bastilaband - giveitem canderousband - giveitem carthband - giveitem joleeband - giveitem juhaniband - giveitem missionband Install: - Just run the HoloPatcher! Uninstall: - Move everything from the backup folder into your override, and delete bastilaband.uti, canderousband.uti, carthband.uti, joleeband.uti, juhaniband.uti, and missionband.uti from your override. *** Please do not use my mod in other mods without permission. You can message me on DeadlyStream to discuss it. Thank you! *** Compatibility: - The mod uses HoloPatcher to dynamically add rows to appearance.2da instead of overwriting anything, so I don't foresee any compatibility issues with appearance.2da. Anything that modifies p_bastilla.utc, p_cand.utc, p_carth.utc, p_jolee.utc, p_juhani.utc, or p_mission.utc may conflict, but all this does is add lines to their Equip_ItemList. Send me a message if you discover any conflicts! Future Plans: - Add variants that have just the transmog or just the buff, for folks who feel the buff is too good or want to have the buff while seeing the equipped armor. - Player Character version, to allow the player character to always be in their default clothes too. This is gonna be a ton of extra work due to the way disguises work, so it might be its own mod instead of an update to this. - Re-theme the items for each character, i.e. give Mission a memento from Griff to equip instead of an armband. - Patches for clothing mods from other developers. Send me a message if you want one and I'll try! Thanks: - JC, Thor110, 91.90'sK, and everyone else in the Discord - All the wonderful people who developed and honed these amazing modding tools that let us tear the game open and mess with it - BioWare for creating peak Star Wars - Obsidian for somehow improving on peak Star Wars Changelog: - 1.0.0 - 3/22/2025 Initial Release - 1.1.0 - 3/23/2025 Each character will now have their band equipped when first recruited. Added unmodified relevant .utc files and appearance.2da into tslpatchdata in case enduser's override folder doesn't already have them. - 1.1.1 - 3/23/2025 Fixed some stuff in the readme, broke a bunch of other stuff. - 1.1.2 - 3/23/2025 Fixed some stuff in the readme, this time without breaking a bunch of stuff. -
Long story short, I want to make an item that applies a "Disguise" when you equip it, and for that disguise, I created a new line in appearance.2da that it should use as the disguise. Problem is, that line is not an option in KotOR Tool's Item Editor. How do I get the tool to let me set that Appearance as the Disguise? Related, I'm also gonna try to get it to only be equippable if you have a certain feat, but that feat is added by a mod, so it's not an option either. The first question is more important, I just feel like the answers are probably similar. Thanks in advance!
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Straight swords to replace vibroblades?
HoboKingNiklz replied to HoboKingNiklz's topic in General Kotor/TSL Modding
Thanks! Maybe I'll try to learn modding and do it myself. -
Are there any mods that replace all the swords in-game with double-edged straight swords like broadswords or longswords? I've never liked single-edge swords like the ones in KotOR. Doesn't need to be anything special or unique. Thanks!