-
Content Count
98 -
Joined
-
Last visited
-
Days Won
6
File Comments posted by Lewok2007
-
-
Loved the mod. Looking forward to a version that's compatible 🙏
SpoilerPeak
-
1
-
-
19 hours ago, Shalashaskka said:In the tslpatchdata folder, edit the namespaces file to remove the "Namespace3=OptionPart3" line, then save it. The installer will work after that.
I thought I fixed the bug in the namespaces.ini, but I'll take a look again.
On 3/17/2025 at 4:05 PM, martixy said:I don't think this part is not necessary, as holopatcher creates different timestampted directories in the backup folder for each run (at least the most recent version does).
Originally I used TSLPatcher which wouldn't do this from what I thought, and I wasn't entirely sure what Holopatcher did for backups either. Good to know
18 minutes ago, Lewok2007 said:I thought I fixed the bug in the namespaces.ini, but I'll take a look again.
I uploaded a new version a little bit ago that fixed some XP issues but I guess when I made those changes I didn't use the most up to date version. (that is with the namespaces.ini issue) Sorry for the difficulties. If you have downloaded the mod previously, download the new version and that should work.
-
Getting High in kotor before GTA6... what a world.
-
On 8/31/2023 at 12:42 AM, LORD SPARTAN said:Great mod overall. But this mod crashes the game at Kashyyyk because of the wookie warblade texture. I think the tpc is corrupted. I've tried to use the TSL version, but it was the same thing. Even when we try to see it with TPCView. The software keep trying to load it without success. The bug stopped when I removed this texture from the override. Overall it's great to have a mod that improves those ugly stun rods and axes.
I apologize for not addressing and dealing with this sooner. I forgot after a while and I did not get back to this, but after playing k1 and experiencing the crash on kashyyyk and deducing it to be the texture enhancement.
I'll be removing the wookie warblade texture from the mod now and I'll look into actually fixing the .tpc later. -
On 4/11/2024 at 5:28 AM, N-DReW25 said:@Lewok2007 You might want to add an upscaled normal Calo Nord so that the texture quality is consistent between Taris & Post-Taris appearances with Build a Calo.
I can add that. I still have the upscaled images so I'll just add them to the mod.
EDIT: They have been added. -
Took a little bit to remember to comment here, but my skin was verified and is public now!
-
On 3/23/2024 at 11:00 PM, N-DReW25 said:if any other modder would like to make a Calo Nord reskin with a burnt/torn blue outfit and a scarred face that hypothetical reskin would definitely work with Build a Calo.
Don't know if I can put this here, but I did make a Damaged Calo Nord skin to along with this mod! https://deadlystream.com/files/file/2452-damaged-calo-nord/ It's still waiting approval as I post this comment, however. If I can't post the link here I'll remove it.
-
1 minute ago, JasonRyder said:Think installing N-drew's mod second will work? Both use Tslpatcher.
I made an oopsie for how Effix's mod works with keblastore.utm. It seems Effix's mod just does a hard override. Compatibility may work if you install Effix's mod second after N-Drew's. I mistook what used the tslpatcher in Effix's mod, it should be good if you install Effix's mod after N-Drew's, unless if N-Drew's mod puts keblastore.utm somewhere else. I recommend just looking in your Kotor 1 override folder for keblastore.utm before installing Effix's mod, and if it's in the override folder, you should be good to install Effix's mod.
-
21 hours ago, JasonRyder said:I'm going to use this along with Effixian's Taris Arena Changes. Both mods alter the "keblastore.utm" file. Are they compatible?
I think it depends on what Effix's mod does to keblastore.utm. If it makes changes to the file with tslpatcher, then I doubt they'd be compatible. If the tslpatcher replaces the keblastore.utm in the game files with a different version, then they are compatible. The only thing that comes with that compatibility is Effix's mod removes the changes made by N-drew's mod.
-
13 hours ago, JDub96 said:What is that underwear the Exile has?
It's an underwear mod I have installed. It is included in the TSL Mod Build.
You can get it here:
https://deadlystream.com/files/file/344-player-party-underwear/ -
Just remembered that I forgot to give her a new icon. Gonna change that soon.
-
Happy to see this amazing mod here on DeadlyStream now!
-
1
-
-
On 8/31/2023 at 12:42 AM, LORD SPARTAN said:Great mod overall. But this mod crashes the game at Kashyyyk because of the wookie warblade texture. I think the tpc is corrupted. I've tried to use the TSL version, but it was the same thing. Even when we try to see it with TPCView. The software keep trying to load it without success. The bug stopped when I removed this texture from the override. Overall it's great to have a mod that improves those ugly stun rods and axes.
I'll check it out in a few days due to my PC hasn't been working lately. Thanks for letting me know. -
This looks really nice - Keep up the good work on amazing textures like these.
-
QuoteI've tried to convert the mod in TPC but this format breaks many reflection effects when a texture uses an Alpha channel.
This may be caused by you not selecting the .txi file as well when converting to .tpc. I think there is a checkbox you have to have checked in order for a .txi will be put into the .tpc. You also need the .txi in the same folder as the .tga if you are using tga2tpc.
-
-
Cool concept.
-
1
-
-
The Ithorian with the hat is just too adorable for me not to download!
-
Looks Great! Definitely gonna use on my next playthrough.
-
7 hours ago, Elayerfawkes45 said:Thank you ! I am looking for how to make some bumpmaps / normal maps to make his ''crown'' more real than painted XD
.
You could try to edit in the .mdl/.mdx files for Zhar's head in KotorBlender, but I don't know how exactly how to do that.
-
Amazing! Looks also like it fixes the stretched GUI issue on the Map too, More notably on the Ebon Hawk Map and the Peragus Map Screenshots.
-
1
-
-
Looks like a Creepy Sith Lord. Love the look.
-
1
-
1
-
-
2 minutes ago, DarthParametric said:You should have the option to manually whitelist/exclude specific applications and folders.
Yes. I was able to figure it out.
-
5 hours ago, DarthParametric said:The red flag that caused the detection here is likely due to wrapping the program as a single exe. This is apparently a problem for Holocron Toolset as well. It's a downside of using Python.
Alright, so nothing to worry about. My AV automatically deletes HoloPatcher.exe when it detects it, but not for Holocron Toolset. I'll try to find a way so the Anti Virus doesn't keep removing it and claiming it's dangerous.
Unique Exile robes
in Mods
Posted
I've used it with the mod build and it works fine.